Player Matchup

King Arthur
King Arthur
Rambo5511
King Arthur
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 44L
1,497 Elo+
Party 1
Surtr
Surtr
TRUMPDADDY
Surtr
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 76L
1,457 Elo+
Party 3
Serqet
Serqet
WiryNoodle
Serqet
Level 146
God Stats
5W - 9L
1,500 SR
Queue Stats
855W - 856L
1,469 Elo+
Solo
Charybdis
Charybdis
gonecrazi105
Charybdis
Level 142
God Stats
1W - 2L
1,268 SR
Queue Stats
134W - 135L
1,471 Elo+
Party 3
Nox
Nox
ii Scampi
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,454 Elo+
Party 1
Team Averages
Level 125
1,454 SR
1,470 Elo+

VS

Team Averages
Level 116
1,493 SR
1,483 Elo+
Ah Puch
Ah Puch
FETT426
Ah Puch
Level 148
God Stats
6W - 3L
1,471 SR
Queue Stats
227W - 247L
1,508 Elo+
Party 2
Atlas
Atlas
LorDannyX MX
Atlas
Level 80
God Stats
7W - 4L
1,511 SR
Queue Stats
387W - 380L
1,472 Elo+
Solo
Rama
Rama
Ru2HI2_73
Rama
Level 153
God Stats
6W - 4L
1,715 SR
Queue Stats
352W - 367L
1,505 Elo+
Party 2
Khepri
Khepri
danmai07
Khepri
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
173W - 178L
1,465 Elo+
Solo
Vulcan
Vulcan
xXitsjustagameXx
Vulcan
Level 91
God Stats
1W - 3L
1,267 SR
Queue Stats
186W - 168L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rambo5511
King Arthur
12
1 / 1 / 1
6,803
680
3,180
6,744
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
12
1 / 4 / 1
6,755
676
4,925
16,528
14,756
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
WiryNoodle
Serqet
11
0 / 4 / 1
6,320
632
3,806
8,936
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
gonecrazi105
Charybdis
13
1 / 4 / 1
6,885
689
8,579
10,818
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 0 / 2
7,723
772
4,514
5,650
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FETT426
Ah Puch
14
2 / 1 / 8
8,098
810
9,604
5,900
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 8
8,190
819
9,468
8,070
10,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
14
4 / 1 / 3
8,232
823
7,378
4,557
3,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
danmai07
Khepri
14
0 / 1 / 12
7,832
783
7,278
9,517
12,638
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 6
9,615
962
10,947
4,729
3,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
13
13
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FETT426
Ah Puch
2
1
8
6
W
2
1
8
6
L
King Arthur
Rambo5511
King Arthur
1
1
1
1.5
W
Rama
4
1
3
5.5
L
Surtr
1
4
1
0.38
L
Serqet
WiryNoodle
Serqet
0
4
1
0.13
W
Khepri
danmai07
Khepri
0
1
12
6
L
Charybdis
gonecrazi105
Charybdis
1
4
1
0.38
L
1
0
2
2
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,004
Damage
44,675
48,676
Taken
32,773
36,658
Mitigated
33,204
18,687
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FETT426
Ah Puch
9,604
1,049
1,196
2,065
5,900
3,400
344
88
5,334
17,199
0
W
9,468
2,977
704
748
8,070
10,853
0
1,105
6,512
25,298
1,058
L
King Arthur
Rambo5511
King Arthur
3,180
0
1,219
1,354
6,744
6,159
0
4,648
1,774
174
5,728
W
Rama
7,378
5,931
1,055
930
4,557
3,007
3,185
950
3,218
0
19,129
L
Surtr
4,925
1,485
1,823
4,143
16,528
14,756
0
11,652
4,210
176
8,986
L
Serqet
WiryNoodle
Serqet
3,806
432
1,719
2,650
8,936
7,246
0
6,097
2,317
0
4,981
W
Khepri
danmai07
Khepri
7,278
610
2,635
2,685
9,517
12,638
232
1,851
7,172
11,160
0
L
Charybdis
gonecrazi105
Charybdis
8,579
4,280
611
3,015
10,818
5,362
0
7,539
2,705
0
18,954
L
4,514
400
243
1,910
5,650
3,135
0
3,946
1,431
27,331
0
W
10,947
2,956
1,962
2,235
4,729
3,306
569
797
3,436
19,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
41,967
128
Minions Killed
133
0
Camps Cleared
0
914,616
Distance Traveled
939,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,098
810
18
2
0
209,189
0
W
Atlas
8,190
819
33
3
0
190,907
0
L
King Arthur
6,803
680
7
1
0
204,127
0
W
Rama
8,232
823
31
3
0
150,900
0
L
Surtr
6,755
676
6
1
0
178,517
0
L
Serqet
6,320
632
6
1
0
179,529
0
W
Khepri
7,832
783
19
2
0
193,244
0
L
Charybdis
6,885
689
37
4
0
153,171
0
L
Nox
7,723
772
72
7
0
199,272
0
W
Vulcan
9,615
962
32
3
0
195,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role