Player Matchup

Hun Batz
Hun Batz
Far1ko
Hun Batz
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 1
Neith
Neith
P14 JC
Neith
Level 6
God Stats
3W - 3L
1,317 SR
Queue Stats
146W - 187L
1,207 Elo+
Party 1
Cerberus
Cerberus
cornsack1
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,207 Elo+
Party 1
Hercules
Hercules
driv17
Hercules
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 21L
1,207 Elo+
Party 1
Zeus
Zeus
jord_wd2
Zeus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 1
Team Averages
Level 23
1,463 SR
1,207 Elo+

VS

Team Averages
Level 135
1,481 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DoopyDanglaz
Nike
Level 106
God Stats
24W - 23L
1,549 SR
Queue Stats
85W - 99L
1,437 Elo+
Solo
Vulcan
Vulcan
Elusive1170
Vulcan
Level 207
God Stats
5W - 5L
1,239 SR
Queue Stats
357W - 347L
1,514 Elo+
Party 2
Chernobog
Chernobog
KingMePerfection
Chernobog
Level 68
God Stats
6W - 3L
1,713 SR
Queue Stats
223W - 210L
1,500 Elo+
Solo
Athena
Athena
Wojciech902
Athena
Level 137
God Stats
5W - 6L
1,405 SR
Queue Stats
32W - 35L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Far1ko
Hun Batz
13
5 / 3 / 1
7,534
538
8,571
10,724
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
P14 JC
Neith
10
0 / 4 / 1
6,248
446
4,859
8,028
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
cornsack1
Cerberus
8
0 / 3 / 2
5,148
368
1,957
12,165
8,100
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
driv17
Hercules
11
2 / 3 / 0
6,233
445
3,778
9,628
6,189
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
8
0 / 10 / 2
5,237
374
3,642
9,755
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 2 / 6
6,778
484
2,233
9,464
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 1
8,752
625
9,763
11,164
9,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
14
6 / 3 / 4
8,474
605
9,679
7,444
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
14
7 / 0 / 2
8,390
599
9,174
9,568
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
11
4 / 1 / 9
8,192
585
3,894
10,441
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
23
23
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
2
6
1.5
W
6
1
1
6.5
W
Vulcan
6
3
4
2.67
L
Hun Batz
Far1ko
Hun Batz
5
3
1
1.83
W
Chernobog
7
0
2
8
L
Neith
P14 JC
Neith
0
4
1
0.13
W
Athena
4
1
9
8.5
L
Cerberus
cornsack1
Cerberus
0
3
2
0.33
L
Hercules
driv17
Hercules
2
3
0
0.67
L
Zeus
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
34,743
50,300
Taken
48,081
24,684
Mitigated
30,183
4,775
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,233
397
0
4,192
9,464
3,602
0
189
9,275
0
33,825
W
9,763
825
0
1,104
11,164
9,624
364
739
10,425
81
69,503
W
Vulcan
9,679
2,796
0
845
7,444
3,358
164
1,097
6,347
79,398
0
L
Hun Batz
Far1ko
Hun Batz
8,571
2,397
0
1,875
10,724
4,178
145
3,578
7,146
0
44,998
W
Chernobog
9,174
5,250
0
5,236
9,568
3,955
710
1,492
8,076
0
70,224
L
Neith
P14 JC
Neith
4,859
1,800
0
726
8,028
3,013
134
660
7,368
0
40,220
W
Athena
3,894
1,654
215
2,884
10,441
9,644
0
2,082
8,359
17,251
0
L
Cerberus
cornsack1
Cerberus
1,957
86
0
337
12,165
8,100
126
3,173
8,992
15,553
0
L
Hercules
driv17
Hercules
3,778
1,002
137
1,700
9,628
6,189
0
236
9,392
0
32,459
L
Zeus
3,642
881
0
0
9,755
3,204
48
6,007
3,748
19,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
40,586
241
Minions Killed
409
0
Camps Cleared
0
1,352,851
Distance Traveled
1,386,000
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,778
484
52
4
0
299,951
0
W
Nike
8,752
625
117
8
0
262,802
5
W
Vulcan
8,474
605
122
9
0
250,067
0
L
Hun Batz
7,534
538
65
5
0
300,219
0
W
Chernobog
8,390
599
93
7
0
291,073
0
L
Neith
6,248
446
72
5
0
249,529
0
W
Athena
8,192
585
25
2
0
282,107
5
L
Cerberus
5,148
368
27
2
0
286,136
0
L
Hercules
6,233
445
46
3
0
276,808
1
L
Zeus
5,237
374
31
2
0
240,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role