Player Matchup

Hun Batz
Hun Batz
Cordero26
Hun Batz
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 123L
1,516 Elo+
Party 3
Khepri
Khepri
Firzt
Khepri
Level 124
God Stats
2W - 1L
1,472 SR
Queue Stats
14W - 13L
1,470 Elo+
Solo
Martichoras
Martichoras
Jesuus-_-97
Martichoras
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,696 Elo+
Party 1
Fenrir
Fenrir
alexis154
Fenrir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,396 Elo+
Party 1
Merlin
Merlin
sini02
Merlin
Level 107
God Stats
1W - 1L
1,713 SR
Queue Stats
165W - 176L
1,472 Elo+
Party 3
Team Averages
Level 91
1,537 SR
1,510 Elo+

VS

Team Averages
Level 98
1,430 SR
1,448 Elo+
Cthulhu
Cthulhu
THEREGGIEBURGER
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,415 Elo+
Party 2
Ullr
Ullr
TTVLionRoar
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 95L
1,447 Elo+
Party 2
Sobek
Sobek
TTVPigOink
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 112L
1,403 Elo+
Party 2
Set
Set
TTVRatSqueak
Set
Level 124
God Stats
3W - 4L
1,401 SR
Queue Stats
108W - 132L
1,461 Elo+
Party 2
Vulcan
Vulcan
elpisabrava8
Vulcan
Level 119
God Stats
3W - 2L
1,250 SR
Queue Stats
94W - 74L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cordero26
Hun Batz
15
7 / 0 / 2
9,228
577
14,344
11,558
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Khepri
Firzt
Khepri
11
0 / 1 / 5
7,156
447
2,223
6,361
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
Jesuus-_-97
Martichoras
15
5 / 2 / 2
9,029
564
9,286
10,700
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
alexis154
Fenrir
13
0 / 3 / 1
7,830
489
11,121
14,726
11,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
sini02
Merlin
13
3 / 3 / 5
8,377
524
8,742
8,376
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,818
489
7,724
16,656
15,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 1
7,766
485
5,381
12,043
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
10
0 / 1 / 1
6,605
413
2,851
12,450
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 3 / 0
8,525
533
7,648
14,290
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vulcan
10
1 / 5 / 0
6,351
397
8,126
9,704
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
8
9
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cordero26
Hun Batz
7
0
2
8
W
Khepri
Firzt
Khepri
0
1
5
2.5
W
Martichoras
Jesuus-_-97
Martichoras
5
2
2
3
L
3
2
1
1.75
L
0
4
1
0.13
L
Sobek
0
1
1
0.5
L
4
3
0
1.33
W
Fenrir
alexis154
Fenrir
0
3
1
0.17
L
Vulcan
1
5
0
0.2
W
Merlin
sini02
Merlin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,716
Damage
31,730
51,721
Taken
65,143
31,569
Mitigated
40,800
12,731
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cordero26
Hun Batz
14,344
5,972
0
456
11,558
4,835
0
1,641
9,917
0
82,811
W
Khepri
Firzt
Khepri
2,223
44
0
1,813
6,361
5,763
0
3,142
3,219
11,584
0
W
Martichoras
Jesuus-_-97
Martichoras
9,286
3,620
0
5,684
10,700
5,857
594
960
9,740
0
75,303
L
7,724
1,399
0
2,326
16,656
15,862
0
1,067
14,787
39,590
785
L
5,381
2,750
0
3,816
12,043
4,631
42
1,672
10,336
0
66,225
L
Sobek
2,851
218
219
4,680
12,450
10,989
0
3,437
8,927
15,081
0
L
7,648
3,984
0
3,914
14,290
5,601
0
1,339
12,915
0
67,989
W
Fenrir
alexis154
Fenrir
11,121
4,294
0
3,788
14,726
11,398
0
7,729
6,997
0
58,302
L
Vulcan
8,126
1,725
0
500
9,704
3,717
0
3,401
6,169
45,686
0
W
Merlin
sini02
Merlin
8,742
669
0
990
8,376
3,716
0
4,444
3,932
59,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
37,065
458
Minions Killed
338
0
Camps Cleared
0
1,703,457
Distance Traveled
1,544,436
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,228
577
99
6
0
415,300
0
W
Khepri
7,156
447
17
1
0
361,552
8
W
Martichoras
9,029
564
121
8
0
294,338
6
L
Cthulhu
7,818
489
60
4
0
283,239
0
L
Ullr
7,766
485
98
6
0
251,308
4
L
Sobek
6,605
413
24
2
0
349,499
3
L
Set
8,525
533
96
6
0
362,000
0
W
Fenrir
7,830
489
105
7
0
319,536
0
L
Vulcan
6,351
397
60
4
0
298,390
6
W
Merlin
8,377
524
116
7
0
312,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role