Player Matchup

Mulan
Mulan
Bronze III
PMB15
Mulan
Bronze III
Level 108
God Stats
0W - 1L
1,520 SR
Queue Stats
2W - 4L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,520 SR
1,400 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,500 SR
1,316 MMR
He Bo
He Bo
Bronze III
FAT1GGUE
He Bo
Bronze III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PMB15
Mulan
20
5 / 7 / 0
15,896
837
10,403
30,410
42,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ah Muzen CabSkadiChronosOlorunHades

VS

Bans
Baron SamediFenrirKaliIshtarBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FAT1GGUE
He Bo
20
7 / 5 / 0
17,734
933
21,036
16,426
16,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
5
Kills
7
7
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
FAT1GGUE
He Bo
7
5
0
1.4
L
Mulan
PMB15
Mulan
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,403
Damage
21,036
30,410
Taken
16,426
42,829
Mitigated
16,100
6,153
Healing
2,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
FAT1GGUE
He Bo
21,036
966
0
2,062
16,426
16,100
2,003
672
15,754
122,434
0
L
Mulan
PMB15
Mulan
10,403
499
0
6,153
30,410
42,829
364
21,596
8,814
407
82,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,896
Gold Earned
17,734
145
Minions Killed
194
5
Camps Cleared
10
329,416
Distance Traveled
368,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
17,734
933
194
10
10
368,470
0
L
Mulan
15,896
837
145
8
5
329,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role