Player Matchup

Nemesis
Nemesis
EAB0
Nemesis
Level 108
God Stats
3W - 15L
1,123 SR
Queue Stats
100W - 96L
1,411 Elo+
Party 1
Neith
Neith
GeekedOutNinja
Neith
Level 137
God Stats
39W - 31L
1,637 SR
Queue Stats
330W - 348L
1,432 Elo+
Solo
Chronos
Chronos
HORARYMOVIES XD
Chronos
Level 86
God Stats
0W - 1L
1,340 SR
Queue Stats
139W - 152L
1,440 Elo+
Party 1
Maui
Maui
NukeDaWhales335
Maui
Level 57
God Stats
2W - 6L
1,224 SR
Queue Stats
77W - 85L
1,376 Elo+
Party 1
Freya
Freya
Spiffy Rod
Freya
Level 116
God Stats
1W - 2L
1,544 SR
Queue Stats
52W - 73L
1,407 Elo+
Party 1
Team Averages
Level 101
1,374 SR
1,413 Elo+

VS

Team Averages
Level 88
1,508 SR
1,452 Elo+
Ravana
Ravana
Gladiator091
Ravana
Level 64
God Stats
6W - 2L
1,266 SR
Queue Stats
342W - 286L
1,423 Elo+
Solo
Agni
Agni
ShisuiUchiha_00
Agni
Level 88
God Stats
6W - 5L
1,789 SR
Queue Stats
54W - 63L
1,436 Elo+
Solo
Vamana
Vamana
Tardoboy2
Vamana
Level 111
God Stats
33W - 22L
1,232 SR
Queue Stats
259W - 243L
1,434 Elo+
Solo
Chernobog
Chernobog
alba_avis
Chernobog
Level 89
God Stats
1W - 0L
1,755 SR
Queue Stats
27W - 30L
1,486 Elo+
Solo
Maui
Maui
yktvCa
Maui
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
275W - 248L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EAB0
Nemesis
17
7 / 3 / 2
10,493
617
10,132
18,092
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 1
9,599
565
9,486
11,529
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 0
5,194
306
1,191
2,334
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 2
7,529
443
4,980
16,898
18,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
13
2 / 7 / 5
8,147
479
12,877
18,080
8,018
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 4 / 4
8,643
508
9,452
8,184
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 4 / 3
9,170
539
15,083
12,762
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Tardoboy2
Vamana
15
1 / 4 / 0
9,778
575
8,817
13,780
12,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
alba_avis
Chernobog
15
3 / 2 / 5
9,362
551
9,819
13,944
7,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
yktvCa
Maui
14
3 / 0 / 11
9,898
582
6,590
12,091
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
14
Kills
16
16
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EAB0
Nemesis
7
3
2
2.67
L
4
1
1
4.5
W
Ravana
3
4
4
1.25
L
0
2
0
0
L
1
3
2
0.67
W
6
4
3
1.88
L
Freya
2
7
5
0.64
W
Vamana
Tardoboy2
Vamana
1
4
0
0.25
W
Chernobog
alba_avis
Chernobog
3
2
5
2.75
W
Maui
yktvCa
Maui
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,666
Damage
49,761
66,933
Taken
60,761
41,138
Mitigated
42,002
22,985
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EAB0
Nemesis
10,132
5,598
0
4,693
18,092
8,488
46
4,442
13,650
0
94,324
L
9,486
3,982
0
6,898
11,529
5,388
527
64
10,558
0
86,855
W
Ravana
9,452
3,134
0
451
8,184
4,026
420
2,317
5,867
0
56,443
L
1,191
403
0
500
2,334
673
0
743
1,591
10,220
0
L
4,980
1,239
304
4,375
16,898
18,571
0
6,863
10,035
24,358
390
W
15,083
2,007
105
3,563
12,762
4,716
296
6,884
5,878
62,785
0
L
Freya
12,877
3,931
0
6,215
18,080
8,018
0
9,625
8,455
53,564
0
W
Vamana
Tardoboy2
Vamana
8,817
3,088
0
1,878
13,780
12,677
783
0
13,780
118
79,726
W
Chernobog
alba_avis
Chernobog
9,819
5,565
0
6,421
13,944
7,094
3,263
4,313
9,631
0
75,396
W
Maui
yktvCa
Maui
6,590
2,308
266
3,233
12,091
13,489
108
5,144
6,947
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
46,851
416
Minions Killed
422
0
Camps Cleared
0
1,341,551
Distance Traveled
1,659,436
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,493
617
147
9
0
375,541
0
L
Neith
9,599
565
145
9
0
293,149
2
W
Ravana
8,643
508
77
5
0
339,577
0
L
Chronos
5,194
306
20
1
0
60,760
0
L
Maui
7,529
443
24
1
0
319,856
0
W
Agni
9,170
539
92
5
0
324,248
0
L
Freya
8,147
479
80
5
0
292,245
0
W
Vamana
9,778
575
131
8
0
344,777
0
W
Chernobog
9,362
551
96
6
0
333,217
3
W
Maui
9,898
582
26
2
0
317,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role