Player Matchup

Heimdallr
Heimdallr
Aidanmainn_TTV
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
498W - 519L
1,392 Elo+
Party 2
Surtr
Surtr
GhostxJin
Surtr
Level 155
God Stats
4W - 7L
1,648 SR
Queue Stats
77W - 81L
1,392 Elo+
Party 3
Bakasura
Bakasura
MarvelKidz300
Bakasura
Level 66
God Stats
5W - 6L
1,342 SR
Queue Stats
22W - 25L
1,468 Elo+
Party 2
Zeus
Zeus
godslayeru
Zeus
Level 16
God Stats
13W - 12L
1,098 SR
Queue Stats
176W - 194L
1,275 Elo+
Party 3
Cthulhu
Cthulhu
payable_ether0
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 2
Team Averages
Level 62
1,418 SR
1,388 Elo+

VS

Team Averages
Level 42
1,546 SR
1,435 Elo+
Jormungandr
Jormungandr
EngageRain12295
Jormungandr
Level 29
God Stats
8W - 3L
1,876 SR
Queue Stats
134W - 127L
1,478 Elo+
Party 1
Thanatos
Thanatos
NotDami1403
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
PURGE_CALEL42
Sun Wukong
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 281L
1,313 Elo+
Solo
Kukulkan
Kukulkan
RIC0SUAV3MX
Kukulkan
Level 106
God Stats
2W - 1L
1,488 SR
Queue Stats
137W - 115L
1,450 Elo+
Party 1
Anubis
Anubis
Wolfy whales
Anubis
Level 24
God Stats
6W - 8L
1,365 SR
Queue Stats
121W - 128L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aidanmainn_TTV
Heimdallr
11
1 / 9 / 3
7,020
413
5,653
17,173
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
GhostxJin
Surtr
15
6 / 0 / 2
9,887
582
10,442
11,814
14,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
MarvelKidz300
Bakasura
15
8 / 6 / 1
9,987
587
13,273
17,694
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 2
8,334
490
4,920
11,350
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 6 / 8
7,999
471
8,122
21,374
16,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EngageRain12295
Jormungandr
12
2 / 3 / 11
8,523
501
9,224
14,895
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
NotDami1403
Thanatos
18
16 / 3 / 2
11,142
655
25,051
20,299
9,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
PURGE_CALEL42
Sun Wukong
13
0 / 6 / 0
7,991
470
2,125
13,056
9,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
RIC0SUAV3MX
Kukulkan
17
3 / 0 / 5
9,971
587
8,329
9,176
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
5 / 4 / 6
8,657
509
11,665
11,489
6,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
16
Kills
26
26
Deaths
16
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aidanmainn_TTV
Heimdallr
1
9
3
0.28
W
Jormungandr
EngageRain12295
Jormungandr
2
3
11
2.5
L
Surtr
GhostxJin
Surtr
6
0
2
7
L
Bakasura
MarvelKidz300
Bakasura
8
6
1
1.42
W
Thanatos
NotDami1403
Thanatos
16
3
2
5.67
W
Sun Wukong
PURGE_CALEL42
Sun Wukong
0
6
0
0
W
Kukulkan
RIC0SUAV3MX
Kukulkan
3
0
5
5.5
W
Anubis
5
4
6
2
L
1
5
2
0.4
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
56,394
79,405
Taken
68,915
43,745
Mitigated
41,576
15,964
Healing
34,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aidanmainn_TTV
Heimdallr
5,653
1,684
0
2,390
17,173
4,261
371
8,501
8,660
0
34,363
W
Jormungandr
EngageRain12295
Jormungandr
9,224
3,334
285
4,186
14,895
12,393
256
3,715
10,458
37,838
0
L
Surtr
GhostxJin
Surtr
10,442
3,584
0
4,220
11,814
14,698
80
2,057
9,710
1,138
72,997
L
Bakasura
MarvelKidz300
Bakasura
13,273
8,539
0
1,763
17,694
6,025
0
6,160
11,477
0
54,268
W
Thanatos
NotDami1403
Thanatos
25,051
10,432
0
19,383
20,299
9,567
0
2,402
17,191
0
97,101
W
Sun Wukong
PURGE_CALEL42
Sun Wukong
2,125
476
0
3,242
13,056
9,588
0
343
12,567
227
62,628
W
Kukulkan
RIC0SUAV3MX
Kukulkan
8,329
488
0
2,540
9,176
3,510
82
2,675
5,533
80,403
0
W
Anubis
11,665
918
0
4,516
11,489
6,518
382
3,439
7,564
64,175
0
L
4,920
875
0
2,497
11,350
2,607
0
2,841
8,449
44,761
0
L
8,122
885
2,238
2,856
21,374
16,154
11
9,417
11,826
31,360
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,227
Gold Earned
46,284
387
Minions Killed
493
0
Camps Cleared
0
1,590,783
Distance Traveled
1,737,727
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,020
413
48
3
0
297,096
0
W
Jormungandr
8,523
501
45
3
0
352,240
4
L
Surtr
9,887
582
116
7
0
307,924
2
L
Bakasura
9,987
587
91
5
0
348,017
0
W
Thanatos
11,142
655
120
7
0
427,415
0
W
Sun Wukong
7,991
470
104
6
0
306,589
0
W
Kukulkan
9,971
587
138
8
0
328,037
3
W
Anubis
8,657
509
86
5
0
323,446
3
L
Zeus
8,334
490
91
5
0
293,171
4
L
Cthulhu
7,999
471
41
2
0
344,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role