Player Matchup

Ne Zha
Ne Zha
Diamond IV
AlanKH
Ne Zha
Diamond IV
Level 104
God Stats
2W - 1L
1,501 SR
Queue Stats
42W - 26L
2,213 MMR
Party 1
Thoth
Thoth
Platinum II
Ewalk2133
Thoth
Platinum II
Level 213
God Stats
6W - 5L
1,640 SR
Queue Stats
40W - 26L
1,913 MMR
Party 1
Atlas
Atlas
Platinum I
SolsFeetAreHot
Atlas
Platinum I
Level 169
God Stats
6W - 8L
1,638 SR
Queue Stats
70W - 62L
1,993 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 162
1,593 SR
2,040 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,462 SR
1,281 MMR
Cabrakan
Cabrakan
Bronze III
SquidisHOT
Cabrakan
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,558 MMR
Solo
Guan Yu
Guan Yu
Silver I
Zachreble
Guan Yu
Silver I
Level 67
God Stats
0W - 5L
1,740 SR
Queue Stats
29W - 49L
1,381 MMR
Solo
Aphrodite
Aphrodite
Bronze II
elmasmejordtos
Aphrodite
Bronze II
Level 179
God Stats
37W - 38L
1,144 SR
Queue Stats
298W - 401L
902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlanKH
Ne Zha
16
2 / 2 / 9
10,556
704
11,284
14,431
14,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
Ewalk2133
Thoth
19
8 / 2 / 3
12,034
802
24,051
6,083
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 9
11,273
752
14,769
16,867
15,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ao KuangHadesAchillesBacchusFenrir

VS

Bans
ZeusMorgan Le FayAh Muzen CabDiscordiaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SquidisHOT
Cabrakan
14
0 / 3 / 4
9,984
666
5,722
19,932
21,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Zachreble
Guan Yu
16
2 / 2 / 1
10,206
680
11,278
18,974
18,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
elmasmejordtos
Aphrodite
15
2 / 6 / 1
9,838
656
7,356
17,176
7,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AlanKH
Ne Zha
2
2
9
3.25
W
Thoth
Ewalk2133
Thoth
8
2
3
4.75
W
1
0
9
5.5
L
Cabrakan
SquidisHOT
Cabrakan
0
3
4
0.67
L
Guan Yu
Zachreble
Guan Yu
2
2
1
1.25
L
Aphrodite
elmasmejordtos
Aphrodite
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,104
Damage
24,356
37,381
Taken
56,082
32,992
Mitigated
47,571
10,549
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AlanKH
Ne Zha
11,284
1,715
0
2,337
14,431
14,887
86
4,367
10,064
27
42,940
W
Thoth
Ewalk2133
Thoth
24,051
543
0
268
6,083
2,569
1,554
1,396
4,687
82,245
0
W
14,769
6,397
3,792
4,152
16,867
15,536
228
7,416
9,451
31,207
0
L
Cabrakan
SquidisHOT
Cabrakan
5,722
1,067
2,339
2,433
19,932
21,094
0
13,388
5,519
18,169
0
L
Guan Yu
Zachreble
Guan Yu
11,278
940
2,312
2,909
18,974
18,820
0
12,693
5,379
0
42,257
L
Aphrodite
elmasmejordtos
Aphrodite
7,356
676
3,532
5,123
17,176
7,657
0
10,435
6,120
35,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
30,028
208
Minions Killed
159
0
Camps Cleared
0
866,629
Distance Traveled
778,927
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,556
704
38
3
0
277,528
0
W
Thoth
12,034
802
142
9
0
281,444
0
W
Atlas
11,273
752
28
2
0
307,657
1
L
Cabrakan
9,984
666
35
2
0
249,021
0
L
Guan Yu
10,206
680
66
4
0
303,333
0
L
Aphrodite
9,838
656
58
4
0
226,573
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role