Player Matchup

Baron Samedi
Baron Samedi
Asuramaru
Baron Samedi
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,499 Elo+
Solo
Mercury
Mercury
gqvoleto
Mercury
Level 127
God Stats
13W - 8L
1,805 SR
Queue Stats
288W - 323L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ivanov33
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 163L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jehad1
Cu Chulainn
Level 146
God Stats
5W - 0L
1,877 SR
Queue Stats
346W - 353L
1,440 Elo+
Party 2
Rama
Rama
wesamst2
Rama
Level 65
God Stats
8W - 10L
1,348 SR
Queue Stats
390W - 384L
1,402 Elo+
Party 2
Team Averages
Level 119
1,606 SR
1,474 Elo+

VS

Team Averages
Level 85
1,440 SR
1,551 Elo+
Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Abdussr
Shiva
Level 98
God Stats
0W - 3L
1,201 SR
Queue Stats
68W - 74L
1,445 Elo+
Solo
Da Ji
Da Ji
HundredEyess
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,490 Elo+
Solo
Martichoras
Martichoras
Vnsavele
Martichoras
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 156L
1,545 Elo+
Solo
Kukulkan
Kukulkan
xXRSOXx
Kukulkan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asuramaru
Baron Samedi
12
1 / 3 / 9
7,572
541
7,078
13,694
11,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
gqvoleto
Mercury
16
5 / 1 / 6
9,335
667
9,001
10,505
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
ivanov33
Morgan Le Fay
14
6 / 1 / 5
8,633
617
12,339
7,608
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
jehad1
Cu Chulainn
15
5 / 4 / 4
8,858
633
14,717
18,675
20,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
12
2 / 3 / 1
6,936
495
3,936
8,657
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 3 / 2
7,589
542
7,881
17,365
20,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Abdussr
Shiva
13
5 / 2 / 2
7,627
545
9,687
12,963
11,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 2
7,439
531
4,675
14,665
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Vnsavele
Martichoras
13
3 / 4 / 3
7,759
554
10,975
12,129
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
xXRSOXx
Kukulkan
13
1 / 5 / 3
7,262
519
4,141
9,717
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
19
Kills
12
12
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
2
0.67
L
Shiva
Abdussr
Shiva
5
2
2
3
W
Baron Samedi
Asuramaru
Baron Samedi
1
3
9
1.83
L
2
5
2
0.6
L
Martichoras
Vnsavele
Martichoras
3
4
3
1.13
W
Mercury
gqvoleto
Mercury
5
1
6
8
W
Morgan Le Fay
ivanov33
Morgan Le Fay
6
1
5
8.5
W
Cu Chulainn
jehad1
Cu Chulainn
5
4
4
1.75
W
Rama
2
3
1
0.83
L
Kukulkan
xXRSOXx
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,071
Damage
37,359
59,139
Taken
66,839
42,789
Mitigated
50,515
17,078
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,881
3,451
0
7,832
17,365
20,749
0
1,180
16,185
0
59,320
L
Shiva
Abdussr
Shiva
9,687
1,687
489
2,210
12,963
11,462
0
6,560
6,403
0
34,957
W
Baron Samedi
Asuramaru
Baron Samedi
7,078
655
2,371
4,755
13,694
11,154
0
2,451
11,152
29,016
0
L
4,675
1,512
0
744
14,665
6,644
0
6,069
8,596
0
44,399
L
Martichoras
Vnsavele
Martichoras
10,975
5,023
0
4,319
12,129
7,017
138
1,861
10,268
0
61,410
W
Mercury
gqvoleto
Mercury
9,001
5,083
0
1,494
10,505
4,943
389
844
9,645
0
85,697
W
Morgan Le Fay
ivanov33
Morgan Le Fay
12,339
1,707
114
2,120
7,608
3,246
288
561
7,032
67,704
0
W
Cu Chulainn
jehad1
Cu Chulainn
14,717
2,260
0
2,837
18,675
20,341
0
0
18,675
5,586
68,112
W
Rama
3,936
3,276
0
3,387
8,657
3,105
560
269
8,383
0
34,745
L
Kukulkan
xXRSOXx
Kukulkan
4,141
238
0
500
9,717
4,643
0
5,236
4,481
61,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
37,676
435
Minions Killed
426
0
Camps Cleared
0
1,535,104
Distance Traveled
1,395,644
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,589
542
98
7
0
279,179
2
L
Shiva
7,627
545
46
3
0
310,867
3
W
Baron Samedi
7,572
541
40
3
0
277,525
2
L
Da Ji
7,439
531
74
5
0
265,359
0
L
Martichoras
7,759
554
99
7
0
258,846
0
W
Mercury
9,335
667
129
9
0
389,904
0
W
Morgan Le Fay
8,633
617
115
8
0
283,035
5
W
Cu Chulainn
8,858
633
103
7
0
294,941
1
W
Rama
6,936
495
48
3
0
289,699
0
L
Kukulkan
7,262
519
109
8
0
281,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role