Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Chunkard
Morgan Le Fay
Level 44
God Stats
30W - 14L
1,868 SR
Queue Stats
863W - 723L
1,565 Elo+
Solo
Charybdis
Charybdis
Goon_and_biond
Charybdis
Level 92
God Stats
4W - 6L
1,500 SR
Queue Stats
271W - 277L
1,382 Elo+
Party 2
Erlang Shen
Erlang Shen
ICANTBEBANNED
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,429 Elo+
Party 2
Bakasura
Bakasura
Wachato
Bakasura
Level 27
God Stats
1W - 1L
1,749 SR
Queue Stats
25W - 35L
1,314 Elo+
Party 2
Team Averages
Level 50
1,623 SR
1,438 Elo+

VS

Team Averages
Level 36
1,435 SR
1,342 Elo+
Pele
Pele
BlizzyGlizzy5
Pele
Level 46
God Stats
9W - 11L
1,655 SR
Queue Stats
255W - 286L
1,271 Elo+
Party 1
Kali
Kali
ChewingGames
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 47L
1,323 Elo+
Party 1
Bacchus
Bacchus
KingKillaqueued
Bacchus
Level 48
God Stats
4W - 3L
1,472 SR
Queue Stats
43W - 48L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KorruptArsenal
Morgan Le Fay
Level 29
God Stats
11W - 8L
1,178 SR
Queue Stats
238W - 246L
1,251 Elo+
Party 1
Cernunnos
Cernunnos
piemonster1457
Cernunnos
Level 28
God Stats
20W - 25L
1,371 SR
Queue Stats
39W - 67L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 1
6,780
452
6,394
14,380
11,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Chunkard
Morgan Le Fay
16
7 / 0 / 0
9,644
643
11,242
11,502
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Goon_and_biond
Charybdis
9
0 / 3 / 0
6,329
422
9,014
15,553
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ICANTBEBANNED
Erlang Shen
12
2 / 3 / 1
6,707
447
8,828
15,463
16,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Wachato
Bakasura
11
0 / 4 / 3
6,667
444
3,013
12,257
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,749
583
13,059
14,500
9,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 1 / 3
7,252
483
10,782
15,703
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 2
7,196
480
5,242
13,019
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
KorruptArsenal
Morgan Le Fay
13
0 / 6 / 0
7,312
487
4,474
10,104
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
piemonster1457
Cernunnos
12
2 / 0 / 3
7,562
504
12,693
8,015
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
9
Kills
12
12
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
5
2
1
2.75
W
3
1
3
4.5
L
Morgan Le Fay
Chunkard
Morgan Le Fay
7
0
0
7
L
Charybdis
Goon_and_biond
Charybdis
0
3
0
0
L
Erlang Shen
ICANTBEBANNED
Erlang Shen
2
3
1
0.83
W
2
0
2
3
W
Morgan Le Fay
KorruptArsenal
Morgan Le Fay
0
6
0
0
L
Bakasura
Wachato
Bakasura
0
4
3
0.38
W
Cernunnos
piemonster1457
Cernunnos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
46,250
69,155
Taken
61,341
44,035
Mitigated
34,816
22,644
Healing
24,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,394
587
1,973
3,442
14,380
11,535
162
3,026
11,354
28,304
0
W
13,059
3,761
0
4,720
14,500
9,104
490
567
13,705
0
65,151
W
10,782
4,937
0
7,791
15,703
6,211
0
3,694
11,580
0
37,962
L
Morgan Le Fay
Chunkard
Morgan Le Fay
11,242
576
0
4,404
11,502
5,195
141
4,403
7,099
82,036
0
L
Charybdis
Goon_and_biond
Charybdis
9,014
4,386
0
7,131
15,553
6,071
598
1,988
13,565
0
51,472
L
Erlang Shen
ICANTBEBANNED
Erlang Shen
8,828
5,390
0
3,283
15,463
16,217
0
105
15,358
0
33,889
W
5,242
1,084
382
5,119
13,019
12,131
0
3,276
9,551
17,747
0
W
Morgan Le Fay
KorruptArsenal
Morgan Le Fay
4,474
168
0
1,322
10,104
4,245
0
6,973
2,795
53,731
0
L
Bakasura
Wachato
Bakasura
3,013
2,160
0
2,411
12,257
5,017
0
194
12,063
0
29,218
W
Cernunnos
piemonster1457
Cernunnos
12,693
6,414
0
4,837
8,015
3,125
1,057
2,322
5,693
0
59,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
38,071
356
Minions Killed
318
0
Camps Cleared
0
1,562,512
Distance Traveled
1,479,433
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,780
452
27
2
0
329,630
1
W
Pele
8,749
583
90
6
0
275,266
7
W
Kali
7,252
483
36
2
0
348,925
0
L
Morgan Le Fay
9,644
643
142
9
0
312,549
2
L
Charybdis
6,329
422
88
6
0
273,476
0
L
Erlang Shen
6,707
447
36
2
0
298,426
0
W
Bacchus
7,196
480
18
1
0
325,520
4
W
Morgan Le Fay
7,312
487
79
5
0
255,557
4
L
Bakasura
6,667
444
63
4
0
348,431
0
W
Cernunnos
7,562
504
95
6
0
274,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role