Player Matchup

Set
Set
Gold II
 
Set
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
Cristian_seg09
Da Ji
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 142L
1,610 MMR
Solo
Bacchus
Bacchus
Gold III
NOTManija93
Bacchus
Gold III
Level 59
God Stats
3W - 6L
1,500 SR
Queue Stats
255W - 297L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,500 SR
1,539 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,611 SR
1,619 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum IV
DemoBrainZ
Kali
Platinum IV
Level 163
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 46L
1,748 MMR
Solo
Agni
Agni
Platinum V
Giannini
Agni
Platinum V
Level 157
God Stats
19W - 13L
1,551 SR
Queue Stats
261W - 241L
1,763 MMR
Solo
Sol
Sol
Platinum V
MADem0n
Sol
Platinum V
Level 158
God Stats
115W - 100L
1,587 SR
Queue Stats
402W - 391L
1,680 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
Ravεn
Amaterasu
Gold IV
Level 150
God Stats
8W - 0L
1,919 SR
Queue Stats
324W - 310L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 1 / 0
5,230
581
6,472
8,370
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
 
Vulcan
9
1 / 6 / 0
5,073
564
3,320
6,722
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
 
Cupid
7
0 / 4 / 0
4,213
468
892
6,638
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 0
5,293
588
1,906
6,993
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
NOTManija93
Bacchus
2
0 / 0 / 0
3,583
398
591
1,658
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ne ZhaThorYmirFreya

VS

Bans
Ao KuangHe BoSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 0 / 5
5,675
631
3,433
5,880
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 2
6,283
698
1,981
8,087
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
10
4 / 0 / 1
6,103
678
4,490
4,087
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
11
4 / 1 / 1
6,173
686
4,701
5,188
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Ravεn
Amaterasu
10
1 / 0 / 0
5,734
637
5,654
9,920
7,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
12
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
L
Vulcan
 
Vulcan
1
6
0
0.17
L
Cupid
 
Cupid
0
4
0
0
W
Sun Wukong
 
Sun Wukong
1
0
5
3.5
L
1
1
0
1
W
2
1
2
3
W
Agni
4
0
1
4.5
W
Sol
4
1
1
4.5
L
Bacchus
NOTManija93
Bacchus
0
0
0
0
W
Amaterasu
Ravεn
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,181
Damage
20,259
30,381
Taken
33,162
11,068
Mitigated
18,043
8,076
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,472
2,907
0
2,708
8,370
2,808
0
0
8,370
0
37,394
L
Vulcan
 
Vulcan
3,320
1,008
0
260
6,722
2,519
0
3,601
3,121
31,005
0
L
Cupid
 
Cupid
892
712
0
1,475
6,638
2,134
0
2,907
3,731
0
15,644
W
Sun Wukong
 
Sun Wukong
3,433
819
0
1,969
5,880
3,138
19
1,265
4,615
0
16,288
L
1,906
269
0
3,128
6,993
2,616
0
2,025
4,968
0
27,181
W
1,981
846
0
3,696
8,087
3,840
0
979
7,108
0
41,677
W
Agni
4,490
815
0
1,407
4,087
1,274
489
1,346
2,741
41,912
0
W
Sol
4,701
2,101
0
1,818
5,188
2,314
248
321
4,867
39,888
4,333
L
Bacchus
NOTManija93
Bacchus
591
156
0
505
1,658
991
0
423
1,235
3,560
0
W
Amaterasu
Ravεn
Amaterasu
5,654
3,484
0
5,128
9,920
7,477
0
0
9,920
0
37,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,392
Gold Earned
29,968
210
Minions Killed
318
0
Camps Cleared
0
759,879
Distance Traveled
957,201
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,230
581
62
7
0
172,177
4
L
Vulcan
5,073
564
47
5
0
176,670
0
L
Cupid
4,213
468
32
4
0
180,115
0
W
Sun Wukong
5,675
631
26
3
0
199,424
1
L
Da Ji
5,293
588
62
7
0
176,211
0
W
Kali
6,283
698
67
7
0
228,690
0
W
Agni
6,103
678
87
10
0
196,083
3
W
Sol
6,173
686
82
9
0
171,976
0
L
Bacchus
3,583
398
7
1
0
54,706
0
W
Amaterasu
5,734
637
56
6
0
161,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role