Player Matchup

Aphrodite
Aphrodite
ALWAYSEAT2TACOS
Aphrodite
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 66L
1,303 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Icebear2
Ah Muzen Cab
Level 122
God Stats
20W - 16L
1,829 SR
Queue Stats
484W - 478L
1,441 Elo+
Party 2
Sol
Sol
JIF Creamy
Sol
Level 129
God Stats
0W - 4L
1,513 SR
Queue Stats
209W - 207L
1,474 Elo+
Solo
Discordia
Discordia
Yaboijt_88
Discordia
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 109L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
soulisolstice
Danzaburou
Level 127
God Stats
2W - 4L
1,807 SR
Queue Stats
47W - 49L
1,337 Elo+
Party 1
Team Averages
Level 115
1,630 SR
1,386 Elo+

VS

Team Averages
Level 88
1,464 SR
1,519 Elo+
Atlas
Atlas
 
Atlas
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
BannedOnSmiteLUL
Merlin
Level 59
God Stats
3W - 6L
1,188 SR
Queue Stats
157W - 133L
1,599 Elo+
Party 3
Ishtar
Ishtar
Ragnar753
Ishtar
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 100L
1,553 Elo+
Solo
Fenrir
Fenrir
SirBaconlll
Fenrir
Level 80
God Stats
1W - 0L
1,289 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Snowsknight
Yemoja
Level 120
God Stats
5W - 2L
1,841 SR
Queue Stats
106W - 125L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALWAYSEAT2TACOS
Aphrodite
18
3 / 5 / 4
10,578
705
7,380
16,759
8,526
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
Icebear2
Ah Muzen Cab
19
4 / 4 / 11
11,329
755
21,872
19,987
8,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
5 / 3 / 7
11,102
740
21,010
18,594
6,512
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Yaboijt_88
Discordia
15
2 / 5 / 8
9,826
655
18,308
14,387
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
soulisolstice
Danzaburou
16
1 / 6 / 9
9,723
648
9,426
16,066
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 5 / 12
9,878
659
12,093
22,572
26,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
7 / 3 / 9
11,912
794
33,425
19,045
12,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Ragnar753
Ishtar
20
4 / 1 / 11
11,201
747
12,443
18,511
11,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
18
10 / 6 / 12
11,603
774
19,124
23,221
15,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
18
0 / 1 / 17
10,007
667
2,720
17,333
17,469
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
15
Kills
23
23
Deaths
16
39
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
5
12
1.6
L
Aphrodite
ALWAYSEAT2TACOS
Aphrodite
3
5
4
1
W
7
3
9
3.83
L
Ah Muzen Cab
Icebear2
Ah Muzen Cab
4
4
11
2.38
L
5
3
7
2.83
W
Ishtar
Ragnar753
Ishtar
4
1
11
9.5
W
Fenrir
10
6
12
2.67
W
Yemoja
0
1
17
8.5
L
Discordia
Yaboijt_88
Discordia
2
5
8
1.2
L
Danzaburou
soulisolstice
Danzaburou
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,996
Damage
79,805
85,793
Taken
100,682
33,792
Mitigated
84,447
39,545
Healing
48,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,093
3,087
2,805
1,568
22,572
26,611
160
9,584
12,988
19,938
0
L
Aphrodite
ALWAYSEAT2TACOS
Aphrodite
7,380
0
8,833
6,062
16,759
8,526
64
9,663
7,096
26,146
0
W
33,425
932
955
1,133
19,045
12,787
2,851
9,335
9,710
59,498
0
L
Ah Muzen Cab
Icebear2
Ah Muzen Cab
21,872
9,021
1,084
5,956
19,987
8,142
554
11,620
8,367
0
33,215
L
21,010
5,528
944
7,730
18,594
6,512
1,040
9,903
8,691
40,616
0
W
Ishtar
Ragnar753
Ishtar
12,443
3,594
2,775
3,271
18,511
11,798
3,005
9,351
9,160
0
35,073
W
Fenrir
19,124
2,562
2,568
6,724
23,221
15,782
414
10,231
12,990
0
29,342
W
Yemoja
2,720
515
20,037
6,337
17,333
17,469
635
8,197
9,136
6,940
0
L
Discordia
Yaboijt_88
Discordia
18,308
631
2,029
3,170
14,387
4,956
106
9,193
5,194
26,742
0
L
Danzaburou
soulisolstice
Danzaburou
9,426
3,137
554
3,183
16,066
5,656
308
7,859
8,207
0
19,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,558
Gold Earned
54,601
165
Minions Killed
186
0
Camps Cleared
0
1,228,784
Distance Traveled
1,262,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,878
659
14
1
0
228,274
0
L
Aphrodite
10,578
705
54
4
0
254,301
0
W
Merlin
11,912
794
90
6
0
228,115
0
L
Ah Muzen Cab
11,329
755
26
2
0
249,909
0
L
Sol
11,102
740
36
2
0
256,360
0
W
Ishtar
11,201
747
44
3
0
270,611
0
W
Fenrir
11,603
774
28
2
0
269,297
0
W
Yemoja
10,007
667
10
1
0
266,467
0
L
Discordia
9,826
655
24
2
0
238,341
0
L
Danzaburou
9,723
648
25
2
0
229,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role