Player Matchup

Achilles
Achilles
Axle817D
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 83L
1,397 Elo+
Party 1
He Bo
He Bo
Green_Machine19
He Bo
Level 107
God Stats
7W - 16L
1,414 SR
Queue Stats
53W - 69L
1,426 Elo+
Party 1
Loki
Loki
IGtheHype
Loki
Level 27
God Stats
0W - 8L
1,105 SR
Queue Stats
51W - 85L
1,369 Elo+
Party 1
Yemoja
Yemoja
Niskala85
Yemoja
Level 55
God Stats
104W - 91L
1,576 SR
Queue Stats
128W - 131L
1,532 Elo+
Solo
Danzaburou
Danzaburou
TMGFred
Danzaburou
Level 119
God Stats
3W - 5L
1,465 SR
Queue Stats
137W - 160L
1,426 Elo+
Party 1
Team Averages
Level 86
1,412 SR
1,430 Elo+

VS

Team Averages
Level 103
1,500 SR
1,378 Elo+
Danzaburou
Danzaburou
RGbangerz
Danzaburou
Level 67
God Stats
4W - 7L
1,230 SR
Queue Stats
11W - 28L
1,148 Elo+
Party 2
Atlas
Atlas
RGduser
Atlas
Level 46
God Stats
2W - 0L
1,729 SR
Queue Stats
70W - 79L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
RGkittykitty
Ao Kuang
Level 122
God Stats
1W - 5L
1,502 SR
Queue Stats
71W - 84L
1,444 Elo+
Party 2
Bellona
Bellona
Ripree
Bellona
Level 189
God Stats
2W - 1L
1,273 SR
Queue Stats
119W - 112L
1,535 Elo+
Solo
Merlin
Merlin
SigmaMale803
Merlin
Level 89
God Stats
2W - 1L
1,766 SR
Queue Stats
32W - 47L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Axle817D
Achilles
11
1 / 4 / 0
6,741
449
7,155
12,531
12,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 0
6,430
429
6,694
10,906
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
12
2 / 2 / 2
7,201
480
5,064
10,973
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
Niskala85
Yemoja
10
0 / 1 / 1
6,315
421
2,614
12,055
7,229
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
TMGFred
Danzaburou
11
0 / 1 / 1
6,979
465
9,346
11,732
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RGbangerz
Danzaburou
11
0 / 2 / 3
6,946
463
7,535
9,638
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
RGduser
Atlas
12
2 / 0 / 4
7,470
498
4,306
8,989
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
RGkittykitty
Ao Kuang
15
7 / 0 / 3
9,206
614
7,740
11,233
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Ripree
Bellona
14
1 / 1 / 3
8,631
575
5,227
10,307
7,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
13
3 / 1 / 5
8,312
554
12,051
9,852
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Axle817D
Achilles
1
4
0
0.25
L
1
5
0
0.2
L
Loki
2
2
2
1.5
L
Yemoja
Niskala85
Yemoja
0
1
1
0.5
W
Danzaburou
RGbangerz
Danzaburou
0
2
3
0.75
W
Atlas
RGduser
Atlas
2
0
4
4
W
Ao Kuang
RGkittykitty
Ao Kuang
7
0
3
8.5
W
Bellona
Ripree
Bellona
1
1
3
2.5
W
Merlin
3
1
5
5.5
L
Danzaburou
TMGFred
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
36,859
58,197
Taken
50,019
32,773
Mitigated
31,361
17,182
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Axle817D
Achilles
7,155
1,675
0
1,955
12,531
12,355
0
3,501
8,876
1,175
35,407
L
6,694
275
0
980
10,906
3,852
0
8,417
1,989
39,553
0
L
Loki
5,064
1,393
0
1,529
10,973
4,073
0
3,488
7,345
0
46,898
L
Yemoja
Niskala85
Yemoja
2,614
604
2,645
3,989
12,055
7,229
216
5,175
6,725
15,786
0
W
Danzaburou
RGbangerz
Danzaburou
7,535
1,985
0
2,333
9,638
4,455
104
1,230
8,407
0
45,022
W
Atlas
RGduser
Atlas
4,306
1,578
0
2,259
8,989
9,994
0
2,003
6,986
17,771
0
W
Ao Kuang
RGkittykitty
Ao Kuang
7,740
1,391
0
1,578
11,233
5,365
0
1,009
10,032
71,815
0
W
Bellona
Ripree
Bellona
5,227
2,172
0
3,677
10,307
7,594
1,622
833
8,622
0
68,665
W
Merlin
12,051
706
101
2,309
9,852
3,953
1,167
5,213
4,576
54,790
0
L
Danzaburou
TMGFred
Danzaburou
9,346
4,412
0
6,084
11,732
5,264
555
2,548
9,165
0
60,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,666
Gold Earned
40,565
320
Minions Killed
429
0
Camps Cleared
0
1,380,358
Distance Traveled
1,477,535
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,741
449
59
4
0
280,156
1
L
He Bo
6,430
429
65
4
0
277,526
0
L
Loki
7,201
480
82
5
0
303,512
2
L
Yemoja
6,315
421
15
1
0
268,839
8
W
Danzaburou
6,946
463
69
5
0
265,668
0
W
Atlas
7,470
498
27
2
0
317,228
0
W
Ao Kuang
9,206
614
104
7
0
321,854
0
W
Bellona
8,631
575
124
8
0
309,622
0
W
Merlin
8,312
554
105
7
0
263,163
0
L
Danzaburou
6,979
465
99
7
0
250,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role