Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Argonoide
King Arthur
Level 122
God Stats
1W - 3L
1,637 SR
Queue Stats
126W - 136L
1,438 Elo+
Solo
Chang'e
Chang'e
K1DSgr4ss4
Chang'e
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 148L
1,418 Elo+
Solo
Jing Wei
Jing Wei
MatiasdR
Jing Wei
Level 147
God Stats
0W - 2L
1,324 SR
Queue Stats
109W - 95L
1,566 Elo+
Solo
Thoth
Thoth
WaldomiroALenda
Thoth
Level 98
God Stats
3W - 2L
1,749 SR
Queue Stats
172W - 159L
1,570 Elo+
Solo
Team Averages
Level 124
1,542 SR
1,499 Elo+

VS

Team Averages
Level 84
1,418 SR
1,364 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BigOrc01
Xing Tian
Level 129
God Stats
1W - 3L
1,428 SR
Queue Stats
163W - 198L
1,474 Elo+
Solo
Skadi
Skadi
NOPEHUE
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,209 Elo+
Party 1
Fenrir
Fenrir
NatsuyFirestone
Fenrir
Level 27
God Stats
1W - 0L
1,156 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 1
Discordia
Discordia
TheWinterFl
Discordia
Level 125
God Stats
5W - 2L
1,508 SR
Queue Stats
121W - 141L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
0 / 5 / 2
9,569
638
14,218
12,945
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Argonoide
King Arthur
14
0 / 6 / 4
8,726
582
15,239
18,573
20,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
K1DSgr4ss4
Chang'e
10
0 / 4 / 2
7,635
509
1,635
10,005
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
MatiasdR
Jing Wei
18
2 / 2 / 2
9,664
644
13,061
14,113
8,248
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 2
10,288
686
12,408
10,233
5,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 0 / 12
10,373
692
5,073
10,517
5,390
Xing Tian
BigOrc01
Xing Tian
17
1 / 1 / 13
9,741
649
9,061
16,579
17,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
NOPEHUE
Skadi
17
7 / 1 / 8
10,140
676
18,075
9,716
4,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 12
9,202
613
5,164
16,276
9,800
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TheWinterFl
Discordia
19
7 / 1 / 11
10,795
720
23,722
11,638
5,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
4
Kills
20
20
Deaths
4
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
2
0.2
W
Ra
 
Ra
4
0
12
10
L
King Arthur
Argonoide
King Arthur
0
6
4
0.33
W
Xing Tian
BigOrc01
Xing Tian
1
1
13
7.5
L
Chang'e
K1DSgr4ss4
Chang'e
0
4
2
0.25
L
Jing Wei
MatiasdR
Jing Wei
2
2
2
1.5
W
Skadi
NOPEHUE
Skadi
7
1
8
11
W
1
1
12
7
W
Discordia
TheWinterFl
Discordia
7
1
11
12.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,561
Damage
61,095
65,869
Taken
64,726
45,250
Mitigated
43,378
25,363
Healing
37,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,218
0
1,041
1,671
12,945
6,638
0
6,990
5,955
36,301
0
W
Ra
 
Ra
5,073
1,053
17,131
7,028
10,517
5,390
198
5,804
4,713
23,270
0
L
King Arthur
Argonoide
King Arthur
15,239
674
1,482
2,374
18,573
20,384
0
6,361
12,212
0
26,362
W
Xing Tian
BigOrc01
Xing Tian
9,061
130
1,753
1,056
16,579
17,735
48
5,693
10,886
20,190
937
L
Chang'e
K1DSgr4ss4
Chang'e
1,635
30
7,034
3,257
10,005
4,392
0
7,139
2,866
4,545
0
L
Jing Wei
MatiasdR
Jing Wei
13,061
9,762
1,682
4,566
14,113
8,248
0
9,958
4,155
0
29,376
W
Skadi
NOPEHUE
Skadi
18,075
5,989
2,182
1,705
9,716
4,775
107
5,403
4,313
0
32,848
W
5,164
870
0
808
16,276
9,800
0
7,692
8,584
0
8,566
W
Discordia
TheWinterFl
Discordia
23,722
414
2,730
3,153
11,638
5,678
74
3,669
7,969
45,471
0
L
12,408
204
1,134
1,122
10,233
5,588
0
6,471
3,762
31,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,882
Gold Earned
50,251
157
Minions Killed
160
0
Camps Cleared
0
1,286,531
Distance Traveled
1,564,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,569
638
54
4
0
280,115
0
W
Ra
10,373
692
41
3
0
316,358
0
L
King Arthur
8,726
582
9
1
0
275,156
0
W
Xing Tian
9,741
649
26
2
0
314,415
0
L
Chang'e
7,635
509
3
0
0
184,643
0
L
Jing Wei
9,664
644
37
2
0
291,244
0
W
Skadi
10,140
676
25
2
0
301,452
0
W
Fenrir
9,202
613
11
1
0
344,542
0
W
Discordia
10,795
720
57
4
0
287,700
0
L
Thoth
10,288
686
54
4
0
255,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role