Player Matchup

Ah Puch
Ah Puch
Acalia-san
Ah Puch
Level 48
God Stats
15W - 18L
1,397 SR
Queue Stats
15W - 18L
1,362 Elo+
Solo
Ymir
Ymir
Ben_Thegamer28
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
ItsStijn27
Jing Wei
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,581 Elo+
Party 1
Team Averages
Level 47
1,466 SR
1,499 Elo+

VS

Team Averages
Level 88
1,477 SR
1,504 Elo+
Neith
Neith
Mxdnxght_Ass69
Neith
Level 68
God Stats
1W - 0L
1,550 SR
Queue Stats
54W - 58L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SubtleSolution
Morgan Le Fay
Level 142
God Stats
1W - 2L
1,382 SR
Queue Stats
92W - 80L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
TrickyThiccy
Jormungandr
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 83L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Acalia-san
Ah Puch
15
0 / 1 / 0
8,522
609
11,488
10,377
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
8,654
618
1,743
15,857
13,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
ItsStijn27
Jing Wei
14
0 / 3 / 0
8,377
598
7,271
19,837
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 4
9,250
661
6,258
7,127
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SubtleSolution
Morgan Le Fay
17
3 / 0 / 2
10,213
730
21,904
7,741
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
TrickyThiccy
Jormungandr
16
2 / 0 / 3
9,818
701
11,257
13,263
15,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Acalia-san
Ah Puch
0
1
0
0
L
0
1
0
0
L
Jing Wei
ItsStijn27
Jing Wei
0
3
0
0
W
0
0
4
2
W
Morgan Le Fay
SubtleSolution
Morgan Le Fay
3
0
2
4
W
Jormungandr
TrickyThiccy
Jormungandr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
39,419
46,071
Taken
28,131
26,201
Mitigated
23,558
10,809
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Acalia-san
Ah Puch
11,488
614
0
288
10,377
4,371
96
7,329
2,644
41,234
0
L
1,743
304
2,164
1,667
15,857
13,089
0
11,077
4,270
11,533
0
L
Jing Wei
ItsStijn27
Jing Wei
7,271
6,312
0
6,690
19,837
8,741
248
12,476
6,859
0
35,858
W
6,258
1,864
0
2,018
7,127
3,975
1,534
3,509
3,618
0
28,444
W
Morgan Le Fay
SubtleSolution
Morgan Le Fay
21,904
2,421
170
1,236
7,741
4,448
989
3,339
4,402
67,294
0
W
Jormungandr
TrickyThiccy
Jormungandr
11,257
1,982
0
1,680
13,263
15,135
480
6,421
6,842
34,482
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
29,281
143
Minions Killed
202
0
Camps Cleared
0
689,727
Distance Traveled
797,676
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,522
609
72
5
0
246,936
0
L
Ymir
8,654
618
11
1
0
197,530
0
L
Jing Wei
8,377
598
60
4
0
245,261
0
W
Neith
9,250
661
62
4
0
256,550
1
W
Morgan Le Fay
10,213
730
99
7
0
274,772
0
W
Jormungandr
9,818
701
41
3
0
266,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role