Player Matchup

Ne Zha
Ne Zha
B0z3nkoks
Ne Zha
Level 113
God Stats
3W - 2L
1,733 SR
Queue Stats
142W - 142L
1,450 Elo+
Solo
Awilix
Awilix
Cnokoo
Awilix
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,554 Elo+
Party 1
Terra
Terra
Jollly
Terra
Level 150
God Stats
2W - 3L
1,360 SR
Queue Stats
143W - 152L
1,513 Elo+
Party 1
Sol
Sol
Marakaloka
Sol
Level 108
God Stats
1W - 1L
1,760 SR
Queue Stats
148W - 122L
1,515 Elo+
Solo
He Bo
He Bo
RONIN11
He Bo
Level 137
God Stats
1W - 1L
1,708 SR
Queue Stats
119W - 136L
1,446 Elo+
Solo
Team Averages
Level 105
1,612 SR
1,495 Elo+

VS

Team Averages
Level 107
1,656 SR
1,527 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Adam230500
Mulan
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
184W - 163L
1,584 Elo+
Solo
Zeus
Zeus
IgroSS
Zeus
Level 106
God Stats
7W - 2L
1,945 SR
Queue Stats
136W - 96L
1,535 Elo+
Solo
Vamana
Vamana
Shoto-Todoroki25
Vamana
Level 106
God Stats
2W - 6L
1,500 SR
Queue Stats
829W - 852L
1,474 Elo+
Solo
Chang'e
Chang'e
Алдор
Chang'e
Level 99
God Stats
2W - 0L
1,834 SR
Queue Stats
138W - 102L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B0z3nkoks
Ne Zha
12
3 / 7 / 7
7,255
726
14,184
13,881
7,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Cnokoo
Awilix
11
1 / 8 / 4
6,716
672
4,413
13,537
6,830
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Jollly
Terra
13
1 / 5 / 7
6,535
654
3,576
15,605
15,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 6
8,340
834
13,114
11,492
4,923
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
RONIN11
He Bo
15
3 / 3 / 6
8,059
806
5,445
8,601
3,942
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
12 / 3 / 8
10,040
1,004
12,804
12,938
4,976
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
16
4 / 3 / 12
9,010
901
11,807
12,843
12,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
IgroSS
Zeus
16
4 / 1 / 13
9,097
910
13,756
5,492
1,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 3 / 10
9,034
903
11,870
13,368
13,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Алдор
Chang'e
14
3 / 3 / 12
8,672
867
9,260
9,232
2,707
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
13
Kills
28
28
Deaths
13
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
3
8
5.33
W
Mulan
4
3
12
3.33
L
Ne Zha
B0z3nkoks
Ne Zha
3
7
7
0.93
L
Awilix
Cnokoo
Awilix
1
8
4
0.38
W
Zeus
IgroSS
Zeus
4
1
13
10.5
L
Terra
Jollly
Terra
1
5
7
0.9
L
5
5
6
1.6
L
He Bo
RONIN11
He Bo
3
3
6
2
W
5
3
10
3.33
W
Chang'e
Алдор
Chang'e
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,732
Damage
59,497
63,116
Taken
53,873
38,375
Mitigated
35,538
13,400
Healing
28,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,804
2,895
777
9,275
12,938
4,976
429
6,349
6,513
0
20,819
W
Mulan
11,807
1,089
78
2,148
12,843
12,904
503
4,781
7,990
0
18,723
L
Ne Zha
B0z3nkoks
Ne Zha
14,184
3,197
615
2,284
13,881
7,192
0
4,596
9,043
0
20,567
L
Awilix
Cnokoo
Awilix
4,413
1,069
369
900
13,537
6,830
0
5,072
8,292
0
5,553
W
Zeus
IgroSS
Zeus
13,756
936
667
1,804
5,492
1,464
1,598
1,916
3,576
26,630
0
L
Terra
Jollly
Terra
3,576
698
2,359
2,194
15,605
15,488
0
5,387
9,859
9,559
0
L
13,114
3,270
651
2,379
11,492
4,923
0
4,679
6,675
23,738
0
L
He Bo
RONIN11
He Bo
5,445
474
682
967
8,601
3,942
0
3,282
5,182
13,415
0
W
11,870
4,653
2,098
3,520
13,368
13,487
380
4,699
8,644
0
20,673
W
Chang'e
Алдор
Chang'e
9,260
1,512
4,651
3,290
9,232
2,707
707
4,217
5,015
17,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
45,853
64
Minions Killed
107
0
Camps Cleared
0
829,235
Distance Traveled
942,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,040
1,004
26
3
0
203,014
0
W
Mulan
9,010
901
9
1
0
182,543
0
L
Ne Zha
7,255
726
10
1
0
161,590
0
L
Awilix
6,716
672
7
1
0
182,906
0
W
Zeus
9,097
910
32
3
0
188,461
0
L
Terra
6,535
654
6
1
0
172,347
0
L
Sol
8,340
834
17
2
0
155,982
0
L
He Bo
8,059
806
24
2
0
156,410
0
W
Vamana
9,034
903
19
2
0
190,369
0
W
Chang'e
8,672
867
21
2
0
177,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role