Player Matchup

Cerberus
Cerberus
Platinum IV
Avrul
Cerberus
Platinum IV
Level 200
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
2,008 MMR
Solo
Nox
Nox
Platinum II
ElReneFrog
Nox
Platinum II
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 196L
1,934 MMR
Party 2
Arachne
Arachne
Diamond V
Mígge
Arachne
Diamond V
Level 156
God Stats
1W - 1L
1,318 SR
Queue Stats
77W - 46L
2,024 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
PePeCricket
Jormungandr
Diamond V
Level 216
God Stats
5W - 1L
1,762 SR
Queue Stats
179W - 177L
2,091 MMR
Party 2
Chernobog
Chernobog
Platinum I
Qazztheqazz
Chernobog
Platinum I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 37L
2,003 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 183
1,516 SR
2,012 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,671 SR
2,012 MMR
Hel
Hel
Platinum IV
DecoyOctoPuss
Hel
Platinum IV
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 76L
2,017 MMR
Solo
Rama
Rama
Diamond V
Logiccz
Rama
Diamond V
Level 155
God Stats
1W - 3L
1,497 SR
Queue Stats
322W - 304L
2,016 MMR
Solo
Camazotz
Camazotz
Platinum I
MoeChetta
Camazotz
Platinum I
Level 152
God Stats
10W - 12L
1,932 SR
Queue Stats
321W - 278L
2,011 MMR
Party 3
Chaac
Chaac
Platinum I
Scept
Chaac
Platinum I
Level 182
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 211L
2,011 MMR
Party 3
Aphrodite
Aphrodite
Platinum III
armsmai
Aphrodite
Platinum III
Level 108
God Stats
4W - 4L
1,928 SR
Queue Stats
80W - 71L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avrul
Cerberus
15
1 / 2 / 5
9,013
474
13,277
23,964
33,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 8
9,167
482
7,965
18,055
19,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Mígge
Arachne
15
1 / 4 / 6
8,920
469
8,412
18,781
8,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
PePeCricket
Jormungandr
17
4 / 1 / 3
9,855
519
16,334
15,218
9,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Qazztheqazz
Chernobog
17
4 / 1 / 4
10,517
554
21,172
14,573
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SurtrFreyaThanatosMauiChronos

VS

Bans
ThorOlorunNe ZhaHe BoSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,431
496
11,614
16,109
11,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Logiccz
Rama
12
0 / 2 / 4
8,050
424
8,857
16,827
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
MoeChetta
Camazotz
16
7 / 2 / 1
10,057
529
19,561
23,536
9,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
Scept
Chaac
15
0 / 1 / 2
9,340
492
12,973
20,261
21,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
armsmai
Aphrodite
15
1 / 3 / 4
9,368
493
8,838
18,794
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
11
Kills
9
9
Deaths
11
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Avrul
Cerberus
1
2
5
1.75
L
1
3
2
0.67
W
1
1
8
5
L
Rama
Logiccz
Rama
0
2
4
1
L
Camazotz
MoeChetta
Camazotz
7
2
1
3.75
W
Arachne
Mígge
Arachne
1
4
6
1
W
Jormungandr
PePeCricket
Jormungandr
4
1
3
5.5
W
Chernobog
Qazztheqazz
Chernobog
4
1
4
6
L
Chaac
Scept
Chaac
0
1
2
1
L
Aphrodite
armsmai
Aphrodite
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,160
Damage
61,843
90,591
Taken
95,527
79,422
Mitigated
60,527
32,409
Healing
56,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Avrul
Cerberus
13,277
1,334
0
12,062
23,964
33,522
0
3,000
20,964
69,162
1,490
L
11,614
523
5,770
8,491
16,109
11,051
0
7,146
8,605
95,968
0
W
7,965
1,727
0
3,289
18,055
19,985
136
6,697
11,358
40,886
0
L
Rama
Logiccz
Rama
8,857
7,588
0
7,925
16,827
6,751
0
3,473
13,271
0
66,692
L
Camazotz
MoeChetta
Camazotz
19,561
4,574
0
10,671
23,536
9,951
0
8,627
14,441
0
86,300
W
Arachne
Mígge
Arachne
8,412
5,818
0
6,218
18,781
8,053
0
2,570
16,211
0
76,719
W
Jormungandr
PePeCricket
Jormungandr
16,334
1,350
103
1,760
15,218
9,944
80
5,315
9,903
89,351
0
W
Chernobog
Qazztheqazz
Chernobog
21,172
15,337
0
8,977
14,573
7,918
1,423
2,870
11,703
0
101,629
L
Chaac
Scept
Chaac
12,973
2,059
0
7,371
20,261
21,534
0
9,102
10,938
0
79,523
L
Aphrodite
armsmai
Aphrodite
8,838
1,638
5,559
10,252
18,794
11,240
0
7,106
11,355
51,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,472
Gold Earned
46,246
615
Minions Killed
588
0
Camps Cleared
0
1,915,070
Distance Traveled
1,900,139
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,013
474
157
8
0
366,047
2
L
Hel
9,431
496
169
9
0
419,211
0
W
Nox
9,167
482
40
2
0
369,989
6
L
Rama
8,050
424
99
5
0
298,689
3
L
Camazotz
10,057
529
102
5
0
437,633
2
W
Arachne
8,920
469
101
5
0
411,086
3
W
Jormungandr
9,855
519
160
8
0
372,206
1
W
Chernobog
10,517
554
157
8
0
395,742
3
L
Chaac
9,340
492
125
7
0
368,908
4
L
Aphrodite
9,368
493
93
5
0
375,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role