Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver II
D2M iSINFUL 89
Hades
Silver II
Level 106
God Stats
4W - 4L
1,608 SR
Queue Stats
32W - 70L
1,029 MMR
Solo
Horus
Horus
Bronze I
Meyukii
Horus
Bronze I
Level 122
God Stats
12W - 8L
1,696 SR
Queue Stats
65W - 64L
1,008 MMR
Solo
Jormungandr
Jormungandr
Silver II
bubblegum390
Jormungandr
Silver II
Level 109
God Stats
5W - 5L
1,584 SR
Queue Stats
307W - 345L
937 MMR
Solo
Rama
Rama
Silver I
tft80-
Rama
Silver I
Level 139
God Stats
11W - 14L
1,292 SR
Queue Stats
104W - 110L
1,078 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,536 SR
1,110 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 109
1,503 SR
1,224 MMR
Neith
Neith
Bronze II
 
Neith
Bronze II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze IV
LaJarkass
Chronos
Bronze IV
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 30L
1,190 MMR
Solo
Arachne
Arachne
Bronze IV
SKYTRIX_101
Arachne
Bronze IV
Level 123
God Stats
1W - 7L
1,234 SR
Queue Stats
45W - 63L
1,262 MMR
Party 1
Surtr
Surtr
Bronze IV
SentinelOverseer
Surtr
Bronze IV
Level 85
God Stats
3W - 3L
1,503 SR
Queue Stats
78W - 94L
1,029 MMR
Solo
Chaac
Chaac
Bronze IV
ironcore909
Chaac
Bronze IV
Level 115
God Stats
0W - 1L
1,778 SR
Queue Stats
5W - 14L
1,140 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 0 / 4
8,379
645
10,332
7,336
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 1 / 5
7,340
565
3,679
7,171
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Meyukii
Horus
14
3 / 1 / 2
8,643
665
7,772
9,485
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
bubblegum390
Jormungandr
12
2 / 0 / 10
7,665
590
7,812
7,022
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
tft80-
Rama
15
10 / 0 / 2
9,599
738
10,135
11,327
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AwilixAo KuangSkadiHercules

VS

Bans
He BoAthenaFreyaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 11 / 0
5,762
443
4,479
13,624
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
LaJarkass
Chronos
10
0 / 2 / 0
6,104
470
3,898
6,994
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
SKYTRIX_101
Arachne
11
1 / 3 / 0
6,443
496
6,080
11,106
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 0
6,367
490
4,811
14,069
4,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 3 / 0
5,505
423
2,886
11,651
9,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
23
Kills
2
2
Deaths
24
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
4
9
L
Neith
 
Neith
0
11
0
0
W
1
1
5
3.5
L
Chronos
LaJarkass
Chronos
0
2
0
0
W
Horus
Meyukii
Horus
3
1
2
4
L
Arachne
SKYTRIX_101
Arachne
1
3
0
0.33
L
1
5
0
0.2
W
Jormungandr
bubblegum390
Jormungandr
2
0
10
7
L
0
3
0
0
W
Rama
tft80-
Rama
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
22,154
42,341
Taken
57,444
22,958
Mitigated
25,786
20,166
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,332
1,953
0
719
7,336
3,039
440
518
6,818
0
65,717
L
Neith
 
Neith
4,479
3,068
0
1,365
13,624
4,826
0
3,106
10,518
0
35,779
W
3,679
793
242
3,850
7,171
3,642
307
1,987
5,184
40,582
0
L
Chronos
LaJarkass
Chronos
3,898
1,301
0
2,307
6,994
2,363
0
2,197
4,797
48,919
0
W
Horus
Meyukii
Horus
7,772
3,074
0
4,424
9,485
5,842
272
136
9,349
0
66,237
L
Arachne
SKYTRIX_101
Arachne
6,080
4,040
0
1,962
11,106
4,462
0
1,864
9,242
0
44,828
L
4,811
1,368
0
5,781
14,069
4,627
32
0
13,236
597
43,279
W
Jormungandr
bubblegum390
Jormungandr
7,812
3,975
78
2,571
7,022
5,287
519
1,393
5,629
47,282
0
L
2,886
495
1,015
3,671
11,651
9,508
0
4,324
7,327
0
23,927
W
Rama
tft80-
Rama
10,135
9,164
0
8,282
11,327
5,148
2,674
0
11,327
0
74,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
30,181
502
Minions Killed
305
0
Camps Cleared
0
1,312,446
Distance Traveled
1,202,011
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,379
645
84
6
0
325,553
5
L
Neith
5,762
443
55
4
0
209,080
0
W
Hades
7,340
565
90
7
0
231,234
0
L
Chronos
6,104
470
89
7
0
245,000
0
W
Horus
8,643
665
124
10
0
268,918
2
L
Arachne
6,443
496
70
5
0
304,504
0
L
Surtr
6,367
490
71
5
0
212,828
0
W
Jormungandr
7,665
590
71
5
0
256,641
0
L
Chaac
5,505
423
20
2
0
230,599
0
W
Rama
9,599
738
133
10
0
230,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role