Player Matchup

Anubis
Anubis
IBRINGTHEWOOD
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,431 Elo+
Party 3
Apollo
Apollo
Sisamou
Apollo
Level 104
God Stats
1W - 6L
1,200 SR
Queue Stats
197W - 194L
1,463 Elo+
Party 2
Freya
Freya
SrqJemma
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,395 Elo+
Party 2
He Bo
He Bo
Xirks
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,344 Elo+
Party 3
Yemoja
Yemoja
horndawg
Yemoja
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 152L
1,453 Elo+
Party 2
Team Averages
Level 70
1,440 SR
1,417 Elo+

VS

Team Averages
Level 69
1,522 SR
1,566 Elo+
Achilles
Achilles
BigYurdyy
Achilles
Level 86
God Stats
6W - 3L
1,594 SR
Queue Stats
176W - 137L
1,659 Elo+
Party 1
Medusa
Medusa
K1NG_TANTAN
Medusa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,579 Elo+
Party 1
Ah Puch
Ah Puch
RevertBastet
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 12L
1,640 Elo+
Party 1
Surtr
Surtr
TopBooper
Surtr
Level 18
God Stats
2W - 1L
1,515 SR
Queue Stats
44W - 57L
1,575 Elo+
Solo
Aphrodite
Aphrodite
VioletSorrow107
Aphrodite
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 192L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
9,650
877
11,550
14,183
7,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Sisamou
Apollo
16
3 / 5 / 11
8,720
793
11,499
14,878
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
SrqJemma
Freya
13
1 / 7 / 8
8,134
739
5,158
12,179
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Xirks
He Bo
15
4 / 7 / 11
9,545
868
8,360
14,059
5,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
horndawg
Yemoja
13
2 / 7 / 11
8,784
799
5,086
18,986
16,420
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigYurdyy
Achilles
16
9 / 5 / 16
9,882
898
16,662
17,031
21,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
16
5 / 5 / 16
10,114
919
10,388
10,228
5,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
RevertBastet
Ah Puch
17
6 / 2 / 19
10,361
942
28,156
10,823
5,611
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
TopBooper
Surtr
17
6 / 2 / 17
9,906
901
7,723
18,264
24,958
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
VioletSorrow107
Aphrodite
15
6 / 3 / 12
9,701
882
6,480
14,354
9,427
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
112
16
Kills
32
32
Deaths
17
47
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigYurdyy
Achilles
9
5
16
3.4
L
6
6
6
1.5
W
Medusa
5
5
16
2.6
W
Ah Puch
RevertBastet
Ah Puch
6
2
19
7.75
L
Apollo
Sisamou
Apollo
3
5
11
1.7
L
Freya
SrqJemma
Freya
1
7
8
0.71
W
Surtr
TopBooper
Surtr
6
2
17
7.25
W
Aphrodite
VioletSorrow107
Aphrodite
6
3
12
4
L
He Bo
Xirks
He Bo
4
7
11
1.36
L
Yemoja
horndawg
Yemoja
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,653
Damage
69,409
74,285
Taken
70,700
42,824
Mitigated
67,042
20,766
Healing
30,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigYurdyy
Achilles
16,662
1,714
0
2,573
17,031
21,251
600
6,013
10,999
0
20,752
L
11,550
653
2,692
3,986
14,183
7,797
194
7,104
5,900
31,287
0
W
Medusa
10,388
3,231
306
838
10,228
5,795
2,050
5,242
4,975
0
24,966
W
Ah Puch
RevertBastet
Ah Puch
28,156
908
134
4,928
10,823
5,611
2,337
4,721
6,097
40,578
0
L
Apollo
Sisamou
Apollo
11,499
7,265
1,562
3,805
14,878
7,480
848
5,974
8,021
0
20,447
L
Freya
SrqJemma
Freya
5,158
1,516
729
957
12,179
5,221
316
4,386
7,248
10,806
0
W
Surtr
TopBooper
Surtr
7,723
1,812
1,482
6,650
18,264
24,958
808
7,453
10,808
555
18,864
W
Aphrodite
VioletSorrow107
Aphrodite
6,480
495
4,826
8,317
14,354
9,427
2,086
6,666
7,667
13,093
0
L
He Bo
Xirks
He Bo
8,360
556
583
1,828
14,059
5,906
0
5,606
7,797
12,773
0
L
Yemoja
horndawg
Yemoja
5,086
1,260
3,151
1,473
18,986
16,420
195
6,900
10,403
10,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,833
Gold Earned
49,964
127
Minions Killed
117
0
Camps Cleared
0
834,254
Distance Traveled
1,068,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,882
898
10
1
0
198,591
0
L
Anubis
9,650
877
58
5
0
167,353
0
W
Medusa
10,114
919
30
3
0
198,525
0
W
Ah Puch
10,361
942
39
4
0
216,571
0
L
Apollo
8,720
793
26
2
0
173,132
0
L
Freya
8,134
739
15
1
0
160,184
0
W
Surtr
9,906
901
21
2
0
236,512
0
W
Aphrodite
9,701
882
17
2
0
218,151
0
L
He Bo
9,545
868
13
1
0
176,755
0
L
Yemoja
8,784
799
15
1
0
156,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role