Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CraKaLaKinChr1s
Ah Puch
Level 146
God Stats
1W - 2L
1,732 SR
Queue Stats
120W - 85L
1,629 Elo+
Solo
Horus
Horus
GGBOATNOre69
Horus
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
176W - 153L
1,507 Elo+
Solo
Bellona
Bellona
Mónarch
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,760 Elo+
Party 1
Camazotz
Camazotz
PritheeBeCareful
Camazotz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,736 Elo+
Party 1
Team Averages
Level 89
1,546 SR
1,626 Elo+

VS

Team Averages
Level 140
1,628 SR
1,562 Elo+
Ah Puch
Ah Puch
ChibiYmir
Ah Puch
Level 124
God Stats
4W - 1L
1,625 SR
Queue Stats
54W - 48L
1,566 Elo+
Solo
Geb
Geb
JasonBlood1981
Geb
Level 137
God Stats
7W - 8L
1,500 SR
Queue Stats
625W - 629L
1,575 Elo+
Solo
Surtr
Surtr
SheoKami
Surtr
Level 172
God Stats
3W - 2L
1,695 SR
Queue Stats
111W - 107L
1,595 Elo+
Party 2
Ra
Ra
Slopps
Ra
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,484 Elo+
Solo
Hercules
Hercules
UnNerfable
Hercules
Level 168
God Stats
1W - 1L
1,820 SR
Queue Stats
162W - 132L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 1
5,213
1,043
6,412
2,188
962
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 0 / 1
5,840
1,168
8,107
3,746
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 3
5,420
1,084
1,710
4,979
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Mónarch
Bellona
5
0 / 1 / 0
4,208
842
597
1,533
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
0 / 0 / 0
4,208
842
273
1,718
1,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChibiYmir
Ah Puch
10
0 / 0 / 0
5,326
1,065
3,154
3,367
1,227
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 1
5,273
1,055
1,673
3,311
3,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
SheoKami
Surtr
9
1 / 1 / 0
5,504
1,101
3,065
5,486
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
10
0 / 1 / 0
5,496
1,099
1,614
2,598
697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
UnNerfable
Hercules
9
0 / 2 / 1
5,164
1,033
3,002
7,522
6,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
1
2.5
W
Ah Puch
ChibiYmir
Ah Puch
0
0
0
0
L
1
0
1
1.5
L
1
1
3
2.5
W
0
0
1
0.5
L
Bellona
Mónarch
Bellona
0
1
0
0
L
0
0
0
0
W
Surtr
SheoKami
Surtr
1
1
0
1
W
Ra
0
1
0
0
W
Hercules
UnNerfable
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,099
Damage
12,508
14,164
Taken
22,284
11,187
Mitigated
15,307
6,528
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,412
1,348
0
758
2,188
962
0
1,559
629
11,758
0
W
Ah Puch
ChibiYmir
Ah Puch
3,154
219
881
1,096
3,367
1,227
78
1,659
1,613
9,150
0
L
8,107
156
152
2,490
3,746
1,772
0
1,204
2,542
20,871
0
L
1,710
650
871
1,691
4,979
5,032
0
1,861
3,118
0
2,101
W
1,673
104
943
803
3,311
3,135
134
2,380
734
4,940
0
L
Bellona
Mónarch
Bellona
597
0
107
128
1,533
1,814
0
989
544
604
98
L
273
74
99
232
1,718
1,607
0
916
802
0
467
W
Surtr
SheoKami
Surtr
3,065
815
1,021
1,032
5,486
3,493
96
3,775
1,452
119
5,389
W
Ra
1,614
33
1,608
459
2,598
697
510
1,671
860
13,995
0
W
Hercules
UnNerfable
Hercules
3,002
735
533
1,755
7,522
6,755
272
4,743
2,564
0
4,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
26,763
62
Minions Killed
73
0
Camps Cleared
0
365,063
Distance Traveled
496,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,213
1,043
11
2
0
96,334
0
W
Ah Puch
5,326
1,065
21
4
0
104,767
0
L
Ah Puch
5,840
1,168
49
10
0
91,944
0
L
Horus
5,420
1,084
0
0
0
97,365
0
W
Geb
5,273
1,055
11
2
0
99,790
0
L
Bellona
4,208
842
1
0
0
35,354
0
L
Camazotz
4,208
842
1
0
0
44,066
0
W
Surtr
5,504
1,101
10
2
0
105,859
0
W
Ra
5,496
1,099
29
6
0
92,215
0
W
Hercules
5,164
1,033
2
0
0
93,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role