Player Matchup

Artio
Artio
Jaybird_1101
Artio
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 41L
1,734 Elo+
Party 2
Thanatos
Thanatos
lawdog457
Thanatos
Level 16
God Stats
2W - 1L
1,793 SR
Queue Stats
27W - 33L
1,734 Elo+
Party 2
Neith
Neith
therealmurph_01
Neith
Level 6
God Stats
0W - 2L
1,728 SR
Queue Stats
13W - 19L
1,474 Elo+
Party 2
Team Averages
Level 27
1,674 SR
1,648 Elo+

VS

Team Averages
Level 50
1,432 SR
1,175 Elo+
Olorun
Olorun
KGK BIOG
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,175 Elo+
Party 1
King Arthur
King Arthur
SARGENT MODE
King Arthur
Level 64
God Stats
1W - 0L
1,297 SR
Queue Stats
3W - 5L
1,175 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SARGENT SNAKE
Cu Chulainn
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,999
700
4,075
15,518
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
lawdog457
Thanatos
10
3 / 6 / 0
7,057
706
5,679
9,809
4,457
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 3
7,148
715
9,100
12,515
6,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KGK BIOG
Olorun
13
3 / 4 / 12
8,646
865
5,526
7,840
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SARGENT MODE
King Arthur
14
7 / 0 / 6
8,710
871
8,083
11,965
9,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
SARGENT SNAKE
Cu Chulainn
14
7 / 1 / 10
9,095
910
16,778
10,721
8,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
17
17
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Olorun
KGK BIOG
Olorun
3
4
12
2.25
W
King Arthur
SARGENT MODE
King Arthur
7
0
6
10
W
Cu Chulainn
SARGENT SNAKE
Cu Chulainn
7
1
10
12
L
Thanatos
lawdog457
Thanatos
3
6
0
0.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,854
Damage
30,387
37,842
Taken
30,526
27,722
Mitigated
20,675
9,862
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,075
1,526
558
3,242
15,518
17,216
0
3,755
11,763
11,195
0
W
Olorun
KGK BIOG
Olorun
5,526
2,971
1,027
1,526
7,840
2,904
1,188
795
7,045
20,306
0
W
King Arthur
SARGENT MODE
King Arthur
8,083
871
0
2,195
11,965
9,677
88
1,591
10,374
0
21,516
W
Cu Chulainn
SARGENT SNAKE
Cu Chulainn
16,778
4,720
0
0
10,721
8,094
154
1,770
8,951
0
44,193
L
Thanatos
lawdog457
Thanatos
5,679
1,481
0
3,600
9,809
4,457
0
1,350
8,459
0
12,701
L
9,100
3,060
0
2,462
12,515
6,049
0
1,780
10,735
0
36,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,204
Gold Earned
26,451
77
Minions Killed
119
0
Camps Cleared
0
484,932
Distance Traveled
565,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,999
700
12
1
0
160,503
0
W
Olorun
8,646
865
44
4
0
166,437
0
W
King Arthur
8,710
871
22
2
0
194,725
0
W
Cu Chulainn
9,095
910
53
5
0
203,928
0
L
Thanatos
7,057
706
17
2
0
170,382
0
L
Neith
7,148
715
48
5
0
154,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role