Player Matchup

Jormungandr
Jormungandr
ButchThePlumber_
Jormungandr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,394 Elo+
Party 1
Mercury
Mercury
DummyThiccJR
Mercury
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,565 Elo+
Party 1
Olorun
Olorun
THATSTOTA1BS
Olorun
Level 86
God Stats
3W - 0L
1,734 SR
Queue Stats
23W - 13L
1,654 Elo+
Party 1
Ishtar
Ishtar
Umbrafox96
Ishtar
Level 93
God Stats
2W - 0L
1,734 SR
Queue Stats
3W - 2L
1,367 Elo+
Party 1
Chronos
Chronos
kickster49
Chronos
Level 26
God Stats
4W - 0L
1,734 SR
Queue Stats
29W - 24L
1,367 Elo+
Party 1
Team Averages
Level 66
1,640 SR
1,470 Elo+

VS

Team Averages
Level 96
1,425 SR
1,397 Elo+
Thanatos
Thanatos
Grass_hopper6229
Thanatos
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
74W - 98L
1,345 Elo+
Party 2
Sobek
Sobek
HAWAllAN_HlTMAN
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,368 Elo+
Party 2
Vulcan
Vulcan
Vulcan_Raven134
Vulcan
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 100L
1,363 Elo+
Party 2
Jormungandr
Jormungandr
daxton33
Jormungandr
Level 44
God Stats
2W - 3L
1,332 SR
Queue Stats
44W - 65L
1,439 Elo+
Party 2
Anhur
Anhur
dexterlakeclub
Anhur
Level 56
God Stats
0W - 4L
1,291 SR
Queue Stats
155W - 134L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ButchThePlumber_
Jormungandr
11
2 / 2 / 5
6,713
516
6,165
10,436
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
DummyThiccJR
Mercury
13
7 / 2 / 2
7,757
597
9,500
10,857
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
12
2 / 3 / 5
7,087
545
6,705
9,789
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Umbrafox96
Ishtar
11
2 / 2 / 2
6,949
535
6,688
8,468
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
kickster49
Chronos
14
5 / 2 / 4
8,476
652
11,065
9,583
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 0
7,461
574
6,970
15,814
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
6,950
535
4,297
17,336
10,792
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 1
7,027
541
5,806
7,067
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
daxton33
Jormungandr
9
1 / 1 / 3
6,137
472
5,608
12,012
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 3 / 2
7,307
562
3,796
9,941
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
11
11
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ButchThePlumber_
Jormungandr
2
2
5
2.25
W
Mercury
DummyThiccJR
Mercury
7
2
2
4
L
5
6
0
0.83
L
2
5
1
0.5
W
Olorun
2
3
5
1.5
W
Ishtar
Umbrafox96
Ishtar
2
2
2
1.5
L
2
3
1
0.83
L
Jormungandr
daxton33
Jormungandr
1
1
3
2.5
L
1
3
2
0.67
W
Chronos
kickster49
Chronos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,123
Damage
26,477
49,133
Taken
62,170
22,962
Mitigated
33,601
14,173
Healing
23,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ButchThePlumber_
Jormungandr
6,165
2,342
135
2,218
10,436
7,581
0
3,158
7,278
30,589
0
W
Mercury
DummyThiccJR
Mercury
9,500
4,688
0
990
10,857
3,508
0
2,012
8,845
0
47,284
L
6,970
2,400
0
8,066
15,814
6,477
0
4,058
11,659
0
48,867
L
4,297
962
0
8,481
17,336
10,792
0
7,694
8,979
35,017
0
W
Olorun
6,705
3,156
205
2,957
9,789
4,269
0
5,161
4,628
42,804
5,685
W
Ishtar
Umbrafox96
Ishtar
6,688
4,628
0
4,416
8,468
3,206
0
1,572
6,896
0
49,665
L
5,806
2,697
0
667
7,067
2,696
258
3,966
3,003
42,826
0
L
Jormungandr
daxton33
Jormungandr
5,608
1,921
210
1,755
12,012
10,156
0
5,501
6,464
31,473
0
L
3,796
2,646
0
4,670
9,941
3,480
733
1,451
8,490
0
49,508
W
Chronos
kickster49
Chronos
11,065
5,249
0
3,252
9,583
4,398
782
3,808
5,775
60,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,982
Gold Earned
34,882
365
Minions Killed
320
0
Camps Cleared
0
1,248,138
Distance Traveled
1,202,937
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,713
516
38
3
0
239,505
0
W
Mercury
7,757
597
64
5
0
298,481
0
L
Thanatos
7,461
574
60
5
0
262,092
5
L
Sobek
6,950
535
52
4
0
223,482
0
W
Olorun
7,087
545
86
7
0
241,002
0
W
Ishtar
6,949
535
85
7
0
219,252
0
L
Vulcan
7,027
541
79
6
0
259,145
0
L
Jormungandr
6,137
472
41
3
0
252,608
0
L
Anhur
7,307
562
88
7
0
205,610
0
W
Chronos
8,476
652
92
7
0
249,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role