Player Matchup

Mulan
Mulan
GlizzyDemon
Mulan
Level 14
God Stats
2W - 0L
1,766 SR
Queue Stats
16W - 8L
1,626 Elo+
Party 1
Martichoras
Martichoras
Rumpassbuns
Martichoras
Level 164
God Stats
3W - 2L
1,788 SR
Queue Stats
12W - 12L
1,668 Elo+
Party 1
Janus
Janus
Кuto
Janus
Level 118
God Stats
11W - 11L
1,853 SR
Queue Stats
92W - 96L
1,609 Elo+
Party 1
Team Averages
Level 99
1,802 SR
1,634 Elo+

VS

Team Averages
Level 76
1,329 SR
1,343 Elo+
Ao Kuang
Ao Kuang
Deadlypotato331
Ao Kuang
Level 74
God Stats
1W - 11L
1,305 SR
Queue Stats
121W - 165L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
F3AR KAI3486
Cthulhu
Level 29
God Stats
19W - 22L
1,382 SR
Queue Stats
67W - 83L
1,321 Elo+
Party 2
Zhong Kui
Zhong Kui
HuntrFrnkln0211
Zhong Kui
Level 124
God Stats
5W - 4L
1,299 SR
Queue Stats
324W - 322L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
10,998
733
13,599
17,163
18,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
Rumpassbuns
Martichoras
17
1 / 2 / 7
11,129
742
9,239
12,038
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Janus
Кuto
Janus
16
5 / 1 / 2
10,725
715
12,491
5,846
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
3 / 5 / 0
9,210
614
5,063
16,462
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
F3AR KAI3486
Cthulhu
15
0 / 3 / 2
9,117
608
8,822
14,480
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
HuntrFrnkln0211
Zhong Kui
16
1 / 1 / 1
9,776
652
10,451
12,198
9,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
4
4
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
5
0
0.6
L
Cthulhu
F3AR KAI3486
Cthulhu
0
3
2
0.33
W
3
1
5
5.5
L
Zhong Kui
HuntrFrnkln0211
Zhong Kui
1
1
1
1.5
W
Martichoras
Rumpassbuns
Martichoras
1
2
7
2.25
W
Janus
Кuto
Janus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,329
Damage
24,336
35,047
Taken
43,140
27,339
Mitigated
32,364
15,079
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
5,063
1,469
189
2,888
16,462
7,404
0
5,535
10,775
19,601
0
L
Cthulhu
F3AR KAI3486
Cthulhu
8,822
491
171
1,401
14,480
15,689
0
4,100
10,194
23,293
0
W
13,599
2,103
77
6,699
17,163
18,992
353
9,556
7,170
0
49,017
L
Zhong Kui
HuntrFrnkln0211
Zhong Kui
10,451
1,270
124
4,732
12,198
9,271
0
2,515
9,577
52,105
0
W
Martichoras
Rumpassbuns
Martichoras
9,239
3,745
0
6,462
12,038
5,403
1,666
9,394
2,159
0
63,980
W
Janus
Кuto
Janus
12,491
442
0
1,841
5,846
2,944
737
4,663
1,147
43,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
28,103
223
Minions Killed
161
0
Camps Cleared
0
812,605
Distance Traveled
796,840
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,210
614
29
2
0
255,224
0
L
Cthulhu
9,117
608
29
2
0
266,660
3
W
Mulan
10,998
733
64
4
0
311,339
0
L
Zhong Kui
9,776
652
103
7
0
274,956
6
W
Martichoras
11,129
742
94
6
0
227,357
0
W
Janus
10,725
715
65
4
0
273,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role