Player Matchup

Izanami
Izanami
CaliTuesdays
Izanami
Level 133
God Stats
1W - 1L
1,773 SR
Queue Stats
104W - 66L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
MyBad20
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 71L
1,698 Elo+
Party 1
Hera
Hera
MykaxRae
Hera
Level 60
God Stats
8W - 5L
1,500 SR
Queue Stats
279W - 276L
1,409 Elo+
Solo
Ra
Ra
TheGhostly_Panda
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,582 Elo+
Solo
Hachiman
Hachiman
n1cklol
Hachiman
Level 85
God Stats
2W - 2L
1,997 SR
Queue Stats
166W - 114L
1,670 Elo+
Party 1
Team Averages
Level 98
1,654 SR
1,600 Elo+

VS

Team Averages
Level 111
1,516 SR
1,491 Elo+
Terra
Terra
BuussyyBuddeerr
Terra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,496 Elo+
Solo
Sobek
Sobek
IrishboyWRX
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
NicolasMorales
Ao Kuang
Level 155
God Stats
16W - 12L
1,580 SR
Queue Stats
566W - 544L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
handownmandowngg
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,500 Elo+
Solo
Raijin
Raijin
ℓiℓith
Raijin
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
250W - 245L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaliTuesdays
Izanami
15
4 / 5 / 5
8,688
869
15,541
12,238
5,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
MyBad20
Cthulhu
15
2 / 5 / 8
8,736
874
8,777
13,776
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
11
0 / 5 / 6
6,858
686
5,882
7,244
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 3 / 5
8,251
825
8,679
9,257
4,844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
n1cklol
Hachiman
13
3 / 4 / 4
7,335
734
15,209
10,117
4,502
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 17
8,367
837
6,073
15,629
17,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 4 / 14
8,623
862
5,964
17,987
24,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
13
4 / 3 / 12
8,278
828
5,949
13,251
10,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
handownmandowngg
Ah Muzen Cab
17
8 / 2 / 13
9,881
988
13,697
11,762
7,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
ℓiℓith
Raijin
16
7 / 4 / 12
9,477
948
15,929
12,088
6,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
13
Kills
22
22
Deaths
15
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
L
Izanami
CaliTuesdays
Izanami
4
5
5
1.3
W
2
4
14
2.25
L
Cthulhu
MyBad20
Cthulhu
2
5
8
1.2
L
Hera
0
5
6
0.6
W
Ao Kuang
4
3
12
3.33
L
4
3
5
2.17
W
Ah Muzen Cab
handownmandowngg
Ah Muzen Cab
8
2
13
7.25
L
Hachiman
n1cklol
Hachiman
3
4
4
1.25
W
Raijin
ℓiℓith
Raijin
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,088
Damage
47,612
52,632
Taken
70,717
34,147
Mitigated
66,607
13,686
Healing
31,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,073
762
5,864
6,235
15,629
17,892
457
5,735
9,894
12,493
0
L
Izanami
CaliTuesdays
Izanami
15,541
9,525
247
1,885
12,238
5,609
0
7,790
4,172
0
31,634
W
5,964
394
966
2,727
17,987
24,091
630
4,445
13,542
9,843
0
L
Cthulhu
MyBad20
Cthulhu
8,777
852
970
1,999
13,776
16,151
0
6,553
6,752
14,157
0
L
Hera
5,882
1,882
144
674
7,244
3,041
0
4,780
2,412
9,995
0
W
Ao Kuang
5,949
1,918
1,541
4,152
13,251
10,408
908
5,082
8,169
7,620
0
L
8,679
444
2,254
2,765
9,257
4,844
0
7,692
1,421
16,915
0
W
Ah Muzen Cab
handownmandowngg
Ah Muzen Cab
13,697
4,309
1,451
4,400
11,762
7,286
351
4,304
7,458
0
40,192
L
Hachiman
n1cklol
Hachiman
15,209
8,676
383
2,365
10,117
4,502
0
6,118
3,960
0
21,929
W
Raijin
ℓiℓith
Raijin
15,929
2,906
1,846
2,266
12,088
6,930
1,246
3,772
8,316
26,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
44,626
110
Minions Killed
103
0
Camps Cleared
0
873,533
Distance Traveled
914,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,367
837
18
2
0
203,572
0
L
Izanami
8,688
869
40
4
0
157,377
0
W
Sobek
8,623
862
7
1
0
186,047
0
L
Cthulhu
8,736
874
26
3
0
191,442
0
L
Hera
6,858
686
7
1
0
165,156
0
W
Ao Kuang
8,278
828
3
0
0
165,935
0
L
Ra
8,251
825
20
2
0
191,903
0
W
Ah Muzen Cab
9,881
988
54
5
0
193,628
0
L
Hachiman
7,335
734
17
2
0
167,655
0
W
Raijin
9,477
948
21
2
0
165,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role