Player Matchup

Hel
Hel
DisYohShadow
Hel
Level 103
God Stats
2W - 2L
1,387 SR
Queue Stats
45W - 39L
1,541 Elo+
Party 1
Artemis
Artemis
KrunkmasterGoon
Artemis
Level 125
God Stats
4W - 0L
1,760 SR
Queue Stats
9W - 10L
1,322 Elo+
Solo
Lancelot
Lancelot
RaguSaIsa
Lancelot
Level 41
God Stats
1W - 2L
1,811 SR
Queue Stats
75W - 54L
1,536 Elo+
Party 1
Team Averages
Level 90
1,653 SR
1,466 Elo+

VS

Team Averages
Level 163
1,571 SR
1,537 Elo+
Kukulkan
Kukulkan
DomValdes
Kukulkan
Level 203
God Stats
10W - 8L
1,613 SR
Queue Stats
37W - 37L
1,499 Elo+
Solo
Surtr
Surtr
Grevus117
Surtr
Level 158
God Stats
3W - 3L
1,669 SR
Queue Stats
25W - 23L
1,569 Elo+
Solo
Bakasura
Bakasura
KrumbStainz
Bakasura
Level 128
God Stats
6W - 6L
1,431 SR
Queue Stats
630W - 652L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,905
791
4,747
7,552
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 5
7,423
742
7,249
6,023
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
RaguSaIsa
Lancelot
13
5 / 0 / 3
8,632
863
4,934
7,027
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DomValdes
Kukulkan
11
0 / 3 / 0
6,430
643
5,740
4,755
1,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Grevus117
Surtr
12
0 / 2 / 0
6,268
627
5,888
7,447
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
KrumbStainz
Bakasura
11
0 / 3 / 0
6,197
620
1,576
7,067
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Kukulkan
DomValdes
Kukulkan
0
3
0
0
L
Surtr
Grevus117
Surtr
0
2
0
0
L
Bakasura
KrumbStainz
Bakasura
0
3
0
0
W
1
0
5
3.5
W
Lancelot
RaguSaIsa
Lancelot
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
13,204
20,602
Taken
19,269
9,015
Mitigated
10,917
13,377
Healing
2,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,747
454
3,302
5,031
7,552
3,592
432
2,777
4,710
38,710
0
L
Kukulkan
DomValdes
Kukulkan
5,740
274
0
250
4,755
1,792
0
1,068
3,687
35,780
0
L
Surtr
Grevus117
Surtr
5,888
1,324
0
1,467
7,447
5,829
0
1,964
5,483
723
13,159
L
Bakasura
KrumbStainz
Bakasura
1,576
976
0
625
7,067
3,296
0
1,778
5,289
0
9,493
W
7,249
3,147
0
2,545
6,023
2,328
2,464
2,111
3,826
0
24,062
W
Lancelot
RaguSaIsa
Lancelot
4,934
1,249
40
2,459
7,027
3,095
0
2,424
4,547
0
37,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
18,895
183
Minions Killed
113
0
Camps Cleared
0
610,163
Distance Traveled
483,310
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,905
791
77
8
0
206,170
0
L
Kukulkan
6,430
643
59
6
0
161,174
3
L
Surtr
6,268
627
26
3
0
147,533
2
L
Bakasura
6,197
620
28
3
0
174,603
0
W
Artemis
7,423
742
49
5
0
179,536
0
W
Lancelot
8,632
863
57
6
0
224,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role