Player Matchup

Kukulkan
Kukulkan
TdslDarkDooubt
Kukulkan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,976 Elo+
Party 2
Hou Yi
Hou Yi
TdslDarkPhoenix
Hou Yi
Level 184
God Stats
3W - 1L
1,354 SR
Queue Stats
10W - 2L
1,836 Elo+
Party 2
Achilles
Achilles
Thatsalotofloki
Achilles
Level 148
God Stats
12W - 9L
1,743 SR
Queue Stats
126W - 115L
1,639 Elo+
Solo
Team Averages
Level 163
1,532 SR
1,817 Elo+

VS

Team Averages
Level 127
1,397 SR
1,598 Elo+
Horus
Horus
KH4Z3
Horus
Level 149
God Stats
2W - 3L
1,473 SR
Queue Stats
163W - 146L
1,532 Elo+
Party 1
Neith
Neith
LeQuebecois95
Neith
Level 83
God Stats
90W - 84L
1,526 SR
Queue Stats
90W - 84L
1,535 Elo+
Party 1
Janus
Janus
Mxstery
Janus
Level 149
God Stats
0W - 1L
1,192 SR
Queue Stats
50W - 44L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 0 / 3
7,792
779
4,905
5,370
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 4
7,514
751
7,587
6,200
2,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
13
1 / 0 / 6
7,079
708
8,119
9,482
10,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KH4Z3
Horus
11
0 / 1 / 1
6,097
610
4,923
9,105
8,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 0
6,519
652
4,225
8,525
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Mxstery
Janus
12
0 / 3 / 0
6,463
646
4,642
5,317
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
KH4Z3
Horus
0
1
1
0.5
L
1
4
0
0.25
L
Janus
Mxstery
Janus
0
3
0
0
W
Kukulkan
4
0
3
5.5
W
3
1
4
5
W
Achilles
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,611
Damage
13,790
21,052
Taken
22,947
14,952
Mitigated
15,353
7,690
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
KH4Z3
Horus
4,923
2,550
429
2,170
9,105
8,998
0
1,797
6,894
0
11,287
L
4,225
1,584
173
1,039
8,525
4,346
0
2,056
6,185
0
23,383
L
Janus
Mxstery
Janus
4,642
679
0
346
5,317
2,009
0
1,092
4,140
30,372
0
W
Kukulkan
4,905
478
0
1,682
5,370
2,336
408
1,166
4,204
34,901
0
W
7,587
4,326
0
941
6,200
2,328
288
885
5,315
0
30,855
W
Achilles
8,119
1,918
105
4,962
9,482
10,288
93
2,651
6,831
0
15,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,385
Gold Earned
19,079
140
Minions Killed
119
0
Camps Cleared
0
581,382
Distance Traveled
523,544
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,097
610
10
1
0
200,276
2
L
Neith
6,519
652
40
4
0
150,201
0
L
Janus
6,463
646
69
7
0
173,067
0
W
Kukulkan
7,792
779
68
7
0
193,238
0
W
Hou Yi
7,514
751
57
6
0
195,526
0
W
Achilles
7,079
708
15
2
0
192,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role