Player Matchup

Sol
Sol
 
Sol
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jefer29s
Sylvanus
Level 146
God Stats
1W - 1L
1,290 SR
Queue Stats
200W - 199L
1,498 Elo+
Party 2
Tyr
Tyr
SplitZ_Shadw
Tyr
Level 155
God Stats
2W - 0L
1,317 SR
Queue Stats
49W - 64L
1,503 Elo+
Party 2
Susano
Susano
ZeusСУКА
Susano
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 151L
1,513 Elo+
Solo
Xbalanque
Xbalanque
vibracao-ousada
Xbalanque
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 168L
1,365 Elo+
Solo
Team Averages
Level 156
1,421 SR
1,476 Elo+

VS

Team Averages
Level 93
1,470 SR
1,425 Elo+
Chaac
Chaac
Chudo_tvorozhek
Chaac
Level 115
God Stats
7W - 8L
1,532 SR
Queue Stats
382W - 396L
1,517 Elo+
Party 3
Thanatos
Thanatos
CiferUlquiorra__
Thanatos
Level 104
God Stats
0W - 1L
1,325 SR
Queue Stats
8W - 8L
1,366 Elo+
Party 1
Awilix
Awilix
JonnaSy
Awilix
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
374W - 399L
1,509 Elo+
Party 3
Anhur
Anhur
MilchBecher2
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,162 Elo+
Party 1
Chang'e
Chang'e
Rowanender
Chang'e
Level 44
God Stats
4W - 4L
1,496 SR
Queue Stats
268W - 260L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 4 / 12
8,716
872
13,254
10,360
4,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Jefer29s
Sylvanus
15
3 / 4 / 16
9,113
911
5,357
22,490
19,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 3 / 16
8,452
845
10,720
16,749
19,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Susano
16
5 / 3 / 12
8,714
871
10,291
13,970
14,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
vibracao-ousada
Xbalanque
16
8 / 3 / 9
10,089
1,009
14,506
12,269
6,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
8,625
863
14,746
13,378
20,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 7 / 5
7,780
778
6,110
11,339
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
JonnaSy
Awilix
13
4 / 6 / 8
8,116
812
9,979
11,464
4,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 8
7,339
734
6,476
12,085
4,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Rowanender
Chang'e
15
4 / 3 / 9
8,498
850
22,680
13,917
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
55
24
Kills
16
17
Deaths
24
65
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
12
2.75
L
3
3
9
2.5
L
3
7
5
0.79
W
Sylvanus
Jefer29s
Sylvanus
3
4
16
2.75
L
Awilix
JonnaSy
Awilix
4
6
8
1.33
L
2
5
8
1.2
L
Chang'e
Rowanender
Chang'e
4
3
9
2.83
W
3
3
16
3.67
W
Susano
5
3
12
3.67
W
Xbalanque
vibracao-ousada
Xbalanque
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,128
Damage
59,991
75,838
Taken
62,183
64,129
Mitigated
41,243
32,512
Healing
22,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,254
4,395
104
2,071
10,360
4,699
1,954
1,763
8,597
28,688
0
L
14,746
824
318
2,723
13,378
20,489
0
4,398
8,980
0
33,568
L
6,110
673
148
3,065
11,339
4,853
0
4,391
6,948
0
7,848
W
Sylvanus
Jefer29s
Sylvanus
5,357
823
5,774
8,544
22,490
19,157
245
6,122
16,368
7,033
0
L
Awilix
JonnaSy
Awilix
9,979
3,280
255
608
11,464
4,963
419
2,707
8,757
0
15,312
L
6,476
4,076
809
2,393
12,085
4,862
108
4,581
7,504
0
11,867
L
Chang'e
Rowanender
Chang'e
22,680
1,725
5,207
6,805
13,917
6,076
78
2,534
11,383
32,297
0
W
10,720
749
2,010
4,386
16,749
19,066
125
6,825
9,924
0
17,798
W
Susano
10,291
1,296
1,891
2,384
13,970
14,780
56
4,779
9,191
0
16,866
W
Xbalanque
vibracao-ousada
Xbalanque
14,506
9,859
803
4,545
12,269
6,427
2,585
3,191
9,078
0
30,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,084
Gold Earned
40,358
100
Minions Killed
104
0
Camps Cleared
0
872,883
Distance Traveled
917,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,716
872
30
3
0
154,615
0
L
Chaac
8,625
863
45
5
0
226,105
0
L
Thanatos
7,780
778
8
1
0
160,446
0
W
Sylvanus
9,113
911
4
0
0
181,087
0
L
Awilix
8,116
812
7
1
0
169,635
0
L
Anhur
7,339
734
20
2
0
159,237
0
L
Chang'e
8,498
850
24
2
0
202,282
0
W
Tyr
8,452
845
15
2
0
206,098
0
W
Susano
8,714
871
14
1
0
198,118
0
W
Xbalanque
10,089
1,009
37
4
0
132,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role