Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CRimEX97
Anhur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,509 Elo+
Solo
Sylvanus
Sylvanus
DarkAstera
Sylvanus
Level 155
God Stats
7W - 5L
1,149 SR
Queue Stats
679W - 712L
1,485 Elo+
Solo
Jormungandr
Jormungandr
SaltiMakaronai
Jormungandr
Level 101
God Stats
1W - 0L
1,702 SR
Queue Stats
14W - 10L
1,620 Elo+
Solo
Mulan
Mulan
WillHen1
Mulan
Level 126
God Stats
12W - 5L
1,980 SR
Queue Stats
370W - 386L
1,536 Elo+
Solo
Team Averages
Level 137
1,566 SR
1,530 Elo+

VS

Team Averages
Level 149
1,591 SR
1,473 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Drunkenbolt
Scylla
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 103L
1,358 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pofoot
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,505 Elo+
Party 1
Terra
Terra
Scythe07
Terra
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 124L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
Travt
Kuzenbo
Level 129
God Stats
2W - 1L
1,954 SR
Queue Stats
25W - 23L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 1 / 6
7,451
1,064
8,788
6,593
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
CRimEX97
Anhur
14
6 / 1 / 2
8,011
1,144
11,625
6,997
4,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DarkAstera
Sylvanus
12
0 / 1 / 5
7,064
1,009
2,723
9,978
9,223
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
SaltiMakaronai
Jormungandr
11
1 / 3 / 7
6,717
960
10,169
9,194
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
WillHen1
Mulan
12
0 / 3 / 6
6,656
951
8,253
10,631
8,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 2 / 4
7,089
1,013
11,784
9,019
4,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
1
0 / 0 / 0
1,892
270
0
0
0
Cu Chulainn
Pofoot
Cu Chulainn
13
2 / 3 / 4
6,764
966
11,700
12,451
11,888
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Scythe07
Terra
13
2 / 3 / 5
6,505
929
4,446
11,219
11,740
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
Travt
Kuzenbo
13
1 / 1 / 7
7,103
1,015
5,327
12,837
15,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
9
Kills
9
9
Deaths
9
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
6
5
L
Anhur
 
Anhur
4
2
4
3
W
Anhur
CRimEX97
Anhur
6
1
2
7
W
Sylvanus
DarkAstera
Sylvanus
0
1
5
2.5
L
Scylla
0
0
0
0
L
Cu Chulainn
Pofoot
Cu Chulainn
2
3
4
1.33
W
Jormungandr
SaltiMakaronai
Jormungandr
1
3
7
1.5
L
Terra
Scythe07
Terra
2
3
5
1.5
L
Kuzenbo
Travt
Kuzenbo
1
1
7
4.5
W
Mulan
WillHen1
Mulan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,558
Damage
33,257
43,393
Taken
45,526
37,299
Mitigated
43,982
21,410
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,788
1,768
882
311
6,593
4,213
0
1,541
5,052
27,978
0
L
Anhur
 
Anhur
11,784
5,031
709
1,314
9,019
4,886
0
4,624
4,278
0
23,765
W
Anhur
CRimEX97
Anhur
11,625
7,646
725
1,724
6,997
4,461
506
1,616
5,381
0
19,153
W
Sylvanus
DarkAstera
Sylvanus
2,723
52
8,752
4,405
9,978
9,223
25
1,642
8,336
3,874
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Pofoot
Cu Chulainn
11,700
1,507
1,999
1,273
12,451
11,888
0
5,304
6,904
0
27,771
W
Jormungandr
SaltiMakaronai
Jormungandr
10,169
2,136
842
1,022
9,194
10,610
0
2,481
6,713
16,731
0
L
Terra
Scythe07
Terra
4,446
384
4,027
2,242
11,219
11,740
0
4,607
6,285
8,190
0
L
Kuzenbo
Travt
Kuzenbo
5,327
1,857
2,793
4,664
12,837
15,468
0
6,137
6,379
11,191
0
W
Mulan
WillHen1
Mulan
8,253
285
492
2,255
10,631
8,792
764
2,493
8,138
0
14,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,899
Gold Earned
29,353
98
Minions Killed
94
0
Camps Cleared
0
696,664
Distance Traveled
590,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,451
1,064
31
4
0
133,660
0
L
Anhur
7,089
1,013
33
5
0
130,245
0
W
Anhur
8,011
1,144
29
4
0
146,081
0
W
Sylvanus
7,064
1,009
1
0
0
148,172
0
L
Scylla
1,892
270
0
0
0
0
0
L
Cu Chulainn
6,764
966
38
5
0
137,004
0
W
Jormungandr
6,717
960
16
2
0
130,434
0
L
Terra
6,505
929
13
2
0
151,000
0
L
Kuzenbo
7,103
1,015
10
1
0
171,916
0
W
Mulan
6,656
951
21
3
0
138,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role