Player Matchup

Hades
Hades
 
Hades
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Juancho-Delvasto
Danzaburou
Level 16
God Stats
1W - 2L
1,402 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 1
Sylvanus
Sylvanus
Juankmc89
Sylvanus
Level 7
God Stats
0W - 2L
1,206 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 1
Nike
Nike
camilo0917
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jonnygoham
Tsukuyomi
Level 32
God Stats
3W - 3L
1,469 SR
Queue Stats
143W - 189L
1,369 Elo+
Solo
Team Averages
Level 37
1,415 SR
1,292 Elo+

VS

Team Averages
Level 49
1,318 SR
1,362 Elo+
Gilgamesh
Gilgamesh
BlueCheese 4200
Gilgamesh
Level 5
God Stats
1W - 7L
1,043 SR
Queue Stats
116W - 137L
987 Elo+
Party 3
Bacchus
Bacchus
DNA Disco
Bacchus
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 43L
1,584 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KindKitten78953
Morgan Le Fay
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 54L
1,632 Elo+
Party 2
Ishtar
Ishtar
MRBUUTNUGGET
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,621 Elo+
Party 2
Ao Kuang
Ao Kuang
MapleTurkeyQc
Ao Kuang
Level 78
God Stats
8W - 12L
1,049 SR
Queue Stats
105W - 129L
987 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 3 / 1
6,484
381
3,700
9,998
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Juancho-Delvasto
Danzaburou
12
1 / 2 / 1
6,879
405
6,503
12,085
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Juankmc89
Sylvanus
12
1 / 3 / 4
7,165
421
4,409
10,890
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 3
7,124
419
3,003
10,318
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
jonnygoham
Tsukuyomi
17
8 / 2 / 1
10,079
593
14,032
14,673
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueCheese 4200
Gilgamesh
13
0 / 1 / 0
7,224
425
1,774
5,969
4,609
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
DNA Disco
Bacchus
14
3 / 1 / 5
9,494
558
6,515
13,851
16,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
KindKitten78953
Morgan Le Fay
16
4 / 1 / 1
9,474
557
9,915
7,748
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
16
3 / 3 / 2
9,545
561
9,730
12,452
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
MapleTurkeyQc
Ao Kuang
12
1 / 4 / 2
7,589
446
11,181
14,243
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
11
11
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
1
0.17
W
Gilgamesh
BlueCheese 4200
Gilgamesh
0
1
0
0
W
Bacchus
DNA Disco
Bacchus
3
1
5
5.5
L
Danzaburou
Juancho-Delvasto
Danzaburou
1
2
1
0.75
L
Sylvanus
Juankmc89
Sylvanus
1
3
4
1
W
Morgan Le Fay
KindKitten78953
Morgan Le Fay
4
1
1
4.5
W
Ishtar
3
3
2
1.33
W
Ao Kuang
MapleTurkeyQc
Ao Kuang
1
4
2
0.5
L
0
1
3
1.5
L
Tsukuyomi
jonnygoham
Tsukuyomi
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,647
Damage
39,115
57,964
Taken
54,263
30,430
Mitigated
35,289
14,098
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,700
218
0
2,973
9,998
5,584
135
7,102
2,896
31,373
0
W
Gilgamesh
BlueCheese 4200
Gilgamesh
1,774
489
0
2,085
5,969
4,609
202
0
5,969
0
18,042
W
Bacchus
DNA Disco
Bacchus
6,515
663
2,244
3,508
13,851
16,926
521
3,341
10,510
42,286
0
L
Danzaburou
Juancho-Delvasto
Danzaburou
6,503
3,055
0
3,143
12,085
4,977
45
9,073
3,012
0
38,799
L
Sylvanus
Juankmc89
Sylvanus
4,409
1,916
1,045
1,994
10,890
6,199
168
3,634
7,256
22,943
4,141
W
Morgan Le Fay
KindKitten78953
Morgan Le Fay
9,915
953
204
2,473
7,748
3,925
69
1,786
5,962
77,844
0
W
Ishtar
9,730
5,866
0
4,667
12,452
4,677
0
1,380
11,072
0
89,040
W
Ao Kuang
MapleTurkeyQc
Ao Kuang
11,181
3,258
116
1,998
14,243
5,152
1,078
1,295
12,948
55,233
0
L
3,003
519
0
1,170
10,318
6,221
0
4,614
5,704
0
28,107
L
Tsukuyomi
jonnygoham
Tsukuyomi
14,032
2,221
0
3,773
14,673
7,449
252
3,188
11,485
0
93,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
43,326
333
Minions Killed
431
0
Camps Cleared
0
1,574,561
Distance Traveled
1,567,517
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,484
381
58
3
0
317,423
0
W
Gilgamesh
7,224
425
34
2
0
303,573
0
W
Bacchus
9,494
558
45
3
0
320,761
0
L
Danzaburou
6,879
405
55
3
0
295,134
0
L
Sylvanus
7,165
421
45
3
0
267,745
0
W
Morgan Le Fay
9,474
557
116
7
0
325,345
8
W
Ishtar
9,545
561
155
9
0
309,777
3
W
Ao Kuang
7,589
446
81
5
0
308,061
0
L
Nike
7,124
419
47
3
0
342,933
0
L
Tsukuyomi
10,079
593
128
8
0
351,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role