Player Matchup

Khepri
Khepri
 
Khepri
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LambFlock 40
Neith
Level 150
God Stats
6W - 10L
1,500 SR
Queue Stats
506W - 495L
1,594 Elo+
Solo
Freya
Freya
MoneyMitch13
Freya
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,397 Elo+
Party 2
Yu Huang
Yu Huang
OGGunSkills
Yu Huang
Level 158
God Stats
3W - 5L
1,286 SR
Queue Stats
185W - 167L
1,625 Elo+
Party 2
Sol
Sol
driftyxiii
Sol
Level 109
God Stats
4W - 3L
1,470 SR
Queue Stats
256W - 264L
1,465 Elo+
Solo
Team Averages
Level 121
1,451 SR
1,516 Elo+

VS

Team Averages
Level 102
1,582 SR
1,571 Elo+
Charybdis
Charybdis
Exo-KillerBros7
Charybdis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 130L
1,571 Elo+
Party 1
Thor
Thor
LoganPaulScam
Thor
Level 34
God Stats
0W - 1L
1,689 SR
Queue Stats
36W - 35L
1,516 Elo+
Solo
Osiris
Osiris
N H Crusader
Osiris
Level 129
God Stats
5W - 4L
1,720 SR
Queue Stats
277W - 263L
1,580 Elo+
Solo
King Arthur
King Arthur
SevereNinja5
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 1
Anhur
Anhur
StAtiK_Dragon
Anhur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 413L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
4 / 1 / 17
9,452
945
4,695
11,030
10,868
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 2 / 8
10,819
1,082
12,633
8,743
5,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 4 / 13
8,440
844
9,219
12,136
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
OGGunSkills
Yu Huang
14
2 / 2 / 15
8,240
824
13,386
9,215
5,040
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 15
8,465
847
13,404
9,941
4,100
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Exo-KillerBros7
Charybdis
14
2 / 5 / 6
7,959
796
9,501
12,700
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 5
8,583
858
10,017
12,343
10,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
14
2 / 5 / 6
7,874
787
7,205
11,999
10,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SevereNinja5
King Arthur
10
0 / 6 / 3
6,487
649
3,813
10,679
11,709
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 5 / 6
8,342
834
13,701
11,922
4,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
24
Kills
11
12
Deaths
25
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
1
17
12.5
L
Charybdis
Exo-KillerBros7
Charybdis
2
5
6
1
W
14
2
8
9
L
3
4
5
1.38
W
4
4
13
2.63
L
Osiris
2
5
6
1
W
Yu Huang
OGGunSkills
Yu Huang
2
2
15
4.75
L
King Arthur
SevereNinja5
King Arthur
0
6
3
0.25
L
4
5
6
1.4
W
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,337
Damage
44,237
51,065
Taken
59,643
31,636
Mitigated
43,057
17,815
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,695
460
3,588
2,769
11,030
10,868
236
309
10,721
10,838
0
L
Charybdis
Exo-KillerBros7
Charybdis
9,501
4,235
1,152
3,023
12,700
5,692
0
9,109
3,431
0
23,149
W
12,633
2,848
1,142
3,187
8,743
5,340
1,251
230
8,513
0
27,841
L
10,017
626
1,838
1,990
12,343
10,433
27
6,665
5,321
0
20,017
W
9,219
2,190
361
2,337
12,136
6,288
521
381
11,755
13,021
0
L
Osiris
7,205
640
0
1,060
11,999
10,246
0
8,585
3,136
0
9,712
W
Yu Huang
OGGunSkills
Yu Huang
13,386
1,412
721
731
9,215
5,040
990
546
8,669
20,637
0
L
King Arthur
SevereNinja5
King Arthur
3,813
227
174
120
10,679
11,709
0
7,278
3,315
3,249
6,493
L
13,701
6,461
1,533
2,380
11,922
4,977
235
7,996
3,736
0
22,653
W
13,404
3,147
301
2,678
9,941
4,100
1,785
50
9,891
26,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,416
Gold Earned
39,245
114
Minions Killed
95
0
Camps Cleared
0
975,876
Distance Traveled
875,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,452
945
8
1
0
216,170
0
L
Charybdis
7,959
796
43
4
0
174,692
0
W
Neith
10,819
1,082
29
3
0
199,417
0
L
Thor
8,583
858
22
2
0
185,743
0
W
Freya
8,440
844
11
1
0
172,792
0
L
Osiris
7,874
787
4
0
0
184,433
0
W
Yu Huang
8,240
824
20
2
0
195,398
0
L
King Arthur
6,487
649
5
1
0
148,607
0
L
Anhur
8,342
834
21
2
0
182,437
0
W
Sol
8,465
847
46
5
0
192,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role