Player Matchup

Medusa
Medusa
J1mboSl1cee
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
JustKeepsDying
Kukulkan
Level 103
God Stats
5W - 3L
1,699 SR
Queue Stats
63W - 84L
1,457 Elo+
Party 2
Fenrir
Fenrir
Klact
Fenrir
Level 122
God Stats
2W - 4L
1,272 SR
Queue Stats
118W - 106L
1,536 Elo+
Solo
Lancelot
Lancelot
Mrbrent10
Lancelot
Level 88
God Stats
2W - 4L
1,726 SR
Queue Stats
123W - 170L
1,500 Elo+
Party 2
Maui
Maui
Wackkjob
Maui
Level 128
God Stats
0W - 4L
1,369 SR
Queue Stats
78W - 135L
1,475 Elo+
Party 2
Team Averages
Level 106
1,513 SR
1,471 Elo+

VS

Team Averages
Level 122
1,569 SR
1,536 Elo+
Agni
Agni
SgJmfp
Agni
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,501 Elo+
Party 1
Martichoras
Martichoras
Syds22
Martichoras
Level 84
God Stats
17W - 12L
1,610 SR
Queue Stats
51W - 39L
1,549 Elo+
Solo
Sylvanus
Sylvanus
cozyxyz
Sylvanus
Level 129
God Stats
7W - 6L
1,529 SR
Queue Stats
195W - 176L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
nėvermuċh
Ne Zha
Level 150
God Stats
13W - 12L
1,509 SR
Queue Stats
102W - 99L
1,532 Elo+
Party 1
Pele
Pele
stvnlpz
Pele
Level 127
God Stats
8W - 6L
1,699 SR
Queue Stats
756W - 752L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 2 / 1
7,263
519
6,268
11,107
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
1 / 5 / 2
6,698
478
7,965
7,890
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Klact
Fenrir
14
4 / 5 / 1
8,199
586
8,147
14,738
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Lancelot
Mrbrent10
Lancelot
13
2 / 3 / 1
7,565
540
10,037
14,364
14,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maui
10
1 / 1 / 3
6,606
472
3,085
13,813
8,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
SgJmfp
Agni
12
1 / 3 / 3
7,426
530
8,063
10,161
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
Syds22
Martichoras
14
4 / 2 / 1
8,372
598
11,114
12,010
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
cozyxyz
Sylvanus
12
1 / 1 / 8
7,886
563
5,814
16,574
13,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
12
7 / 1 / 5
8,295
593
7,831
9,945
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
stvnlpz
Pele
14
3 / 4 / 1
8,700
621
12,089
19,318
11,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
16
16
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
2
1
1.25
L
Kukulkan
1
5
2
0.4
L
Fenrir
Klact
Fenrir
4
5
1
0.9
L
Lancelot
Mrbrent10
Lancelot
2
3
1
0.83
W
Agni
SgJmfp
Agni
1
3
3
0.83
W
Martichoras
Syds22
Martichoras
4
2
1
2.25
L
Maui
1
1
3
2.5
W
Sylvanus
cozyxyz
Sylvanus
1
1
8
5
W
Ne Zha
7
1
5
9.5
W
Pele
stvnlpz
Pele
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,502
Damage
44,911
61,912
Taken
68,008
35,279
Mitigated
38,876
12,967
Healing
26,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,268
3,110
0
4,771
11,107
4,017
0
1,065
10,042
0
50,632
L
Kukulkan
7,965
550
0
440
7,890
2,366
0
3,333
4,557
50,917
0
L
Fenrir
Klact
Fenrir
8,147
1,025
0
2,069
14,738
6,473
0
3,824
10,914
0
64,993
L
Lancelot
Mrbrent10
Lancelot
10,037
1,659
0
1,280
14,364
14,173
0
786
13,578
1,896
57,544
W
Agni
SgJmfp
Agni
8,063
266
81
1,636
10,161
4,246
339
5,393
4,768
56,144
0
W
Martichoras
Syds22
Martichoras
11,114
6,212
0
7,400
12,010
6,040
619
764
11,246
0
71,842
L
Maui
3,085
624
1,482
2,925
13,813
8,250
0
5,776
8,037
12,771
0
W
Sylvanus
cozyxyz
Sylvanus
5,814
1,885
2,728
6,482
16,574
13,765
54
5,344
11,230
28,004
0
W
Ne Zha
7,831
3,055
0
1,227
9,945
3,668
0
1,846
8,099
0
36,374
W
Pele
stvnlpz
Pele
12,089
3,945
0
6,764
19,318
11,157
595
1,716
17,602
0
86,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
40,679
356
Minions Killed
405
0
Camps Cleared
0
1,419,353
Distance Traveled
1,366,154
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,263
519
77
6
0
283,006
0
L
Kukulkan
6,698
478
81
6
0
259,257
6
L
Fenrir
8,199
586
94
7
0
296,797
0
L
Lancelot
7,565
540
85
6
0
284,361
1
W
Agni
7,426
530
100
7
0
273,867
0
W
Martichoras
8,372
598
94
7
0
249,610
0
L
Maui
6,606
472
19
1
0
295,932
6
W
Sylvanus
7,886
563
34
2
0
261,081
0
W
Ne Zha
8,295
593
41
3
0
321,940
0
W
Pele
8,700
621
136
10
0
259,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role