Player Matchup

Raijin
Raijin
DoctorCrica
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,201 Elo+
Party 1
Achilles
Achilles
LargeLadLowe
Achilles
Level 62
God Stats
6W - 5L
1,509 SR
Queue Stats
108W - 101L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
hmpste
Ah Puch
Level 50
God Stats
9W - 7L
1,243 SR
Queue Stats
88W - 84L
1,420 Elo+
Solo
Cernunnos
Cernunnos
jessjames22303
Cernunnos
Level 29
God Stats
18W - 18L
1,539 SR
Queue Stats
237W - 231L
1,453 Elo+
Party 2
Cerberus
Cerberus
xXxPaleKing6xXx
Cerberus
Level 11
God Stats
7W - 14L
1,457 SR
Queue Stats
8W - 27L
1,201 Elo+
Party 1
Team Averages
Level 52
1,449 SR
1,347 Elo+

VS

Team Averages
Level 110
1,609 SR
1,454 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DrDangleJM
Medusa
Level 124
God Stats
15W - 9L
1,774 SR
Queue Stats
84W - 75L
1,620 Elo+
Solo
Raijin
Raijin
Ribeiro Master
Raijin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 113L
1,424 Elo+
Solo
Skadi
Skadi
grimking614
Skadi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,396 Elo+
Solo
Merlin
Merlin
oldcoinz
Merlin
Level 88
God Stats
1W - 1L
1,771 SR
Queue Stats
95W - 89L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 0 / 2
7,545
1,078
1,071
2,267
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
LargeLadLowe
Achilles
13
2 / 1 / 2
8,204
1,172
10,604
10,761
10,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
hmpste
Ah Puch
13
2 / 1 / 2
8,442
1,206
11,683
7,945
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
jessjames22303
Cernunnos
13
0 / 2 / 1
7,091
1,013
2,682
6,197
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
12
0 / 2 / 3
7,250
1,036
1,492
7,460
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

326

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 2 / 3
7,256
1,037
2,235
7,599
4,394
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
DrDangleJM
Medusa
13
3 / 1 / 3
8,287
1,184
6,823
4,382
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 4
7,673
1,096
5,488
6,677
2,800
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 4
7,393
1,056
6,561
5,528
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
oldcoinz
Merlin
13
1 / 1 / 5
7,885
1,126
10,547
7,015
2,726
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
6
6
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
3
0.75
L
Raijin
1
0
2
2
W
Medusa
DrDangleJM
Medusa
3
1
3
4.5
L
Achilles
LargeLadLowe
Achilles
2
1
2
3
W
1
1
4
3
W
1
0
4
3
L
Ah Puch
hmpste
Ah Puch
2
1
2
3
L
Cernunnos
jessjames22303
Cernunnos
0
2
1
0.25
W
Merlin
oldcoinz
Merlin
1
1
5
3.5
L
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
31,654
34,630
Taken
31,201
21,153
Mitigated
13,762
5,631
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,235
181
1,720
1,725
7,599
4,394
0
3,898
3,483
0
7,702
L
Raijin
1,071
91
76
245
2,267
888
0
1,659
515
7,976
0
W
Medusa
DrDangleJM
Medusa
6,823
3,256
0
281
4,382
1,655
0
2,327
1,909
0
21,660
L
Achilles
LargeLadLowe
Achilles
10,604
1,459
260
1,908
10,761
10,395
0
3,555
6,867
0
16,077
W
5,488
1,390
0
106
6,677
2,800
0
2,531
4,021
16,771
0
W
6,561
3,532
0
130
5,528
2,187
0
3,598
1,800
0
14,765
L
Ah Puch
hmpste
Ah Puch
11,683
199
0
1,641
7,945
3,138
0
4,082
3,440
41,265
0
L
Cernunnos
jessjames22303
Cernunnos
2,682
1,065
0
776
6,197
2,725
0
3,045
2,895
0
10,434
W
Merlin
oldcoinz
Merlin
10,547
437
0
338
7,015
2,726
0
1,892
4,901
26,448
0
L
Cerberus
1,492
559
0
725
7,460
4,007
0
2,456
4,878
4,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
38,494
131
Minions Killed
141
7
Camps Cleared
5
523,885
Distance Traveled
668,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,256
1,037
19
3
2
147,802
0
L
Raijin
7,545
1,078
13
2
1
80,685
0
W
Medusa
8,287
1,184
34
5
2
140,144
0
L
Achilles
8,204
1,172
10
1
3
154,908
0
W
Raijin
7,673
1,096
22
3
0
127,938
0
W
Skadi
7,393
1,056
25
4
0
116,798
0
L
Ah Puch
8,442
1,206
87
12
0
144,541
0
L
Cernunnos
7,091
1,013
17
2
3
75,590
0
W
Merlin
7,885
1,126
41
6
1
135,930
0
L
Cerberus
7,250
1,036
4
1
0
68,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role