Player Matchup

Aphrodite
Aphrodite
Domokrazy
Aphrodite
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 253L
1,418 Elo+
Solo
Xbalanque
Xbalanque
Rambo5511
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,371 Elo+
Party 1
Xing Tian
Xing Tian
Train0078640
Xing Tian
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
385W - 367L
1,463 Elo+
Solo
Bastet
Bastet
ii Scampi
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,312 Elo+
Party 1
Raijin
Raijin
omegakira66
Raijin
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
532W - 548L
1,243 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,361 Elo+

VS

Team Averages
Level 110
1,562 SR
1,451 Elo+
Hel
Hel
 
Hel
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AndersonSBR
Atlas
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,460 Elo+
Solo
Izanami
Izanami
AngryChefWillie
Izanami
Level 95
God Stats
6W - 4L
1,828 SR
Queue Stats
382W - 375L
1,434 Elo+
Solo
Agni
Agni
VanillaSupremo
Agni
Level 40
God Stats
9W - 8L
1,285 SR
Queue Stats
329W - 342L
1,437 Elo+
Solo
Danzaburou
Danzaburou
naoTheTaco
Danzaburou
Level 106
God Stats
5W - 1L
1,697 SR
Queue Stats
169W - 174L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Domokrazy
Aphrodite
15
3 / 3 / 5
8,119
738
4,272
10,673
7,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Rambo5511
Xbalanque
15
4 / 3 / 3
8,536
776
11,782
8,189
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Xing Tian
Train0078640
Xing Tian
12
0 / 3 / 7
6,895
627
6,193
12,747
13,496
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
ii Scampi
Bastet
17
1 / 0 / 8
8,035
730
9,171
9,242
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
13
1 / 6 / 4
7,684
699
5,627
12,351
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 1 / 3
8,715
792
5,452
9,680
7,467
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 7
7,931
721
6,268
13,130
17,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 2 / 6
8,853
805
13,194
11,600
6,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 7
8,903
809
16,521
10,736
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
naoTheTaco
Danzaburou
14
2 / 1 / 4
8,839
804
6,631
8,360
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
9
Kills
15
15
Deaths
9
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
3
5.5
W
0
3
7
1.17
W
4
2
6
3.5
L
Aphrodite
Domokrazy
Aphrodite
3
3
5
1.83
L
Xbalanque
Rambo5511
Xbalanque
4
3
3
1.83
L
Xing Tian
Train0078640
Xing Tian
0
3
7
1.17
W
5
2
7
4.25
L
Bastet
ii Scampi
Bastet
1
0
8
5
W
Danzaburou
naoTheTaco
Danzaburou
2
1
4
4
L
Raijin
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
48,066
53,202
Taken
53,506
34,328
Mitigated
41,441
19,470
Healing
24,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,452
0
11,071
5,127
9,680
7,467
46
2,300
7,380
12,739
0
W
6,268
1,889
897
745
13,130
17,283
0
4,554
8,576
16,171
0
W
13,194
7,448
457
1,497
11,600
6,527
2,929
3,304
8,296
0
31,889
L
Aphrodite
Domokrazy
Aphrodite
4,272
1,119
6,242
5,167
10,673
7,397
0
4,990
5,683
12,627
0
L
Xbalanque
Rambo5511
Xbalanque
11,782
2,416
0
0
8,189
3,671
144
4,660
3,529
0
28,801
L
Xing Tian
Train0078640
Xing Tian
6,193
71
689
1,072
12,747
13,496
0
6,615
6,132
9,339
0
W
16,521
230
1,205
1,258
10,736
5,349
150
3,097
7,639
27,000
0
L
Bastet
ii Scampi
Bastet
9,171
1,790
1,438
3,271
9,242
4,590
0
5,111
4,131
0
23,051
W
Danzaburou
naoTheTaco
Danzaburou
6,631
1,096
688
1,647
8,360
4,815
279
2,837
5,523
0
15,334
L
Raijin
5,627
88
414
1,177
12,351
5,174
0
6,865
5,486
10,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,269
Gold Earned
43,241
105
Minions Killed
145
0
Camps Cleared
0
1,090,938
Distance Traveled
1,059,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,715
792
21
2
0
230,848
0
W
Atlas
7,931
721
17
2
0
210,701
0
W
Izanami
8,853
805
61
6
0
174,214
0
L
Aphrodite
8,119
738
15
1
0
202,256
0
L
Xbalanque
8,536
776
35
3
0
200,952
0
L
Xing Tian
6,895
627
5
0
0
233,557
0
W
Agni
8,903
809
21
2
0
224,602
0
L
Bastet
8,035
730
38
3
0
260,431
0
W
Danzaburou
8,839
804
25
2
0
219,016
0
L
Raijin
7,684
699
12
1
0
193,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role