Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
EvilNeckbeard
Vamana
Level 98
God Stats
2W - 1L
1,312 SR
Queue Stats
139W - 160L
1,463 Elo+
Party 2
King Arthur
King Arthur
IsBowser
King Arthur
Level 68
God Stats
5W - 5L
1,732 SR
Queue Stats
410W - 418L
1,407 Elo+
Solo
Cabrakan
Cabrakan
Katamari143
Cabrakan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,473 Elo+
Party 2
Rama
Rama
N1ppySaviors
Rama
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,363 Elo+
Solo
Team Averages
Level 87
1,509 SR
1,441 Elo+

VS

Team Averages
Level 88
1,430 SR
1,431 Elo+
Hou Yi
Hou Yi
FadeTrYxHaRd
Hou Yi
Level 46
God Stats
0W - 3L
1,296 SR
Queue Stats
173W - 192L
1,395 Elo+
Party 1
Nox
Nox
FulcrumElite
Nox
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 337L
1,449 Elo+
Solo
Cerberus
Cerberus
Meliodas6143
Cerberus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
Miss Macchiato
Kukulkan
Level 120
God Stats
1W - 5L
1,500 SR
Queue Stats
186W - 191L
1,473 Elo+
Party 1
Chronos
Chronos
wilianoliver
Chronos
Level 146
God Stats
2W - 6L
1,354 SR
Queue Stats
184W - 195L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
6 / 2 / 15
10,545
959
13,867
13,809
20,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 2 / 10
9,925
902
9,345
11,613
14,524
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
IsBowser
King Arthur
16
7 / 4 / 16
9,675
880
16,538
14,888
19,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Katamari143
Cabrakan
13
0 / 3 / 11
7,615
692
5,317
10,309
12,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 5 / 11
9,359
851
17,717
13,858
7,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 7 / 8
8,062
733
11,102
13,420
5,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 5
8,071
734
5,995
9,813
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Meliodas6143
Cerberus
13
1 / 5 / 8
7,771
706
5,268
22,969
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
15
7 / 5 / 5
9,421
856
14,461
9,388
5,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
wilianoliver
Chronos
15
3 / 6 / 5
8,556
778
6,997
11,697
5,910
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
29
Kills
16
16
Deaths
29
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
2
15
6.75
W
9
2
10
7
L
Hou Yi
3
7
8
1
L
2
6
5
0.75
W
King Arthur
IsBowser
King Arthur
7
4
16
3.75
W
Cabrakan
Katamari143
Cabrakan
0
3
11
1.83
L
Cerberus
Meliodas6143
Cerberus
1
5
8
1
L
Kukulkan
7
5
5
1.9
W
7
5
11
2.5
L
Chronos
wilianoliver
Chronos
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,784
Damage
43,823
64,477
Taken
67,287
73,132
Mitigated
37,737
22,827
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,867
1,833
680
4,066
13,809
20,077
209
6,189
7,620
28,278
0
W
9,345
4,412
2,920
3,916
11,613
14,524
0
4,290
7,323
0
18,797
L
Hou Yi
11,102
6,095
0
1,350
13,420
5,955
0
4,413
8,743
0
15,524
L
5,995
884
220
573
9,813
5,257
0
3,362
6,343
15,996
0
W
King Arthur
IsBowser
King Arthur
16,538
2,709
1,574
4,290
14,888
19,117
239
7,334
7,554
0
26,841
W
Cabrakan
Katamari143
Cabrakan
5,317
874
694
216
10,309
12,335
90
5,645
4,664
8,307
0
L
Cerberus
Meliodas6143
Cerberus
5,268
792
143
8,649
22,969
15,601
0
5,824
16,510
9,225
0
L
Kukulkan
14,461
2,040
254
1,311
9,388
5,014
0
3,044
6,306
26,072
0
W
17,717
12,654
372
4,099
13,858
7,079
996
9,263
4,595
0
28,001
L
Chronos
wilianoliver
Chronos
6,997
3,698
537
1,774
11,697
5,910
0
2,541
8,968
20,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,119
Gold Earned
41,881
108
Minions Killed
111
0
Camps Cleared
0
1,027,496
Distance Traveled
823,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,545
959
29
3
0
221,747
0
W
Vamana
9,925
902
18
2
0
233,592
0
L
Hou Yi
8,062
733
9
1
0
171,556
0
L
Nox
8,071
734
29
3
0
158,911
0
W
King Arthur
9,675
880
25
2
0
210,158
0
W
Cabrakan
7,615
692
10
1
0
180,774
0
L
Cerberus
7,771
706
12
1
0
168,670
0
L
Kukulkan
9,421
856
32
3
0
192,034
0
W
Rama
9,359
851
26
2
0
181,225
0
L
Chronos
8,556
778
29
3
0
132,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role