Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
ACuteRose
Persephone
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,669 Elo+
Solo
Tyr
Tyr
LeoroUSN
Tyr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
jb00gie8917
Hou Yi
Level 178
God Stats
17W - 13L
1,500 SR
Queue Stats
653W - 696L
1,528 Elo+
Party 2
Horus
Horus
tehfig
Horus
Level 102
God Stats
4W - 4L
1,733 SR
Queue Stats
192W - 198L
1,415 Elo+
Party 2
Team Averages
Level 100
1,547 SR
1,523 Elo+

VS

Team Averages
Level 82
1,500 SR
1,494 Elo+
Cernunnos
Cernunnos
EmuSquire
Cernunnos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Girafemasai
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,446 Elo+
Solo
Guan Yu
Guan Yu
Scarletking1
Guan Yu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 49L
1,518 Elo+
Solo
Persephone
Persephone
Zerdalin
Persephone
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
supwiththeDEMO
Artemis
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 77L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 1 / 12
8,835
803
8,179
7,773
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ACuteRose
Persephone
15
2 / 2 / 9
8,847
804
10,208
10,542
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 7
9,274
843
11,367
15,403
14,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
15
4 / 3 / 15
9,117
829
17,496
12,949
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
tehfig
Horus
16
3 / 1 / 18
9,493
863
7,389
17,166
21,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EmuSquire
Cernunnos
13
1 / 6 / 3
7,317
665
7,575
13,382
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
18
3 / 1 / 1
8,889
808
11,652
8,908
10,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
Scarletking1
Guan Yu
13
2 / 5 / 4
7,995
727
5,336
16,839
15,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
Zerdalin
Persephone
11
0 / 6 / 2
7,161
651
8,459
10,614
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 3
7,218
656
9,939
9,275
4,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
21
Kills
6
8
Deaths
21
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
12
9
W
Persephone
ACuteRose
Persephone
2
2
9
3.25
L
Cernunnos
EmuSquire
Cernunnos
1
6
3
0.42
L
Tiamat
3
1
1
3.5
W
9
1
7
12.5
L
Guan Yu
Scarletking1
Guan Yu
2
5
4
0.8
L
Persephone
Zerdalin
Persephone
0
6
2
0.17
W
Hou Yi
4
3
15
3.83
L
0
3
3
0.5
W
Horus
tehfig
Horus
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,639
Damage
42,961
63,833
Taken
59,018
52,165
Mitigated
42,342
39,089
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,179
50
4,384
2,376
7,773
4,271
367
2,682
5,091
21,479
0
W
Persephone
ACuteRose
Persephone
10,208
768
1,553
3,041
10,542
5,395
300
3,628
6,912
19,089
0
L
Cernunnos
EmuSquire
Cernunnos
7,575
4,567
446
1,784
13,382
6,956
246
4,249
9,133
0
16,464
L
Tiamat
11,652
691
930
2,316
8,908
10,681
0
2,596
6,312
24,810
0
W
11,367
1,594
0
1,562
15,403
14,208
0
5,360
10,043
0
16,415
L
Guan Yu
Scarletking1
Guan Yu
5,336
583
5,615
4,955
16,839
15,646
0
7,095
9,744
0
8,025
L
Persephone
Zerdalin
Persephone
8,459
1,174
91
913
10,614
4,301
0
3,055
7,553
14,748
0
W
Hou Yi
17,496
5,885
2,112
2,545
12,949
6,638
1,830
3,113
9,836
0
37,709
L
9,939
2,101
816
2,098
9,275
4,758
0
2,875
6,400
0
18,938
W
Horus
tehfig
Horus
7,389
2,686
10,966
10,550
17,166
21,653
51
5,328
11,838
2,311
8,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
38,580
117
Minions Killed
92
0
Camps Cleared
0
1,090,249
Distance Traveled
934,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,835
803
38
3
0
217,766
0
W
Persephone
8,847
804
23
2
0
203,197
0
L
Cernunnos
7,317
665
25
2
0
166,758
0
L
Tiamat
8,889
808
29
3
0
215,044
0
W
Tyr
9,274
843
19
2
0
233,095
0
L
Guan Yu
7,995
727
4
0
0
206,104
0
L
Persephone
7,161
651
14
1
0
180,518
0
W
Hou Yi
9,117
829
32
3
0
205,154
0
L
Artemis
7,218
656
20
2
0
165,664
0
W
Horus
9,493
863
5
0
0
231,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role