Player Matchup

Atlas
Atlas
Bronze III
MysticPymp5255
Atlas
Bronze III
Level 41
God Stats
0W - 2L
1,386 SR
Queue Stats
0W - 5L
1,286 MMR
Party 1
Ares
Ares
Silver I
RoyalThunderGod
Ares
Silver I
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
374W - 415L
1,207 MMR
Solo
Nemesis
Nemesis
Bronze III
hoodstream
Nemesis
Bronze III
Level 62
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 9L
1,177 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,498 SR
1,223 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,418 SR
1,214 MMR
Danzaburou
Danzaburou
Gold V
Kakarot3852
Danzaburou
Gold V
Level 107
God Stats
51W - 29L
1,605 SR
Queue Stats
135W - 139L
1,120 MMR
Party 2
Surtr
Surtr
Gold IV
PotentialSmurf
Surtr
Gold IV
Level 146
God Stats
15W - 24L
1,361 SR
Queue Stats
188W - 193L
1,400 MMR
Party 2
Poseidon
Poseidon
Silver I
sleptThruschool
Poseidon
Silver I
Level 163
God Stats
21W - 45L
1,288 SR
Queue Stats
247W - 272L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,967
746
2,262
10,204
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 3 / 0
5,461
683
3,790
7,650
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
hoodstream
Nemesis
9
1 / 4 / 0
5,830
729
2,439
8,016
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KuzenboSobekAnubisBacchusTyr

VS

Bans
AchillesHadesHorusArtemisNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kakarot3852
Danzaburou
10
1 / 0 / 8
6,419
802
2,634
2,692
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
6 / 0 / 4
7,549
944
8,123
6,020
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
12
3 / 1 / 7
7,334
917
8,678
4,547
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kakarot3852
Danzaburou
1
0
8
5
L
0
3
1
0.17
W
6
0
4
8
L
0
3
0
0
L
Nemesis
hoodstream
Nemesis
1
4
0
0.25
W
Poseidon
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,491
Damage
19,435
25,870
Taken
13,259
17,072
Mitigated
8,404
2,622
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kakarot3852
Danzaburou
2,634
978
0
1,392
2,692
1,017
1,894
1,763
929
0
15,020
L
2,262
714
62
1,114
10,204
8,478
0
3,736
6,222
12,730
0
W
8,123
2,880
0
2,809
6,020
5,800
551
1,854
4,166
824
22,863
L
3,790
0
0
250
7,650
5,421
0
1,853
5,505
14,884
0
L
Nemesis
hoodstream
Nemesis
2,439
750
164
1,032
8,016
3,173
0
3,545
4,188
0
18,271
W
Poseidon
8,678
1,290
164
960
4,547
1,587
525
2,488
2,059
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,258
Gold Earned
21,302
86
Minions Killed
115
0
Camps Cleared
0
370,752
Distance Traveled
501,315
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,419
802
25
3
0
162,549
0
L
Atlas
5,967
746
19
2
0
134,516
2
W
Surtr
7,549
944
33
4
0
173,513
0
L
Ares
5,461
683
26
3
0
120,051
0
L
Nemesis
5,830
729
41
5
0
116,185
0
W
Poseidon
7,334
917
57
7
0
165,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role