Player Matchup

Awilix
Awilix
Wammel
Awilix
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 91L
1,699 Elo+
Party 1
Poseidon
Poseidon
altf4forfreegem
Poseidon
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
41W - 4L
2,017 Elo+
Party 1
Horus
Horus
lordvaderkush12
Horus
Level 13
God Stats
5W - 0L
1,651 SR
Queue Stats
43W - 8L
2,017 Elo+
Party 1
Team Averages
Level 48
1,550 SR
1,911 Elo+

VS

Team Averages
Level 63
1,610 SR
1,255 Elo+
Hercules
Hercules
Thinnish
Hercules
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,258 Elo+
Solo
Nox
Nox
YepItsRapha92
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,254 Elo+
Party 2
Fenrir
Fenrir
xforkx
Fenrir
Level 8
God Stats
5W - 2L
1,829 SR
Queue Stats
14W - 20L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Wammel
Awilix
12
5 / 1 / 10
7,145
893
7,280
6,187
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
11
7 / 1 / 8
7,377
922
8,114
4,957
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 2 / 12
7,001
875
6,206
6,203
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Thinnish
Hercules
10
1 / 4 / 2
6,030
754
3,716
10,134
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 0
7,134
892
2,872
6,985
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
xforkx
Fenrir
9
0 / 7 / 4
6,207
776
4,014
9,658
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
15
Kills
4
4
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Thinnish
Hercules
1
4
2
0.5
W
Awilix
Wammel
Awilix
5
1
10
10
L
3
4
0
0.75
W
Poseidon
7
1
8
11
W
3
2
12
4.5
L
Fenrir
xforkx
Fenrir
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
10,602
17,347
Taken
26,777
8,340
Mitigated
13,367
6,312
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Thinnish
Hercules
3,716
232
0
2,358
10,134
7,571
0
2,886
7,032
2,082
13,674
W
Awilix
Wammel
Awilix
7,280
2,824
0
1,426
6,187
2,362
1,358
850
5,257
0
19,595
L
2,872
227
0
530
6,985
2,594
0
2,261
4,590
19,121
0
W
Poseidon
8,114
1,557
0
1,839
4,957
1,643
956
1,302
3,655
37,087
0
W
6,206
2,782
623
2,424
6,203
4,335
558
1,064
4,938
148
14,505
L
Fenrir
xforkx
Fenrir
4,014
626
0
525
9,658
3,202
0
3,167
6,280
0
10,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,523
Gold Earned
19,371
97
Minions Killed
74
0
Camps Cleared
0
469,577
Distance Traveled
402,949
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,030
754
22
3
0
146,838
0
W
Awilix
7,145
893
18
2
0
159,728
0
L
Nox
7,134
892
37
5
0
133,616
3
W
Poseidon
7,377
922
56
7
0
154,151
0
W
Horus
7,001
875
23
3
0
155,698
0
L
Fenrir
6,207
776
15
2
0
122,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role