Player Matchup

Heimdallr
Heimdallr
EyelessEternity
Heimdallr
Level 100
God Stats
0W - 1L
1,284 SR
Queue Stats
9W - 8L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
H4RR15
Cthulhu
Level 135
God Stats
0W - 2L
1,281 SR
Queue Stats
18W - 18L
1,455 Elo+
Party 1
Nike
Nike
Rinbunnylove
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,158 Elo+
Party 1
Hera
Hera
SpacyyLace
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 1
Anhur
Anhur
TechGaud
Anhur
Level 86
God Stats
16W - 18L
1,561 SR
Queue Stats
336W - 304L
1,501 Elo+
Solo
Team Averages
Level 93
1,425 SR
1,349 Elo+

VS

Team Averages
Level 54
1,511 SR
1,476 Elo+
Ganesha
Ganesha
BiggieSmites
Ganesha
Level 68
God Stats
5W - 1L
1,704 SR
Queue Stats
87W - 42L
1,625 Elo+
Solo
Arachne
Arachne
BloodShad0w236
Arachne
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 53L
1,434 Elo+
Party 2
Tyr
Tyr
Butthurt81
Tyr
Level 83
God Stats
21W - 21L
1,777 SR
Queue Stats
353W - 341L
1,474 Elo+
Solo
Nu Wa
Nu Wa
TasstyRyuko
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
pandainwater
Xbalanque
Level 6
God Stats
5W - 6L
1,072 SR
Queue Stats
18W - 31L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EyelessEternity
Heimdallr
14
1 / 8 / 3
7,920
660
6,725
14,530
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
H4RR15
Cthulhu
14
1 / 7 / 1
7,986
666
8,288
17,026
16,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 3 / 1
8,314
693
7,971
13,171
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 0
7,402
617
8,402
7,600
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
TechGaud
Anhur
16
2 / 4 / 0
8,755
730
4,819
14,255
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BiggieSmites
Ganesha
17
0 / 0 / 17
9,027
752
14,439
9,872
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 1 / 4
9,774
815
10,580
12,175
6,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
10 / 2 / 7
9,505
792
10,801
12,522
10,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

17
7 / 1 / 9
10,013
834
13,658
10,895
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
pandainwater
Xbalanque
15
2 / 3 / 8
8,682
724
8,024
10,767
4,503
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
6
Kills
26
26
Deaths
7
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BiggieSmites
Ganesha
0
0
17
8.5
W
7
1
4
9
W
10
2
7
6.75
L
Heimdallr
EyelessEternity
Heimdallr
1
8
3
0.31
L
Cthulhu
H4RR15
Cthulhu
1
7
1
0.21
L
2
3
1
0.83
L
0
4
0
0
W
7
1
9
11.5
L
Anhur
TechGaud
Anhur
2
4
0
0.5
W
Xbalanque
pandainwater
Xbalanque
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,205
Damage
57,502
66,582
Taken
56,231
41,402
Mitigated
31,988
9,318
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BiggieSmites
Ganesha
14,439
1,107
0
4,242
9,872
6,301
0
3,333
5,601
40,159
0
W
10,580
5,999
0
5,332
12,175
6,277
13
2,645
9,162
0
36,079
W
10,801
1,185
0
1,190
12,522
10,590
743
5,185
6,706
0
23,215
L
Heimdallr
EyelessEternity
Heimdallr
6,725
1,868
0
1,194
14,530
6,268
506
6,562
7,424
0
12,227
L
Cthulhu
H4RR15
Cthulhu
8,288
498
127
1,924
17,026
16,493
0
6,970
9,409
25,133
0
L
7,971
178
0
2,757
13,171
10,486
149
5,186
7,199
803
23,742
L
8,402
1,747
0
215
7,600
2,758
0
2,342
5,087
22,517
0
W
13,658
5,017
0
1,490
10,895
4,317
700
2,999
7,289
35,044
0
L
Anhur
TechGaud
Anhur
4,819
1,867
0
3,101
14,255
5,397
700
4,485
9,366
0
42,557
W
Xbalanque
pandainwater
Xbalanque
8,024
5,898
0
2,811
10,767
4,503
3,005
1,955
8,275
0
30,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
47,001
204
Minions Killed
237
0
Camps Cleared
0
1,075,480
Distance Traveled
1,310,330
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,027
752
27
2
0
271,245
0
W
Arachne
9,774
815
54
5
0
304,334
0
W
Tyr
9,505
792
37
3
0
244,735
0
L
Heimdallr
7,920
660
16
1
0
210,550
2
L
Cthulhu
7,986
666
40
3
0
227,880
1
L
Nike
8,314
693
36
3
0
229,832
0
L
Hera
7,402
617
34
3
0
211,538
2
W
Nu Wa
10,013
834
62
5
0
262,081
0
L
Anhur
8,755
730
78
7
0
195,680
0
W
Xbalanque
8,682
724
57
5
0
227,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role