Player Matchup

Ra
Ra
EstoyLag
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,824 Elo+
Solo
Lancelot
Lancelot
HarlequinTheFool
Lancelot
Level 108
God Stats
12W - 11L
1,383 SR
Queue Stats
80W - 71L
1,517 Elo+
Party 1
Maui
Maui
TheBloodening
Maui
Level 147
God Stats
7W - 8L
1,273 SR
Queue Stats
98W - 91L
1,497 Elo+
Party 1
Neith
Neith
evantoni
Neith
Level 116
God Stats
2W - 4L
1,346 SR
Queue Stats
70W - 58L
1,523 Elo+
Party 1
Martichoras
Martichoras
purr3k1ng
Martichoras
Level 140
God Stats
3W - 3L
1,586 SR
Queue Stats
89W - 74L
1,491 Elo+
Party 1
Team Averages
Level 112
1,418 SR
1,570 Elo+

VS

Team Averages
Level 102
1,626 SR
1,536 Elo+
Surtr
Surtr
 
Surtr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DiffedU2EZ
Discordia
Level 63
God Stats
3W - 4L
1,797 SR
Queue Stats
286W - 268L
1,525 Elo+
Party 2
Rama
Rama
Rektaphobia
Rama
Level 158
God Stats
49W - 43L
1,461 SR
Queue Stats
174W - 139L
1,593 Elo+
Party 2
Jormungandr
Jormungandr
TheEndOfEnds
Jormungandr
Level 45
God Stats
31W - 31L
1,633 SR
Queue Stats
231W - 212L
1,571 Elo+
Solo
Nemesis
Nemesis
Welgaia
Nemesis
Level 128
God Stats
0W - 1L
1,740 SR
Queue Stats
19W - 24L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,083
577
9,438
7,630
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 1
8,365
598
8,736
10,232
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 4
6,819
487
1,504
9,385
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
evantoni
Neith
12
1 / 1 / 2
7,093
507
4,496
6,768
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
purr3k1ng
Martichoras
14
5 / 1 / 5
8,406
600
11,203
10,757
4,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 0
7,726
552
5,235
15,969
10,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
DiffedU2EZ
Discordia
12
0 / 5 / 1
7,193
514
4,788
8,514
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 0
8,177
584
6,893
10,087
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TheEndOfEnds
Jormungandr
12
1 / 4 / 1
7,394
528
8,288
12,936
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Welgaia
Nemesis
9
1 / 3 / 1
6,095
435
1,776
8,557
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
L
Discordia
DiffedU2EZ
Discordia
0
5
1
0.1
W
0
2
3
0.75
W
8
0
1
8.5
L
1
1
0
1
W
0
0
4
2
L
Jormungandr
TheEndOfEnds
Jormungandr
1
4
1
0.38
L
Nemesis
Welgaia
Nemesis
1
3
1
0.5
W
Neith
evantoni
Neith
1
1
2
2
W
Martichoras
purr3k1ng
Martichoras
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,377
Damage
26,980
44,772
Taken
56,063
26,994
Mitigated
29,068
18,773
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,235
1,602
0
7,677
15,969
10,612
0
8,684
7,137
663
63,250
L
Discordia
DiffedU2EZ
Discordia
4,788
229
0
601
8,514
2,913
0
311
8,203
53,165
0
W
9,438
1,620
0
2,942
7,630
6,757
0
797
6,833
71,097
0
W
8,736
2,267
0
5,850
10,232
4,721
0
1,867
8,331
0
54,034
L
6,893
6,284
0
6,137
10,087
4,302
737
650
9,437
0
71,680
W
1,504
438
0
3,018
9,385
7,569
0
2,867
6,350
16,406
0
L
Jormungandr
TheEndOfEnds
Jormungandr
8,288
2,131
17
2,247
12,936
8,412
200
543
12,393
55,791
0
L
Nemesis
Welgaia
Nemesis
1,776
701
0
1,405
8,557
2,829
0
606
7,951
0
26,188
W
Neith
evantoni
Neith
4,496
1,890
0
1,519
6,768
3,042
0
1,255
5,513
0
60,618
W
Martichoras
purr3k1ng
Martichoras
11,203
5,245
0
5,444
10,757
4,905
0
6,601
3,824
0
70,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,766
Gold Earned
36,585
454
Minions Killed
464
0
Camps Cleared
0
1,445,652
Distance Traveled
1,289,702
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,726
552
106
8
0
274,026
2
L
Discordia
7,193
514
110
8
0
240,596
0
W
Ra
8,083
577
141
10
0
276,176
0
W
Lancelot
8,365
598
81
6
0
362,628
3
L
Rama
8,177
584
134
10
0
241,868
0
W
Maui
6,819
487
29
2
0
282,080
2
L
Jormungandr
7,394
528
68
5
0
289,147
0
L
Nemesis
6,095
435
46
3
0
244,065
0
W
Neith
7,093
507
114
8
0
253,577
0
W
Martichoras
8,406
600
89
6
0
271,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role