Player Matchup

Ganesha
Ganesha
Mato Vileblood
Ganesha
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,745 Elo+
Party 1
Bacchus
Bacchus
VVaabaa
Bacchus
Level 56
God Stats
3W - 0L
1,715 SR
Queue Stats
143W - 125L
1,625 Elo+
Party 1
Geb
Geb
WAR x UNDE4D
Geb
Level 128
God Stats
6W - 3L
1,693 SR
Queue Stats
127W - 96L
1,594 Elo+
Party 1
Raijin
Raijin
ZTX Ssenpaii
Raijin
Level 89
God Stats
5W - 1L
1,715 SR
Queue Stats
198W - 187L
1,599 Elo+
Party 1
Agni
Agni
roseforhall
Agni
Level 120
God Stats
3W - 2L
1,504 SR
Queue Stats
62W - 61L
1,575 Elo+
Solo
Team Averages
Level 101
1,625 SR
1,628 Elo+

VS

Team Averages
Level 116
1,447 SR
1,517 Elo+
Ah Muzen Cab
Ah Muzen Cab
Smiteston
Ah Muzen Cab
Level 109
God Stats
6W - 3L
1,186 SR
Queue Stats
117W - 107L
1,520 Elo+
Party 2
Nemesis
Nemesis
TICKL3me3LMO187
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,513 Elo+
Party 2
Kuzenbo
Kuzenbo
TruGvmer
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,477 Elo+
Solo
Raijin
Raijin
iambrandon
Raijin
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
441W - 425L
1,488 Elo+
Solo
Rama
Rama
xsleepyyy
Rama
Level 107
God Stats
1W - 2L
1,551 SR
Queue Stats
64W - 51L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
7,096
1,014
3,253
10,526
11,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
VVaabaa
Bacchus
12
3 / 0 / 7
7,452
1,065
4,545
11,071
16,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 0 / 9
6,712
959
4,306
9,633
9,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
13
5 / 1 / 5
7,383
1,055
8,548
7,876
4,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 1 / 2
6,413
916
3,456
4,083
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Smiteston
Ah Muzen Cab
11
0 / 2 / 0
5,461
780
9,747
7,800
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,375
768
2,810
6,317
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
TruGvmer
Kuzenbo
1
0 / 0 / 0
1,748
250
0
0
0
Raijin
iambrandon
Raijin
10
0 / 3 / 0
5,305
758
10,161
5,864
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
0 / 2 / 0
5,423
775
6,776
5,654
2,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
10
Kills
1
2
Deaths
10
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
L
Ah Muzen Cab
Smiteston
Ah Muzen Cab
0
2
0
0
L
1
3
0
0.33
L
Kuzenbo
TruGvmer
Kuzenbo
0
0
0
0
W
Bacchus
VVaabaa
Bacchus
3
0
7
6.5
W
0
0
9
4.5
W
Raijin
5
1
5
7.5
L
Raijin
iambrandon
Raijin
0
3
0
0
W
2
1
2
3
L
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
29,494
43,189
Taken
25,635
44,333
Mitigated
15,342
22,207
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,253
233
2,925
3,545
10,526
11,961
238
3,075
7,407
6,156
0
L
Ah Muzen Cab
Smiteston
Ah Muzen Cab
9,747
3,227
500
3,251
7,800
3,551
0
7,186
614
0
22,223
L
2,810
389
461
1,054
6,317
6,981
0
5,951
366
0
3,525
L
Kuzenbo
TruGvmer
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
VVaabaa
Bacchus
4,545
558
1,305
2,604
11,071
16,086
551
2,133
8,938
7,712
0
W
4,306
258
3,561
2,662
9,633
9,434
377
1,866
7,683
10,146
0
W
Raijin
8,548
863
2,224
1,676
7,876
4,803
1,050
1,712
5,999
19,039
0
L
Raijin
iambrandon
Raijin
10,161
853
626
952
5,864
2,401
0
5,692
172
12,484
0
W
3,456
115
1,243
462
4,083
2,049
1,159
1,375
2,621
10,693
0
L
Rama
6,776
3,661
0
1,730
5,654
2,409
0
5,279
375
0
14,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
23,312
87
Minions Killed
47
0
Camps Cleared
0
736,471
Distance Traveled
486,004
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,096
1,014
0
0
0
153,981
0
L
Ah Muzen Cab
5,461
780
15
2
0
126,188
0
L
Nemesis
5,375
768
2
0
0
135,308
0
L
Kuzenbo
1,748
250
0
0
0
0
0
W
Bacchus
7,452
1,065
13
2
0
159,404
0
W
Geb
6,712
959
6
1
0
150,249
0
W
Raijin
7,383
1,055
45
6
0
130,424
0
L
Raijin
5,305
758
9
1
0
110,147
0
W
Agni
6,413
916
23
3
0
142,413
3
L
Rama
5,423
775
21
3
0
114,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role