Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Isma Nomas
Discordia
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,372 Elo+
Party 1
Bacchus
Bacchus
JOSELO056668
Bacchus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 94L
1,408 Elo+
Party 1
Lancelot
Lancelot
sincereapology
Lancelot
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 125L
1,535 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,463 Elo+

VS

Team Averages
Level 81
1,391 SR
1,397 Elo+
Nu Wa
Nu Wa
CrazyNative1314
Nu Wa
Level 86
God Stats
6W - 6L
1,285 SR
Queue Stats
782W - 769L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
Jeremiah 29v11
Kuzenbo
Level 103
God Stats
1W - 2L
1,196 SR
Queue Stats
83W - 68L
1,475 Elo+
Solo
Vulcan
Vulcan
TheRiverStryx
Vulcan
Level 104
God Stats
22W - 11L
1,476 SR
Queue Stats
613W - 614L
1,467 Elo+
Solo
Hera
Hera
UndoneKittyKat
Hera
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,177 Elo+
Solo
Chiron
Chiron
Uriel1to
Chiron
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 1 / 3
6,734
1,347
2,503
2,808
1,351
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
 
Cerberus
10
1 / 3 / 1
5,243
1,049
2,716
6,586
6,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Isma Nomas
Discordia
6
1 / 1 / 0
4,659
932
1,625
2,562
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JOSELO056668
Bacchus
5
0 / 2 / 1
4,497
899
954
3,818
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
10
3 / 2 / 2
5,890
1,178
4,645
5,961
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,082
1,216
3,493
2,629
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 5
5,977
1,195
1,969
4,912
4,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 4
6,362
1,272
5,660
3,584
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 5
6,410
1,282
4,109
2,871
985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Uriel1to
Chiron
11
3 / 2 / 5
6,604
1,321
4,015
3,967
1,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
9
9
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
1
3
3.5
L
Cerberus
 
Cerberus
1
3
1
0.5
W
1
1
5
3.5
L
Discordia
Isma Nomas
Discordia
1
1
0
1
L
Bacchus
JOSELO056668
Bacchus
0
2
1
0.25
W
1
2
5
1.75
W
2
1
4
4
W
2
1
5
4.5
W
Chiron
Uriel1to
Chiron
3
2
5
2.75
L
Lancelot
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,443
Damage
19,246
21,735
Taken
17,963
17,916
Mitigated
9,529
3,719
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,503
0
0
902
2,808
1,351
0
1,552
1,256
16,825
0
L
Cerberus
 
Cerberus
2,716
37
0
940
6,586
6,054
0
4,472
2,114
8,338
0
W
3,493
1,052
220
153
2,629
926
1,368
1,065
1,552
10,943
0
L
Discordia
Isma Nomas
Discordia
1,625
33
392
562
2,562
972
0
2,374
188
2,950
0
L
Bacchus
JOSELO056668
Bacchus
954
161
12
450
3,818
5,353
0
2,746
964
1,738
0
W
1,969
857
0
0
4,912
4,764
792
2,089
2,707
3,264
0
W
5,660
2,373
628
1,681
3,584
1,382
360
1,782
1,752
12,748
0
W
4,109
1,188
384
830
2,871
985
1,129
860
1,941
7,605
0
W
Chiron
Uriel1to
Chiron
4,015
1,788
681
774
3,967
1,472
567
1,686
2,213
0
8,847
L
Lancelot
4,645
733
156
305
5,961
4,186
0
3,979
1,982
0
5,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
31,435
61
Minions Killed
54
0
Camps Cleared
0
481,656
Distance Traveled
556,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,734
1,347
32
6
0
124,973
0
L
Cerberus
5,243
1,049
20
4
0
96,626
0
W
Nu Wa
6,082
1,216
12
2
0
100,312
0
L
Discordia
4,659
932
3
1
0
59,783
0
L
Bacchus
4,497
899
1
0
0
55,516
0
W
Kuzenbo
5,977
1,195
2
0
0
115,980
0
W
Vulcan
6,362
1,272
20
4
0
129,514
0
W
Hera
6,410
1,282
14
3
0
102,700
0
W
Chiron
6,604
1,321
6
1
0
108,003
0
L
Lancelot
5,890
1,178
5
1
0
144,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role