Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
WatariBlaze
Bellona
Level 61
God Stats
1W - 0L
1,768 SR
Queue Stats
27W - 15L
1,633 Elo+
Party 1
Artio
Artio
boggydogy
Artio
Level 68
God Stats
2W - 0L
1,690 SR
Queue Stats
24W - 6L
1,714 Elo+
Party 1
Scylla
Scylla
jimbo030
Scylla
Level 141
God Stats
2W - 0L
1,285 SR
Queue Stats
38W - 45L
1,277 Elo+
Party 2
Team Averages
Level 114
1,549 SR
1,525 Elo+

VS

Team Averages
Level 134
1,501 SR
1,529 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
G2age
He Bo
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 50L
1,618 Elo+
Solo
Bacchus
Bacchus
Garouk-SG14
Bacchus
Level 128
God Stats
13W - 11L
1,505 SR
Queue Stats
846W - 827L
1,531 Elo+
Solo
Tiamat
Tiamat
Ken3gZ
Tiamat
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
336W - 327L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 1 / 3
5,763
1,153
3,209
3,309
1,700
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
10
1 / 2 / 4
5,529
1,106
4,327
5,256
3,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
WatariBlaze
Bellona
10
0 / 1 / 5
5,310
1,062
3,681
4,044
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
boggydogy
Artio
9
0 / 1 / 5
5,230
1,046
2,260
4,096
3,622
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
jimbo030
Scylla
12
2 / 0 / 3
6,283
1,257
3,757
2,140
1,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 2
4,997
999
2,484
3,820
1,286
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
 
Rama
5
0 / 0 / 0
4,260
852
0
0
0
He Bo
G2age
He Bo
10
2 / 1 / 0
5,146
1,029
3,510
4,147
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Garouk-SG14
Bacchus
10
1 / 2 / 2
5,524
1,105
2,358
6,981
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Ken3gZ
Tiamat
11
0 / 1 / 2
5,094
1,019
2,400
3,825
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
5
Kills
3
5
Deaths
5
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
3
3.5
W
Jormungandr
 
Jormungandr
1
2
4
1.5
L
Jing Wei
 
Jing Wei
0
1
2
1
L
Rama
 
Rama
0
0
0
0
L
He Bo
G2age
He Bo
2
1
0
2
L
Bacchus
Garouk-SG14
Bacchus
1
2
2
1
L
Tiamat
Ken3gZ
Tiamat
0
1
2
1
W
Bellona
WatariBlaze
Bellona
0
1
5
2.5
W
Artio
boggydogy
Artio
0
1
5
2.5
W
Scylla
jimbo030
Scylla
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,234
Damage
10,752
18,845
Taken
18,773
13,584
Mitigated
11,795
7,365
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,209
1,388
216
672
3,309
1,700
633
2,458
851
0
5,977
W
Jormungandr
 
Jormungandr
4,327
762
0
420
5,256
3,891
364
1,056
4,200
9,520
0
L
Jing Wei
 
Jing Wei
2,484
1,605
2,080
1,529
3,820
1,286
0
2,564
1,049
0
8,179
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
G2age
He Bo
3,510
37
373
672
4,147
1,211
0
1,971
2,090
5,274
0
L
Bacchus
Garouk-SG14
Bacchus
2,358
265
233
1,700
6,981
7,496
0
2,618
3,857
5,531
0
L
Tiamat
Ken3gZ
Tiamat
2,400
361
420
1,001
3,825
1,802
0
2,076
1,749
10,394
0
W
Bellona
WatariBlaze
Bellona
3,681
772
1,318
1,373
4,044
3,317
70
1,038
3,006
0
4,093
W
Artio
boggydogy
Artio
2,260
157
1,074
804
4,096
3,622
192
2,021
2,075
3,394
649
W
Scylla
jimbo030
Scylla
3,757
389
268
1,220
2,140
1,054
466
1,695
445
13,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
25,021
51
Minions Killed
47
0
Camps Cleared
0
537,578
Distance Traveled
382,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,763
1,153
5
1
0
96,381
0
W
Jormungandr
5,529
1,106
9
2
0
105,508
0
L
Jing Wei
4,997
999
7
1
0
93,439
0
L
Rama
4,260
852
0
0
0
431
0
L
He Bo
5,146
1,029
3
1
0
108,163
0
L
Bacchus
5,524
1,105
11
2
0
89,197
0
L
Tiamat
5,094
1,019
26
5
0
91,163
0
W
Bellona
5,310
1,062
1
0
0
116,587
0
W
Artio
5,230
1,046
0
0
0
111,106
0
W
Scylla
6,283
1,257
36
7
0
107,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role