Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BooBooBaggnz
Chiron
Level 85
God Stats
4W - 7L
1,508 SR
Queue Stats
218W - 246L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
HELLFYRE702
Baron Samedi
Level 147
God Stats
13W - 12L
1,514 SR
Queue Stats
917W - 929L
1,365 Elo+
Solo
Kali
Kali
ReederOp
Kali
Level 132
God Stats
2W - 1L
1,755 SR
Queue Stats
217W - 218L
1,398 Elo+
Solo
Agni
Agni
prsit
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,364 Elo+
Solo
Team Averages
Level 96
1,555 SR
1,392 Elo+

VS

Team Averages
Level 98
1,567 SR
1,587 Elo+
Pele
Pele
ItMorbinTime331
Pele
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,463 Elo+
Party 1
Nox
Nox
MockTiger
Nox
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,712 Elo+
Party 1
Cupid
Cupid
NJ-Gamergirl
Cupid
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,469 Elo+
Solo
Chaac
Chaac
ProbablyReformed
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,712 Elo+
Party 1
Poseidon
Poseidon
Spooky979
Poseidon
Level 138
God Stats
4W - 0L
1,833 SR
Queue Stats
22W - 28L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 11 / 5
7,803
650
5,110
13,675
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
14
2 / 5 / 6
8,428
702
4,124
11,532
3,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HELLFYRE702
Baron Samedi
17
2 / 4 / 7
9,492
791
12,919
9,147
4,936
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
15
2 / 4 / 8
8,671
723
11,323
12,670
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
prsit
Agni
16
6 / 6 / 4
10,059
838
13,692
13,402
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 18
9,932
828
14,283
11,324
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 3 / 15
9,872
823
7,980
8,889
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 18
7,959
663
2,343
9,543
3,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 3 / 17
10,187
849
10,473
16,116
16,788
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Spooky979
Poseidon
18
9 / 3 / 16
10,679
890
19,862
10,691
4,241
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
114
14
Kills
30
30
Deaths
15
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
11
5
0.41
L
Chiron
2
5
6
1
L
Baron Samedi
HELLFYRE702
Baron Samedi
2
4
7
1.38
W
6
2
18
7.5
W
8
3
15
5.17
W
0
4
18
2.25
W
7
3
17
5.17
L
Kali
2
4
8
1.5
W
Poseidon
Spooky979
Poseidon
9
3
16
5.67
L
Agni
prsit
Agni
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,168
Damage
54,941
60,426
Taken
56,563
24,741
Mitigated
32,026
16,894
Healing
24,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,110
247
0
1,838
13,675
5,019
0
6,213
7,462
0
8,953
L
Chiron
4,124
1,437
1,508
2,713
11,532
3,953
0
6,408
5,124
0
14,083
L
Baron Samedi
HELLFYRE702
Baron Samedi
12,919
434
3,502
1,793
9,147
4,936
0
3,759
5,388
27,210
0
W
14,283
2,532
1,129
3,705
11,324
4,560
440
4,951
6,373
0
28,655
W
7,980
442
555
1,886
8,889
3,243
874
4,893
3,996
13,960
0
W
2,343
1,129
3,102
2,664
9,543
3,194
618
3,741
5,802
0
5,545
W
10,473
798
1,503
6,101
16,116
16,788
13
8,569
7,547
0
13,859
L
Kali
11,323
2,552
280
1,678
12,670
5,792
0
5,689
6,981
0
18,051
W
Poseidon
Spooky979
Poseidon
19,862
2,425
1,927
2,416
10,691
4,241
539
4,457
6,234
50,266
0
L
Agni
prsit
Agni
13,692
660
316
3,266
13,402
5,041
0
5,773
7,629
25,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
48,629
118
Minions Killed
145
0
Camps Cleared
0
971,527
Distance Traveled
1,160,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,803
650
9
1
0
182,378
0
L
Chiron
8,428
702
28
2
0
192,455
0
L
Baron Samedi
9,492
791
43
4
0
190,235
0
W
Pele
9,932
828
43
4
0
242,421
0
W
Nox
9,872
823
13
1
0
216,081
0
W
Cupid
7,959
663
5
0
0
213,650
0
W
Chaac
10,187
849
8
1
0
260,953
0
L
Kali
8,671
723
21
2
0
226,680
0
W
Poseidon
10,679
890
76
6
0
227,564
0
L
Agni
10,059
838
17
1
0
179,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role