Player Matchup

Ao Kuang
Ao Kuang
ManaHeart
Ao Kuang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,328 Elo+
Party 1
Serqet
Serqet
OceanOfStone
Serqet
Level 60
God Stats
2W - 1L
1,728 SR
Queue Stats
23W - 30L
1,321 Elo+
Party 1
Discordia
Discordia
Yoshimitsu__2nd
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,315 Elo+
Party 1
Team Averages
Level 103
1,576 SR
1,321 Elo+

VS

Team Averages
Level 48
1,465 SR
1,373 Elo+
Cu Chulainn
Cu Chulainn
AirNokie
Cu Chulainn
Level 52
God Stats
9W - 5L
1,500 SR
Queue Stats
275W - 281L
1,407 Elo+
Solo
Neith
Neith
K00ruption
Neith
Level 44
God Stats
19W - 37L
1,395 SR
Queue Stats
240W - 288L
1,375 Elo+
Solo
Poseidon
Poseidon
ooeecc-ricee
Poseidon
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
465W - 508L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ManaHeart
Ao Kuang
18
9 / 1 / 4
13,363
835
15,424
15,665
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
16
3 / 1 / 5
11,146
697
5,821
9,320
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Discordia
Yoshimitsu__2nd
Discordia
17
2 / 5 / 10
11,323
708
12,509
10,662
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AirNokie
Cu Chulainn
16
3 / 4 / 4
11,104
694
10,687
17,897
21,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
15
4 / 5 / 3
10,716
670
9,743
13,100
6,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
ooeecc-ricee
Poseidon
14
0 / 6 / 4
9,721
608
5,522
12,253
5,723
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
7
7
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AirNokie
Cu Chulainn
3
4
4
1.25
L
Neith
4
5
3
1.1
W
Ao Kuang
ManaHeart
Ao Kuang
9
1
4
11
W
Serqet
3
1
5
5.5
W
Discordia
Yoshimitsu__2nd
Discordia
2
5
10
1.4
L
Poseidon
ooeecc-ricee
Poseidon
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
25,952
35,647
Taken
43,250
32,970
Mitigated
33,048
10,086
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AirNokie
Cu Chulainn
10,687
2,519
0
1,962
17,897
21,277
0
8,593
8,291
470
40,788
L
Neith
9,743
3,012
0
1,883
13,100
6,048
352
9,728
3,311
0
32,293
W
Ao Kuang
ManaHeart
Ao Kuang
15,424
2,822
0
8,054
15,665
22,715
917
3,011
12,654
47,690
298
W
Serqet
5,821
712
0
357
9,320
5,702
872
720
8,600
0
35,209
W
Discordia
Yoshimitsu__2nd
Discordia
12,509
373
0
1,675
10,662
4,553
1,553
2,204
8,458
54,269
0
L
Poseidon
ooeecc-ricee
Poseidon
5,522
487
237
421
12,253
5,723
0
9,621
2,632
37,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,832
Gold Earned
31,541
188
Minions Killed
168
0
Camps Cleared
0
885,819
Distance Traveled
826,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,104
694
63
4
0
305,571
0
L
Neith
10,716
670
36
2
0
263,155
0
W
Ao Kuang
13,363
835
59
4
0
298,177
0
W
Serqet
11,146
697
53
3
0
327,399
0
W
Discordia
11,323
708
76
5
0
260,243
0
L
Poseidon
9,721
608
69
4
0
258,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role