Player Matchup

Fenrir
Fenrir
Fangkiller504
Fenrir
Level 82
God Stats
1W - 0L
1,218 SR
Queue Stats
71W - 73L
1,488 Elo+
Solo
Chaac
Chaac
Hineban3n3
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,244 Elo+
Solo
Poseidon
Poseidon
JakeKrmona
Poseidon
Level 107
God Stats
7W - 3L
1,539 SR
Queue Stats
177W - 136L
1,497 Elo+
Solo
Artemis
Artemis
RareOnlineShame
Artemis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Horus
Horus
WhatsUpMango
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,352 Elo+
Solo
Team Averages
Level 56
1,451 SR
1,373 Elo+

VS

Team Averages
Level 68
1,548 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Klawtwo
Hachiman
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,489 Elo+
Party 1
Ishtar
Ishtar
Odious Spuds
Ishtar
Level 87
God Stats
0W - 1L
1,563 SR
Queue Stats
16W - 26L
1,375 Elo+
Solo
Hercules
Hercules
Yamsinu
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,528 Elo+
Party 1
Horus
Horus
lordships-_-
Horus
Level 86
God Stats
3W - 5L
1,677 SR
Queue Stats
552W - 541L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 16
7,979
798
7,253
14,250
20,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
6
0 / 0 / 1
5,829
583
129
1,109
483
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Poseidon
JakeKrmona
Poseidon
18
12 / 1 / 5
9,946
995
28,910
10,707
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 7
8,318
832
13,022
9,787
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 13
7,696
770
3,798
11,692
10,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 4 / 1
7,711
771
9,062
13,243
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Klawtwo
Hachiman
17
1 / 1 / 2
8,813
881
14,893
8,522
3,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
13
1 / 3 / 2
7,381
738
10,558
9,672
4,263
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Yamsinu
Hercules
13
1 / 3 / 3
7,275
728
3,013
10,539
10,615
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 6 / 5
7,428
743
3,961
17,600
18,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
17
Kills
6
6
Deaths
17
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
1
0.88
W
0
1
16
8
W
Chaac
0
0
1
0.5
W
Poseidon
JakeKrmona
Poseidon
12
1
5
14.5
L
Hachiman
Klawtwo
Hachiman
1
1
2
2
L
Ishtar
1
3
2
0.67
W
4
2
7
3.75
W
1
2
13
3.75
L
Hercules
Yamsinu
Hercules
1
3
3
0.83
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,112
Damage
41,487
47,545
Taken
59,576
43,588
Mitigated
50,556
23,584
Healing
21,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,062
6,748
602
2,205
13,243
12,993
0
5,840
7,403
0
12,427
W
7,253
2,311
1,222
2,378
14,250
20,489
0
0
14,016
0
16,680
W
Chaac
129
0
0
50
1,109
483
0
0
1,109
0
900
W
Poseidon
JakeKrmona
Poseidon
28,910
4,108
4,512
4,679
10,707
6,158
0
0
10,707
54,534
0
L
Hachiman
Klawtwo
Hachiman
14,893
3,905
1,241
2,667
8,522
3,877
0
4,658
3,864
0
40,936
L
Ishtar
10,558
6,059
2,184
2,232
9,672
4,263
0
3,758
5,914
0
21,772
W
13,022
4,088
814
2,714
9,787
5,706
0
0
9,740
0
30,730
W
3,798
2,426
3,682
3,533
11,692
10,752
76
0
11,454
0
9,994
L
Hercules
Yamsinu
Hercules
3,013
686
866
1,690
10,539
10,615
0
4,874
5,665
0
4,231
L
3,961
2,555
4,116
4,176
17,600
18,808
0
9,780
7,820
0
8,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
38,608
143
Minions Killed
104
0
Camps Cleared
0
832,178
Distance Traveled
920,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,711
771
12
1
0
214,128
0
W
Fenrir
7,979
798
24
2
0
225,127
0
W
Chaac
5,829
583
1
0
0
24,199
0
W
Poseidon
9,946
995
59
6
0
200,366
0
L
Hachiman
8,813
881
61
6
0
183,017
0
L
Ishtar
7,381
738
25
3
0
171,516
0
W
Artemis
8,318
832
47
5
0
176,235
0
W
Horus
7,696
770
12
1
0
206,251
0
L
Hercules
7,275
728
1
0
0
182,014
0
L
Horus
7,428
743
5
1
0
169,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role