Player Matchup

Sobek
Sobek
Ghast1yy
Sobek
Level 67
God Stats
23W - 9L
1,715 SR
Queue Stats
60W - 37L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
PunetaSlayer
Baron Samedi
Level 75
God Stats
28W - 6L
1,663 SR
Queue Stats
155W - 125L
1,539 Elo+
Party 1
Apollo
Apollo
Sir Eulitt
Apollo
Level 46
God Stats
6W - 1L
1,890 SR
Queue Stats
39W - 48L
1,422 Elo+
Party 1
Team Averages
Level 63
1,756 SR
1,490 Elo+

VS

Team Averages
Level 54
1,715 SR
1,416 Elo+
Sol
Sol
CrashdRoastbeef
Sol
Level 112
God Stats
4W - 2L
1,766 SR
Queue Stats
87W - 79L
1,432 Elo+
Party 2
Maui
Maui
Slinkwheat5
Maui
Level 27
God Stats
19W - 21L
1,766 SR
Queue Stats
258W - 246L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
StickyNips01
Danzaburou
Level 23
God Stats
41W - 48L
1,614 SR
Queue Stats
88W - 111L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ghast1yy
Sobek
12
0 / 0 / 9
7,800
780
3,623
8,944
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
PunetaSlayer
Baron Samedi
14
7 / 0 / 2
8,390
839
10,703
4,486
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Sir Eulitt
Apollo
13
2 / 0 / 7
7,866
787
4,171
7,253
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,132
613
7,531
5,884
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
6,672
667
2,327
11,595
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
StickyNips01
Danzaburou
10
0 / 2 / 0
6,053
605
3,299
6,145
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sobek
Ghast1yy
Sobek
0
0
9
4.5
W
Baron Samedi
PunetaSlayer
Baron Samedi
7
0
2
8
W
Apollo
Sir Eulitt
Apollo
2
0
7
5.5
L
0
4
0
0
L
Danzaburou
StickyNips01
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
13,157
20,683
Taken
23,624
13,850
Mitigated
13,956
7,427
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,531
2,496
0
933
5,884
2,338
0
3,678
2,206
28,150
2,535
W
Sobek
Ghast1yy
Sobek
3,623
320
0
2,883
8,944
8,473
576
3,418
5,526
15,459
0
W
Baron Samedi
PunetaSlayer
Baron Samedi
10,703
528
2,580
1,964
4,486
2,188
728
1,433
3,053
38,579
0
W
Apollo
Sir Eulitt
Apollo
4,171
2,789
0
0
7,253
3,189
1,994
4,631
2,622
0
28,391
L
2,327
488
14
2,058
11,595
8,827
0
7,013
4,582
10,901
0
L
Danzaburou
StickyNips01
Danzaburou
3,299
1,463
0
1,465
6,145
2,791
0
3,669
2,476
0
13,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
18,857
136
Minions Killed
106
0
Camps Cleared
0
530,757
Distance Traveled
503,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,132
613
63
6
0
156,170
0
W
Sobek
7,800
780
19
2
0
176,737
0
W
Baron Samedi
8,390
839
62
6
0
177,064
0
W
Apollo
7,866
787
55
6
0
176,956
0
L
Maui
6,672
667
16
2
0
169,332
0
L
Danzaburou
6,053
605
27
3
0
177,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role