Player Matchup

Hachiman
Hachiman
Realsasuke119
Hachiman
Level 25
God Stats
1W - 3L
1,338 SR
Queue Stats
33W - 30L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
x3ARKSlayerx
Kumbhakarna
Level 122
God Stats
5W - 8L
1,549 SR
Queue Stats
152W - 138L
1,517 Elo+
Party 1
King Arthur
King Arthur
x3ARKViperx
King Arthur
Level 97
God Stats
2W - 3L
1,357 SR
Queue Stats
92W - 90L
1,492 Elo+
Party 1
Team Averages
Level 81
1,415 SR
1,511 Elo+

VS

Team Averages
Level 84
1,355 SR
1,446 Elo+
Charybdis
Charybdis
MeritedPond16
Charybdis
Level 67
God Stats
1W - 1L
1,428 SR
Queue Stats
9W - 15L
1,363 Elo+
Party 2
Yu Huang
Yu Huang
OverQuill179
Yu Huang
Level 76
God Stats
1W - 5L
1,285 SR
Queue Stats
29W - 34L
1,431 Elo+
Party 2
Bellona
Bellona
Ryus Path
Bellona
Level 109
God Stats
1W - 2L
1,352 SR
Queue Stats
139W - 153L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Realsasuke119
Hachiman
5
0 / 2 / 0
8,846
466
519
3,537
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
x3ARKSlayerx
Kumbhakarna
18
3 / 2 / 6
12,632
665
13,050
35,494
44,611
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
x3ARKViperx
King Arthur
20
6 / 2 / 3
13,064
688
23,647
31,184
45,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MeritedPond16
Charybdis
15
1 / 1 / 3
12,079
636
17,256
15,937
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
OverQuill179
Yu Huang
17
2 / 4 / 2
12,593
663
18,157
13,160
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Ryus Path
Bellona
16
3 / 4 / 2
11,867
625
17,301
26,608
34,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
6
6
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
MeritedPond16
Charybdis
1
1
3
2.5
W
Yu Huang
OverQuill179
Yu Huang
2
4
2
0.75
L
Hachiman
Realsasuke119
Hachiman
0
2
0
0
W
Bellona
Ryus Path
Bellona
3
4
2
1
L
Kumbhakarna
x3ARKSlayerx
Kumbhakarna
3
2
6
3
L
King Arthur
x3ARKViperx
King Arthur
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
52,714
70,215
Taken
55,705
90,641
Mitigated
48,479
19,921
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
MeritedPond16
Charybdis
17,256
9,356
0
4,222
15,937
7,206
939
5,505
10,432
0
70,587
W
Yu Huang
OverQuill179
Yu Huang
18,157
2,768
0
1,699
13,160
6,459
226
3,002
10,158
68,715
0
L
Hachiman
Realsasuke119
Hachiman
519
363
27
414
3,537
1,029
0
132
3,247
0
2,179
W
Bellona
Ryus Path
Bellona
17,301
8,104
32
8,175
26,608
34,814
1,205
5,211
21,397
0
61,127
L
Kumbhakarna
x3ARKSlayerx
Kumbhakarna
13,050
2,040
3,339
10,853
35,494
44,611
0
8,875
25,944
35,015
0
L
King Arthur
x3ARKViperx
King Arthur
23,647
2,226
702
4,586
31,184
45,001
0
9,150
20,983
0
68,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
36,539
97
Minions Killed
215
0
Camps Cleared
0
787,639
Distance Traveled
961,617
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,079
636
78
4
0
305,622
0
W
Yu Huang
12,593
663
88
5
0
316,969
1
L
Hachiman
8,846
466
2
0
0
34,691
0
W
Bellona
11,867
625
49
3
0
339,026
0
L
Kumbhakarna
12,632
665
31
2
0
368,119
0
L
King Arthur
13,064
688
64
3
0
384,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role