Player Matchup

Kuzenbo
Kuzenbo
EtherealLeaf
Kuzenbo
Level 113
God Stats
3W - 4L
1,570 SR
Queue Stats
113W - 86L
1,598 Elo+
Party 3
Chang'e
Chang'e
MintyLemon
Chang'e
Level 69
God Stats
8W - 9L
1,632 SR
Queue Stats
247W - 185L
1,578 Elo+
Party 3
Izanami
Izanami
Note0
Izanami
Level 55
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 6L
1,492 Elo+
Party 2
Bellona
Bellona
SirPenn
Bellona
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 94L
1,614 Elo+
Party 2
Thor
Thor
TinySquidCheeks
Thor
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 94L
1,559 Elo+
Party 2
Team Averages
Level 88
1,581 SR
1,568 Elo+

VS

Team Averages
Level 122
1,699 SR
1,552 Elo+
Mercury
Mercury
BlackZyther
Mercury
Level 80
God Stats
7W - 2L
1,761 SR
Queue Stats
98W - 86L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
HerculesMWP
Sylvanus
Level 157
God Stats
9W - 8L
1,735 SR
Queue Stats
184W - 176L
1,574 Elo+
Solo
Chiron
Chiron
KingFsher
Chiron
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 103L
1,529 Elo+
Party 1
Tiamat
Tiamat
RunicOutcast
Tiamat
Level 137
God Stats
3W - 0L
1,818 SR
Queue Stats
172W - 142L
1,664 Elo+
Solo
Loki
Loki
Xredpepperx1
Loki
Level 128
God Stats
20W - 14L
1,679 SR
Queue Stats
175W - 193L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EtherealLeaf
Kuzenbo
13
0 / 3 / 3
8,316
438
10,628
22,081
27,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
MintyLemon
Chang'e
16
4 / 4 / 0
9,575
504
12,682
18,198
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Note0
Izanami
15
0 / 5 / 1
8,868
467
6,054
15,665
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
SirPenn
Bellona
16
1 / 5 / 3
9,653
508
8,765
19,975
26,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
4 / 5 / 1
8,617
454
7,943
14,830
5,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlackZyther
Mercury
19
11 / 1 / 5
12,620
664
15,530
17,656
7,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
HerculesMWP
Sylvanus
15
0 / 2 / 6
9,454
498
7,145
17,503
13,991
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
KingFsher
Chiron
20
8 / 0 / 4
12,720
669
17,143
11,824
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
17
1 / 2 / 7
10,550
555
16,833
11,861
9,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 4 / 4
11,569
609
10,348
16,442
7,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
22
22
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
BlackZyther
Mercury
11
1
5
13.5
L
Kuzenbo
EtherealLeaf
Kuzenbo
0
3
3
0.5
W
Sylvanus
HerculesMWP
Sylvanus
0
2
6
1.5
W
Chiron
KingFsher
Chiron
8
0
4
10
L
Chang'e
MintyLemon
Chang'e
4
4
0
1
L
Izanami
Note0
Izanami
0
5
1
0.1
W
Tiamat
1
2
7
2.25
L
Bellona
SirPenn
Bellona
1
5
3
0.5
L
4
5
1
0.9
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,072
Damage
66,999
90,749
Taken
75,286
73,965
Mitigated
44,483
26,594
Healing
30,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BlackZyther
Mercury
15,530
8,964
0
3,735
17,656
7,729
0
4,940
12,716
0
120,516
L
Kuzenbo
EtherealLeaf
Kuzenbo
10,628
5,055
3,933
4,314
22,081
27,229
0
8,967
11,407
24,531
0
W
Sylvanus
HerculesMWP
Sylvanus
7,145
2,494
5,776
7,322
17,503
13,991
93
9,556
7,906
24,511
140
W
Chiron
KingFsher
Chiron
17,143
9,532
838
4,997
11,824
5,503
4,748
2,148
9,642
0
133,650
L
Chang'e
MintyLemon
Chang'e
12,682
733
2,639
5,557
18,198
8,104
0
7,643
9,394
92,810
0
L
Izanami
Note0
Izanami
6,054
3,912
0
5,411
15,665
5,939
1,121
1,135
14,429
0
77,887
W
Tiamat
16,833
1,228
0
4,039
11,861
9,730
0
7,120
4,644
90,401
0
L
Bellona
SirPenn
Bellona
8,765
3,445
0
3,692
19,975
26,717
0
1,293
18,292
0
73,464
L
7,943
2,685
0
1,048
14,830
5,976
0
1,404
13,249
0
63,239
W
10,348
2,917
0
4,200
16,442
7,530
0
1,844
14,569
0
108,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,029
Gold Earned
56,913
576
Minions Killed
689
0
Camps Cleared
0
1,896,098
Distance Traveled
1,977,314
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,620
664
138
7
0
479,339
0
L
Kuzenbo
8,316
438
36
2
0
401,956
5
W
Sylvanus
9,454
498
23
1
0
342,859
2
W
Chiron
12,720
669
199
10
0
373,248
0
L
Chang'e
9,575
504
182
10
0
384,865
4
L
Izanami
8,868
467
149
8
0
344,802
0
W
Tiamat
10,550
555
156
8
0
383,359
1
L
Bellona
9,653
508
134
7
0
363,484
4
L
Thor
8,617
454
75
4
0
400,991
0
W
Loki
11,569
609
173
9
0
398,509
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role