Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FierceFro
Sobek
Level 23
God Stats
9W - 13L
1,506 SR
Queue Stats
45W - 50L
1,350 Elo+
Party 3
Vulcan
Vulcan
Gunserrk
Vulcan
Level 78
God Stats
6W - 6L
1,500 SR
Queue Stats
154W - 138L
1,438 Elo+
Party 3
Chaac
Chaac
Jszb
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 111L
1,583 Elo+
Party 2
Medusa
Medusa
notbone
Medusa
Level 44
God Stats
6W - 2L
1,563 SR
Queue Stats
204W - 185L
1,482 Elo+
Party 2
Team Averages
Level 47
1,514 SR
1,471 Elo+

VS

Team Averages
Level 65
1,558 SR
1,268 Elo+
Mercury
Mercury
Bleachme7595
Mercury
Level 93
God Stats
1W - 1L
1,789 SR
Queue Stats
297W - 268L
1,532 Elo+
Party 1
Lancelot
Lancelot
BloomerSZN
Lancelot
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,206 Elo+
Party 1
Cupid
Cupid
Isaito2401
Cupid
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,340 Elo+
Solo
Poseidon
Poseidon
TDTheft
Poseidon
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 9L
1,262 Elo+
Party 1
Maui
Maui
Zboy8190
Maui
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 0 / 0
7,761
597
2,967
7,416
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
FierceFro
Sobek
11
2 / 1 / 6
6,770
521
6,495
10,279
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Gunserrk
Vulcan
13
3 / 2 / 1
7,214
555
7,777
7,581
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Jszb
Chaac
11
0 / 0 / 0
6,291
484
3,398
5,932
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
notbone
Medusa
11
2 / 0 / 2
6,814
524
9,112
7,192
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bleachme7595
Mercury
11
2 / 4 / 0
6,291
484
3,425
9,934
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
BloomerSZN
Lancelot
11
0 / 0 / 2
6,263
482
3,217
7,307
5,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
9
0 / 1 / 0
5,393
415
3,442
8,102
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
TDTheft
Poseidon
11
1 / 4 / 1
6,672
513
6,595
8,498
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
8
0 / 3 / 0
4,964
382
1,293
7,965
5,188
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
0
5
L
Mercury
Bleachme7595
Mercury
2
4
0
0.5
L
Lancelot
BloomerSZN
Lancelot
0
0
2
1
W
Sobek
FierceFro
Sobek
2
1
6
5
W
Vulcan
Gunserrk
Vulcan
3
2
1
1.75
L
Cupid
0
1
0
0
W
Chaac
Jszb
Chaac
0
0
0
0
L
Poseidon
TDTheft
Poseidon
1
4
1
0.38
L
Maui
0
3
0
0
W
Medusa
notbone
Medusa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,749
Damage
17,972
38,400
Taken
41,806
23,584
Mitigated
20,222
17,999
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,967
958
0
1,160
7,416
3,212
0
856
6,410
0
68,395
L
Mercury
Bleachme7595
Mercury
3,425
1,661
0
557
9,934
3,407
0
4,198
5,596
0
32,884
L
Lancelot
BloomerSZN
Lancelot
3,217
788
0
500
7,307
5,755
0
549
6,174
0
31,831
W
Sobek
FierceFro
Sobek
6,495
255
0
5,707
10,279
7,519
0
2,724
7,479
21,901
0
W
Vulcan
Gunserrk
Vulcan
7,777
1,803
0
2,361
7,581
2,884
68
3,686
3,587
51,226
0
L
Cupid
3,442
1,869
78
3,231
8,102
2,920
0
1,707
6,395
0
32,901
W
Chaac
Jszb
Chaac
3,398
678
0
3,273
5,932
6,925
0
0
5,932
0
37,773
L
Poseidon
TDTheft
Poseidon
6,595
1,345
0
1,173
8,498
2,952
0
5,683
2,459
47,219
0
L
Maui
1,293
406
0
0
7,965
5,188
0
1,639
6,326
12,755
0
W
Medusa
notbone
Medusa
9,112
4,140
0
5,498
7,192
3,044
0
88
7,104
0
55,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
29,583
359
Minions Killed
288
0
Camps Cleared
0
1,304,272
Distance Traveled
1,288,269
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,761
597
102
8
0
307,415
0
L
Mercury
6,291
484
50
4
0
326,683
1
L
Lancelot
6,263
482
56
4
0
263,067
0
W
Sobek
6,770
521
26
2
0
266,873
2
W
Vulcan
7,214
555
86
7
0
242,270
0
L
Cupid
5,393
415
57
4
0
243,492
0
W
Chaac
6,291
484
56
4
0
259,473
0
L
Poseidon
6,672
513
107
8
0
225,151
0
L
Maui
4,964
382
18
1
0
229,876
0
W
Medusa
6,814
524
89
7
0
228,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role