Player Matchup

Thor
Thor
Augie230
Thor
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 133L
1,527 Elo+
Party 1
Sol
Sol
LettuceTomato20
Sol
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 28L
1,365 Elo+
Solo
Xing Tian
Xing Tian
cheazilla
Xing Tian
Level 144
God Stats
5W - 3L
1,723 SR
Queue Stats
93W - 81L
1,525 Elo+
Party 1
Martichoras
Martichoras
chicavampiro
Martichoras
Level 83
God Stats
13W - 13L
1,346 SR
Queue Stats
120W - 105L
1,510 Elo+
Solo
Janus
Janus
zKenay
Janus
Level 109
God Stats
31W - 21L
1,426 SR
Queue Stats
155W - 156L
1,258 Elo+
Solo
Team Averages
Level 95
1,499 SR
1,437 Elo+

VS

Team Averages
Level 90
1,378 SR
1,355 Elo+
Tiamat
Tiamat
JRRM170907
Tiamat
Level 39
God Stats
0W - 2L
1,143 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 2
Chiron
Chiron
Justthebrttrk
Chiron
Level 124
God Stats
2W - 2L
1,589 SR
Queue Stats
33W - 30L
1,593 Elo+
Solo
King Arthur
King Arthur
ReiInamorato
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
UMTGMichMage
Hel
Level 108
God Stats
0W - 1L
1,158 SR
Queue Stats
4W - 7L
1,169 Elo+
Party 2
Mulan
Mulan
UMTGSArmy00
Mulan
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 20L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 1 / 6
8,321
832
8,837
9,723
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 5
7,951
795
8,014
9,634
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
cheazilla
Xing Tian
14
3 / 1 / 8
7,720
772
9,610
13,000
13,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
chicavampiro
Martichoras
15
2 / 0 / 5
8,122
812
9,753
6,341
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
zKenay
Janus
14
1 / 1 / 6
7,691
769
9,254
7,420
3,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JRRM170907
Tiamat
13
1 / 3 / 2
7,160
716
7,416
9,661
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
3 / 1 / 1
7,835
784
10,411
10,597
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ReiInamorato
King Arthur
12
1 / 4 / 2
7,015
702
8,162
12,291
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 3
6,622
662
4,284
9,708
6,305
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 3
7,192
719
5,354
13,255
9,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
13
Kills
7
7
Deaths
13
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
4
1
6
7
L
Tiamat
JRRM170907
Tiamat
1
3
2
0.67
L
3
1
1
3.5
W
3
4
5
1.38
L
King Arthur
ReiInamorato
King Arthur
1
4
2
0.5
L
0
2
3
0.75
L
2
3
3
1.17
W
Xing Tian
cheazilla
Xing Tian
3
1
8
7
W
Martichoras
chicavampiro
Martichoras
2
0
5
4.5
W
Janus
zKenay
Janus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,468
Damage
35,627
46,118
Taken
55,512
28,587
Mitigated
39,057
13,772
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,837
1,435
0
1,944
9,723
4,816
0
1,393
8,197
0
22,224
L
Tiamat
JRRM170907
Tiamat
7,416
357
377
1,348
9,661
6,125
693
4,952
4,709
22,911
0
L
10,411
5,440
911
2,016
10,597
4,737
231
4,858
5,739
0
33,849
W
8,014
3,871
0
2,869
9,634
3,595
2,105
1,624
7,890
30,205
0
L
King Arthur
ReiInamorato
King Arthur
8,162
970
0
1,209
12,291
12,711
0
5,947
6,344
0
16,799
L
4,284
517
2,539
2,159
9,708
6,305
0
6,055
2,453
11,280
0
L
5,354
817
0
942
13,255
9,179
0
5,066
8,189
0
12,691
W
Xing Tian
cheazilla
Xing Tian
9,610
638
533
3,020
13,000
13,825
0
4,478
8,110
18,348
0
W
Martichoras
chicavampiro
Martichoras
9,753
2,749
0
2,847
6,341
3,155
131
2,238
3,972
0
32,045
W
Janus
zKenay
Janus
9,254
213
94
2,465
7,420
3,196
799
1,967
5,376
36,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
35,824
233
Minions Killed
158
0
Camps Cleared
0
1,096,824
Distance Traveled
972,617
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,321
832
40
4
0
219,913
0
L
Tiamat
7,160
716
39
4
0
201,132
0
L
Chiron
7,835
784
63
6
0
211,360
0
W
Sol
7,951
795
52
5
0
177,674
0
L
King Arthur
7,015
702
21
2
0
198,212
0
L
Hel
6,622
662
22
2
0
178,690
0
L
Mulan
7,192
719
13
1
0
183,223
0
W
Xing Tian
7,720
772
14
1
0
247,623
0
W
Martichoras
8,122
812
56
6
0
220,855
3
W
Janus
7,691
769
71
7
0
230,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role