Player Matchup

Neith
Neith
 
Neith
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ecatom
Chronos
Level 69
God Stats
6W - 4L
1,673 SR
Queue Stats
68W - 71L
1,484 Elo+
Party 1
Arachne
Arachne
Jthegameguru
Arachne
Level 65
God Stats
41W - 29L
1,488 SR
Queue Stats
218W - 215L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KABRAKAN98
Morgan Le Fay
Level 51
God Stats
3W - 5L
1,476 SR
Queue Stats
64W - 65L
1,484 Elo+
Party 1
Freya
Freya
andresafulll
Freya
Level 86
God Stats
3W - 1L
1,640 SR
Queue Stats
6W - 7L
1,799 Elo+
Solo
Team Averages
Level 66
1,555 SR
1,533 Elo+

VS

Team Averages
Level 92
1,578 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Beastly173
Chang'e
Level 104
God Stats
28W - 8L
2,044 SR
Queue Stats
176W - 58L
1,663 Elo+
Party 3
Da Ji
Da Ji
Jorgesan1128
Da Ji
Level 57
God Stats
1W - 1L
1,306 SR
Queue Stats
309W - 283L
1,435 Elo+
Party 2
Atlas
Atlas
NotSuperbiaMax
Atlas
Level 141
God Stats
18W - 11L
1,742 SR
Queue Stats
207W - 125L
1,637 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xXTheVirusXx
Cu Chulainn
Level 69
God Stats
2W - 1L
1,299 SR
Queue Stats
246W - 214L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 5 / 0
8,678
1,085
10,989
10,559
4,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Ecatom
Chronos
14
0 / 4 / 1
8,338
1,042
12,979
13,835
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Jthegameguru
Arachne
13
1 / 6 / 0
8,193
1,024
5,530
14,324
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KABRAKAN98
Morgan Le Fay
13
0 / 0 / 0
7,418
927
0
0
0
13
0 / 2 / 0
8,004
1,001
10,324
11,559
4,566
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

181

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 0 / 9
8,679
1,085
7,634
5,726
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Beastly173
Chang'e
16
4 / 0 / 11
10,067
1,258
11,030
7,155
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 1 / 10
9,014
1,127
7,047
9,698
6,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
7 / 0 / 8
11,156
1,395
11,213
12,971
17,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
xXTheVirusXx
Cu Chulainn
16
2 / 1 / 12
9,565
1,196
9,693
9,242
9,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
2
Kills
17
17
Deaths
2
1
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
0
0.2
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
9
6.5
W
Chang'e
Beastly173
Chang'e
4
0
11
9.5
L
Chronos
Ecatom
Chronos
0
4
1
0.13
W
2
1
10
7
L
Arachne
Jthegameguru
Arachne
1
6
0
0.17
L
Morgan Le Fay
KABRAKAN98
Morgan Le Fay
0
0
0
0
W
7
0
8
11
L
0
2
0
0
W
Cu Chulainn
xXTheVirusXx
Cu Chulainn
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,822
Damage
46,617
50,277
Taken
44,792
23,290
Mitigated
41,060
3,332
Healing
23,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,989
3,590
88
808
10,559
4,484
0
3,854
6,705
0
36,072
W
Ah Muzen Cab
 
Ah Muzen Cab
7,634
4,090
0
2,294
5,726
3,636
0
3,508
2,218
0
20,115
W
Chang'e
Beastly173
Chang'e
11,030
140
9,094
5,492
7,155
4,043
0
3,415
3,740
36,554
0
L
Chronos
Ecatom
Chronos
12,979
3,115
0
668
13,835
5,983
0
6,086
7,749
29,349
0
W
7,047
1,773
0
0
9,698
6,050
0
4,995
4,703
0
18,828
L
Arachne
Jthegameguru
Arachne
5,530
4,718
0
378
14,324
8,257
0
6,477
7,847
0
9,923
L
Morgan Le Fay
KABRAKAN98
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
11,213
3,651
2,544
2,195
12,971
17,827
0
6,852
6,119
18,228
0
L
10,324
3,245
0
1,390
11,559
4,566
0
5,826
5,733
19,133
0
W
Cu Chulainn
xXTheVirusXx
Cu Chulainn
9,693
1,792
0
1,461
9,242
9,504
0
4,533
4,709
0
34,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
48,481
119
Minions Killed
204
4
Camps Cleared
8
633,274
Distance Traveled
856,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,678
1,085
56
7
0
134,045
0
W
Ah Muzen Cab
8,679
1,085
33
4
0
162,430
0
W
Chang'e
10,067
1,258
71
9
1
183,602
0
L
Chronos
8,338
1,042
32
4
1
160,755
0
W
Da Ji
9,014
1,127
31
4
1
171,154
0
L
Arachne
8,193
1,024
12
2
1
174,829
0
L
Morgan Le Fay
7,418
927
0
0
0
0
0
W
Atlas
11,156
1,395
21
3
4
159,439
0
L
Freya
8,004
1,001
19
2
2
163,645
0
W
Cu Chulainn
9,565
1,196
48
6
2
179,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role